Player Matchup

Sol
Sol
DaG Ken1Buk
Sol
Level 156
God Stats
15W - 6L
1,714 SR
Queue Stats
174W - 171L
1,583 Elo+
Party 1
Amaterasu
Amaterasu
EliteHeroic999-A
Amaterasu
Level 60
God Stats
5W - 5L
1,308 SR
Queue Stats
136W - 137L
1,435 Elo+
Solo
Da Ji
Da Ji
FearedShadow
Da Ji
Level 154
God Stats
12W - 19L
1,510 SR
Queue Stats
404W - 387L
1,560 Elo+
Solo
Nu Wa
Nu Wa
iress5456
Nu Wa
Level 122
God Stats
2W - 2L
1,288 SR
Queue Stats
62W - 66L
1,526 Elo+
Solo
Guan Yu
Guan Yu
the rabid bat
Guan Yu
Level 124
God Stats
17W - 9L
1,905 SR
Queue Stats
144W - 135L
1,577 Elo+
Party 1
Team Averages
Level 123
1,545 SR
1,536 Elo+

VS

Team Averages
Level 115
1,469 SR
1,514 Elo+
Bacchus
Bacchus
 
Bacchus
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Blazing Clam
Ra
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 13L
1,537 Elo+
Solo
Bellona
Bellona
Dragoneye905
Bellona
Level 129
God Stats
8W - 5L
1,500 SR
Queue Stats
287W - 239L
1,509 Elo+
Solo
Heimdallr
Heimdallr
oCrissCross
Heimdallr
Level 160
God Stats
7W - 6L
1,243 SR
Queue Stats
970W - 936L
1,498 Elo+
Solo
Erlang Shen
Erlang Shen
temp-957853
Erlang Shen
Level 122
God Stats
7W - 5L
1,602 SR
Queue Stats
393W - 364L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 0
5,007
501
4,165
6,304
1,312
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Amaterasu
10
0 / 2 / 0
4,768
477
2,215
8,273
4,120
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

10
1 / 2 / 1
5,460
546
1,996
8,345
2,661
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nu Wa
iress5456
Nu Wa
9
1 / 4 / 0
5,133
513
3,492
4,225
1,221
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Guan Yu
7
0 / 4 / 2
4,680
468
2,518
8,400
4,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
10
3 / 1 / 3
6,183
618
3,403
5,339
3,574
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

12
3 / 1 / 3
6,816
682
4,103
5,740
1,758
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
Dragoneye905
Bellona
11
3 / 0 / 1
6,667
667
6,517
5,929
4,205
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Heimdallr
oCrissCross
Heimdallr
10
2 / 0 / 3
6,002
600
4,816
6,110
1,893
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
temp-957853
Erlang Shen
10
4 / 0 / 2
6,220
622
3,774
6,023
2,318
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
27
2
Kills
15
15
Deaths
2
3
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
3
1
3
4.5
W
3
1
3
4.5
L
0
3
0
0
W
Bellona
Dragoneye905
Bellona
3
0
1
3.5
L
Amaterasu
0
2
0
0
L
1
2
1
0.75
L
Nu Wa
iress5456
Nu Wa
1
4
0
0.25
W
Heimdallr
oCrissCross
Heimdallr
2
0
3
3.5
W
Erlang Shen
temp-957853
Erlang Shen
4
0
2
5
L
Guan Yu
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,386
Damage
22,613
35,547
Taken
29,141
13,355
Mitigated
13,748
10,907
Healing
14,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
3,403
351
310
1,936
5,339
3,574
0
1,536
3,778
14,031
3,806
W
4,103
926
11
3,494
5,740
1,758
456
2,431
3,079
47,742
0
L
4,165
2,180
0
2,054
6,304
1,312
818
881
5,423
30,052
0
W
Bellona
Dragoneye905
Bellona
6,517
2,524
0
4,369
5,929
4,205
279
167
5,431
0
36,840
L
Amaterasu
2,215
469
0
3,573
8,273
4,120
0
0
8,273
0
25,025
L
1,996
345
0
3,241
8,345
2,661
45
688
7,657
0
25,538
L
Nu Wa
iress5456
Nu Wa
3,492
1,308
0
24
4,225
1,221
130
2,786
1,439
27,980
0
W
Heimdallr
oCrissCross
Heimdallr
4,816
2,207
0
2,706
6,110
1,893
326
2,956
3,128
0
36,987
W
Erlang Shen
temp-957853
Erlang Shen
3,774
1,862
0
1,877
6,023
2,318
0
234
5,740
0
33,827
L
Guan Yu
2,518
103
415
1,600
8,400
4,041
0
2,875
5,525
0
11,415

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,048
Gold Earned
31,888
255
Minions Killed
321
0
Camps Cleared
0
982,248
Distance Traveled
986,956
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
6,183
618
21
2
0
199,903
4
W
Ra
6,816
682
96
10
0
172,320
1
L
Sol
5,007
501
58
6
0
190,064
1
W
Bellona
6,667
667
76
8
0
192,728
3
L
Amaterasu
4,768
477
59
6
0
193,236
3
L
Da Ji
5,460
546
58
6
0
240,667
2
L
Nu Wa
5,133
513
59
6
0
158,824
2
W
Heimdallr
6,002
600
64
6
0
169,366
4
W
Erlang Shen
6,220
622
64
6
0
252,639
1
L
Guan Yu
4,680
468
21
2
0
199,457
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role