Player Matchup

Medusa
Medusa
Gold III
 
Medusa
Gold III
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xing Tian
Xing Tian
Silver I
 
Xing Tian
Silver I
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Loki
Loki
Gold II
ChristinaLove
Loki
Gold II
Level 83
God Stats
0W - 3L
1,537 SR
Queue Stats
71W - 72L
1,455 MMR
Solo
Mercury
Mercury
Gold V
HippiSaurio
Mercury
Gold V
Level 149
God Stats
22W - 17L
1,666 SR
Queue Stats
70W - 81L
1,296 MMR
Party 1
Agni
Agni
Gold I
edy777
Agni
Gold I
Level 141
God Stats
3W - 4L
1,525 SR
Queue Stats
69W - 69L
1,764 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 131
1,546 SR
1,503 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 125
1,598 SR
1,477 MMR
Sol
Sol
Gold V
ElatePlatypus65
Sol
Gold V
Level 106
God Stats
2W - 0L
1,467 SR
Queue Stats
36W - 37L
1,424 MMR
Solo
Ymir
Ymir
Silver I
HyddynReaper
Ymir
Silver I
Level 138
God Stats
8W - 9L
1,622 SR
Queue Stats
195W - 201L
1,225 MMR
Solo
Ao Kuang
Ao Kuang
Silver I
JaceNexus
Ao Kuang
Silver I
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 30L
1,257 MMR
Solo
Ullr
Ullr
Platinum II
LaTz0
Ullr
Platinum II
Level 155
God Stats
24W - 13L
1,713 SR
Queue Stats
296W - 287L
2,023 MMR
Solo
Tyr
Tyr
Silver III
mellosRF
Tyr
Silver III
Level 122
God Stats
3W - 4L
1,689 SR
Queue Stats
43W - 79L
1,454 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
9
3 / 1 / 2
5,411
541
2,935
5,290
1,363
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Xing Tian
 
Xing Tian
4
0 / 4 / 5
4,140
414
0
3,417
970
4
0 / 6 / 4
4,093
409
1,998
4,164
962
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mercury
HippiSaurio
Mercury
2
0 / 5 / 1
3,546
355
0
3,287
622
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Agni
edy777
Agni
8
3 / 4 / 0
5,439
544
3,714
4,649
1,126
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
ThothCliodhna

VS

Bans
ShivaCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 2
5,326
533
2,367
5,774
1,543
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

8
1 / 1 / 2
5,414
541
683
5,454
4,817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ao Kuang
JaceNexus
Ao Kuang
11
6 / 1 / 4
6,837
684
4,566
6,111
1,835
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ullr
LaTz0
Ullr
11
7 / 2 / 4
7,170
717
5,041
4,598
1,324
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
3 / 0 / 1
5,980
598
1,585
5,370
2,064
Talisman

Talisman

+75
Health
+15
Magical Protection

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
30
6
Kills
17
20
Deaths
6
12
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
3
1
2
4
L
Xing Tian
 
Xing Tian
0
4
5
0.63
L
0
6
4
0.33
W
0
2
2
0.5
L
Mercury
HippiSaurio
Mercury
0
5
1
0.1
W
1
1
2
2
W
Ao Kuang
JaceNexus
Ao Kuang
6
1
4
8
W
Ullr
LaTz0
Ullr
7
2
4
4.5
L
Agni
edy777
Agni
3
4
0
0.75
W
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,647
Damage
14,242
20,807
Taken
27,307
5,043
Mitigated
11,583
2,707
Healing
6,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
2,935
1,565
0
1,385
5,290
1,363
0
3,530
1,760
0
20,350
L
Xing Tian
 
Xing Tian
0
0
136
84
3,417
970
0
992
2,425
0
0
L
1,998
477
170
252
4,164
962
0
1,767
2,397
0
2,928
W
2,367
625
0
2,804
5,774
1,543
972
557
5,217
32,148
0
L
Mercury
HippiSaurio
Mercury
0
0
0
180
3,287
622
0
429
2,858
0
2,275
W
683
304
0
542
5,454
4,817
0
574
4,880
11,279
0
W
Ao Kuang
JaceNexus
Ao Kuang
4,566
1,650
0
1,753
6,111
1,835
0
825
5,286
31,295
4,645
W
Ullr
LaTz0
Ullr
5,041
1,722
0
407
4,598
1,324
872
1,612
2,818
0
39,811
L
Agni
edy777
Agni
3,714
96
0
500
4,649
1,126
0
656
3,993
17,220
0
W
1,585
65
0
1,429
5,370
2,064
665
146
5,224
0
25,547

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,629
Gold Earned
30,727
76
Minions Killed
303
0
Camps Cleared
0
718,841
Distance Traveled
923,200
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
5,411
541
40
4
0
172,663
2
L
Xing Tian
4,140
414
0
0
0
113,631
0
L
Loki
4,093
409
4
0
0
179,002
0
W
Sol
5,326
533
63
6
0
168,969
0
L
Mercury
3,546
355
2
0
0
115,138
2
W
Ymir
5,414
541
25
3
0
175,981
0
W
Ao Kuang
6,837
684
72
7
0
217,346
1
W
Ullr
7,170
717
84
8
0
158,612
2
L
Agni
5,439
544
30
3
0
138,407
0
W
Tyr
5,980
598
59
6
0
202,292
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role