Player Matchup

Geb
Geb
IWKWI
Geb
Level 29
God Stats
26W - 37L
1,324 SR
Queue Stats
56W - 80L
1,294 Elo+
Party 1
Charybdis
Charybdis
JJEmpire
Charybdis
Level 105
God Stats
1W - 1L
1,193 SR
Queue Stats
49W - 60L
1,474 Elo+
Solo
Discordia
Discordia
Sadispobazarim11
Discordia
Level 48
God Stats
73W - 80L
1,468 SR
Queue Stats
98W - 115L
1,314 Elo+
Party 1
Team Averages
Level 61
1,328 SR
1,361 Elo+

VS

Team Averages
Level 70
1,447 SR
1,271 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
StiviKivi
Ares
Level 8
God Stats
0W - 2L
1,342 SR
Queue Stats
2W - 8L
1,250 Elo+
Party 2
Rama
Rama
marko1333
Rama
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 14L
1,062 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
IWKWI
Geb
12
0 / 2 / 14
8,570
779
2,807
7,824
5,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Charybdis
JJEmpire
Charybdis
14
10 / 0 / 5
9,886
899
10,575
5,737
2,890
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Discordia
14
6 / 2 / 9
9,191
836
9,949
7,117
2,526
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
10
0 / 7 / 1
6,298
573
3,203
7,477
2,849
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ares
10
1 / 4 / 2
7,539
685
1,598
10,619
8,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Rama
12
1 / 5 / 3
7,446
677
5,115
10,797
2,868
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
8
16
Kills
2
4
Deaths
16
28
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
0
7
1
0.07
W
Geb
IWKWI
Geb
0
2
14
3.5
W
Charybdis
JJEmpire
Charybdis
10
0
5
12.5
W
Discordia
6
2
9
5.25
L
Ares
1
4
2
0.5
L
Rama
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,331
Damage
9,916
20,678
Taken
28,893
10,685
Mitigated
13,955
4,563
Healing
3,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
3,203
589
267
63
7,477
2,849
0
5,009
2,468
14,694
0
W
Geb
IWKWI
Geb
2,807
26
183
2,075
7,824
5,269
512
1,899
5,925
11,630
0
W
Charybdis
JJEmpire
Charybdis
10,575
5,019
0
550
5,737
2,890
1,929
1,545
4,192
0
41,476
W
Discordia
9,949
1,034
0
1,755
7,117
2,526
170
1,634
5,483
35,800
0
L
Ares
1,598
0
0
2,129
10,619
8,238
0
2,508
8,111
7,739
0
L
Rama
5,115
2,081
0
1,389
10,797
2,868
0
5,239
5,558
0
26,814

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,647
Gold Earned
21,283
134
Minions Killed
77
8
Camps Cleared
0
595,043
Distance Traveled
458,252
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
6,298
573
22
2
0
163,447
5
W
Geb
8,570
779
4
0
0
208,178
1
W
Charybdis
9,886
899
65
6
4
197,342
2
W
Discordia
9,191
836
65
6
4
189,523
1
L
Ares
7,539
685
10
1
0
138,686
3
L
Rama
7,446
677
45
4
0
156,119
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role