Player Matchup

Thor
Thor
 
Thor
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
BussyPoots
Anubis
Level 18
God Stats
10W - 8L
1,590 SR
Queue Stats
23W - 31L
1,349 Elo+
Party 1
Bellona
Bellona
BöseJäger
Bellona
Level 49
God Stats
9W - 10L
1,495 SR
Queue Stats
45W - 68L
1,386 Elo+
Solo
Izanami
Izanami
OhKaleYea
Izanami
Level 29
God Stats
55W - 61L
1,459 SR
Queue Stats
55W - 62L
1,449 Elo+
Party 1
Sylvanus
Sylvanus
x KUSH NATION x
Sylvanus
Level 118
God Stats
4W - 4L
1,579 SR
Queue Stats
116W - 142L
1,462 Elo+
Party 1
Team Averages
Level 52
1,525 SR
1,429 Elo+

VS

Team Averages
Level 26
1,481 SR
1,231 Elo+
Nu Wa
Nu Wa
Chaos_dky
Nu Wa
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 22L
1,264 Elo+
Party 3
Thanatos
Thanatos
MhPingC
Thanatos
Level 13
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 3L
1,151 Elo+
Party 2
Baron Samedi
Baron Samedi
Omar3125
Baron Samedi
Level 69
God Stats
18W - 37L
1,405 SR
Queue Stats
83W - 111L
1,440 Elo+
Party 3
Kukulkan
Kukulkan
PerlingM
Kukulkan
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,151 Elo+
Party 2
Bellona
Bellona
Zizizi111
Bellona
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,151 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
20
6 / 5 / 13
13,609
756
15,922
19,769
8,380
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Anubis
BussyPoots
Anubis
20
10 / 2 / 17
14,774
821
19,685
14,062
6,959
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bellona
BöseJäger
Bellona
20
4 / 3 / 18
13,117
729
16,400
25,962
27,628
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
OhKaleYea
Izanami
20
15 / 0 / 8
14,909
828
22,388
19,236
7,031
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sylvanus
20
1 / 4 / 29
13,867
770
14,142
24,993
28,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Chaos_dky
Nu Wa
20
4 / 9 / 6
12,345
686
31,075
22,343
7,035
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
MhPingC
Thanatos
20
6 / 7 / 4
12,972
721
14,339
21,654
10,169
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Baron Samedi
Omar3125
Baron Samedi
18
1 / 5 / 7
11,418
634
14,374
19,511
20,853
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Kukulkan
PerlingM
Kukulkan
18
1 / 8 / 2
11,568
643
17,256
19,359
6,043
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Zizizi111
Bellona
19
2 / 7 / 6
12,945
719
8,080
26,306
22,657
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
39
36
Kills
14
14
Deaths
36
85
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
6
5
13
2.5
W
Anubis
BussyPoots
Anubis
10
2
17
9.25
W
Bellona
BöseJäger
Bellona
4
3
18
4.33
L
Nu Wa
Chaos_dky
Nu Wa
4
9
6
0.78
L
Thanatos
MhPingC
Thanatos
6
7
4
1.14
W
Izanami
OhKaleYea
Izanami
15
0
8
19
L
Baron Samedi
Omar3125
Baron Samedi
1
5
7
0.9
L
Kukulkan
PerlingM
Kukulkan
1
8
2
0.25
L
Bellona
Zizizi111
Bellona
2
7
6
0.71
W
Sylvanus
1
4
29
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,537
Damage
85,124
104,022
Taken
109,173
78,926
Mitigated
66,757
40,244
Healing
35,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
15,922
1,218
0
5,239
19,769
8,380
0
10,588
8,469
0
39,606
W
Anubis
BussyPoots
Anubis
19,685
663
0
5,573
14,062
6,959
1,231
11,197
2,491
65,343
0
W
Bellona
BöseJäger
Bellona
16,400
4,399
0
5,537
25,962
27,628
23
10,393
14,765
0
50,684
L
Nu Wa
Chaos_dky
Nu Wa
31,075
7,053
1,262
4,107
22,343
7,035
522
8,100
13,543
61,754
0
L
Thanatos
MhPingC
Thanatos
14,339
3,940
0
11,454
21,654
10,169
465
6,933
13,832
0
42,332
W
Izanami
OhKaleYea
Izanami
22,388
14,726
0
4,436
19,236
7,031
3,449
13,429
5,306
0
91,417
L
Baron Samedi
Omar3125
Baron Samedi
14,374
1,211
4,266
3,810
19,511
20,853
465
5,610
13,147
33,709
0
L
Kukulkan
PerlingM
Kukulkan
17,256
1,273
1,029
1,902
19,359
6,043
498
7,746
11,260
50,463
0
L
Bellona
Zizizi111
Bellona
8,080
1,851
2,977
4,313
26,306
22,657
824
4,928
20,581
0
37,426
W
Sylvanus
14,142
3,350
8,023
11,436
24,993
28,928
307
14,725
9,296
30,352
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,276
Gold Earned
61,248
348
Minions Killed
291
0
Camps Cleared
0
1,774,353
Distance Traveled
1,606,292
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
13,609
756
43
2
0
362,859
1
W
Anubis
14,774
821
104
6
0
348,889
0
W
Bellona
13,117
729
46
3
0
388,373
3
L
Nu Wa
12,345
686
62
3
0
298,409
0
L
Thanatos
12,972
721
69
4
0
352,546
0
W
Izanami
14,909
828
131
7
0
357,104
0
L
Baron Samedi
11,418
634
36
2
0
298,755
0
L
Kukulkan
11,568
643
78
4
0
303,380
5
L
Bellona
12,945
719
46
3
0
353,202
0
W
Sylvanus
13,867
770
24
1
0
317,128
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role