Player Matchup

Tyr
Tyr
 
Tyr
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
Fleheton0
Tiamat
Level 81
God Stats
1W - 3L
1,474 SR
Queue Stats
72W - 72L
1,405 Elo+
Solo
Neith
Neith
Pugulaa1
Neith
Level 46
God Stats
6W - 8L
1,505 SR
Queue Stats
37W - 51L
1,330 Elo+
Party 1
Nemesis
Nemesis
vixisurius
Nemesis
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
245W - 245L
1,466 Elo+
Solo
Ymir
Ymir
你就不要想骑我
Ymir
Level 94
God Stats
14W - 16L
1,773 SR
Queue Stats
271W - 280L
1,488 Elo+
Solo
Team Averages
Level 59
1,550 SR
1,438 Elo+

VS

Team Averages
Level 53
1,446 SR
1,341 Elo+
Bacchus
Bacchus
Alexuzz
Bacchus
Level 121
God Stats
12W - 15L
1,373 SR
Queue Stats
346W - 364L
1,383 Elo+
Solo
Pele
Pele
Faypayer
Pele
Level 40
God Stats
3W - 4L
1,327 SR
Queue Stats
20W - 26L
1,296 Elo+
Party 2
Anubis
Anubis
MediNuti
Anubis
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 19L
1,331 Elo+
Party 2
Achilles
Achilles
RapD
Achilles
Level 40
God Stats
4W - 6L
1,530 SR
Queue Stats
101W - 128L
1,322 Elo+
Solo
Heimdallr
Heimdallr
xkurisuu
Heimdallr
Level 47
God Stats
2W - 2L
1,500 SR
Queue Stats
82W - 102L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
15
0 / 8 / 2
8,462
403
3,609
20,538
10,331
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Tiamat
Fleheton0
Tiamat
15
1 / 6 / 5
9,685
461
12,041
14,407
8,399
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
Pugulaa1
Neith
16
2 / 4 / 0
9,695
462
4,556
11,882
3,898
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nemesis
vixisurius
Nemesis
17
6 / 9 / 2
10,901
519
16,240
18,905
9,606
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 7 / 3
8,227
392
6,959
19,463
17,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Alexuzz
Bacchus
16
4 / 0 / 16
11,331
540
11,990
18,829
31,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pele
19
13 / 3 / 6
12,341
588
16,507
15,674
9,596
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anubis
MediNuti
Anubis
20
6 / 3 / 7
12,581
599
9,642
13,328
6,825
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
RapD
Achilles
19
9 / 2 / 2
12,351
588
14,994
20,453
18,173
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Heimdallr
xkurisuu
Heimdallr
15
2 / 1 / 7
9,964
474
9,992
7,986
2,969
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
72
9
Kills
34
34
Deaths
9
12
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
0
8
2
0.13
W
Bacchus
Alexuzz
Bacchus
4
0
16
12
W
Pele
13
3
6
5.33
L
Tiamat
Fleheton0
Tiamat
1
6
5
0.58
W
Anubis
MediNuti
Anubis
6
3
7
3.17
L
Neith
Pugulaa1
Neith
2
4
0
0.5
W
Achilles
RapD
Achilles
9
2
2
5
L
Nemesis
vixisurius
Nemesis
6
9
2
0.78
W
Heimdallr
xkurisuu
Heimdallr
2
1
7
5.5
L
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,405
Damage
63,125
85,195
Taken
76,270
50,168
Mitigated
68,702
13,628
Healing
24,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
3,609
569
0
3,014
20,538
10,331
0
1,590
18,361
2,057
33,423
W
Bacchus
Alexuzz
Bacchus
11,990
1,233
0
4,170
18,829
31,139
637
6,503
12,326
40,821
0
W
Pele
16,507
4,381
0
6,683
15,674
9,596
40
3,021
12,653
0
88,349
L
Tiamat
Fleheton0
Tiamat
12,041
829
0
1,939
14,407
8,399
154
6,324
7,964
67,891
0
W
Anubis
MediNuti
Anubis
9,642
663
0
8,345
13,328
6,825
3,658
5,621
7,707
88,490
0
L
Neith
Pugulaa1
Neith
4,556
2,060
0
3,320
11,882
3,898
759
3,026
8,856
0
61,837
W
Achilles
RapD
Achilles
14,994
3,587
0
4,241
20,453
18,173
692
2,962
17,491
0
62,258
L
Nemesis
vixisurius
Nemesis
16,240
9,258
0
3,352
18,905
9,606
301
5,109
13,596
0
78,826
W
Heimdallr
xkurisuu
Heimdallr
9,992
4,100
0
882
7,986
2,969
3,252
1,228
6,758
0
55,120
L
6,959
1,015
0
2,003
19,463
17,934
0
5,583
13,803
27,204
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,970
Gold Earned
58,568
470
Minions Killed
578
0
Camps Cleared
0
2,001,087
Distance Traveled
2,096,945
27
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
8,462
403
79
4
0
385,395
0
W
Bacchus
11,331
540
40
2
0
415,935
3
W
Pele
12,341
588
124
6
0
468,704
1
L
Tiamat
9,685
461
121
6
0
388,712
9
W
Anubis
12,581
599
179
9
0
373,351
4
L
Neith
9,695
462
133
6
0
355,634
5
W
Achilles
12,351
588
137
7
0
411,251
1
L
Nemesis
10,901
519
105
5
0
450,977
1
W
Heimdallr
9,964
474
98
5
0
427,704
4
L
Ymir
8,227
392
32
2
0
420,369
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role