Player Matchup

Ullr
Ullr
Blession99
Ullr
Level 155
God Stats
186W - 195L
1,543 SR
Queue Stats
998W - 951L
1,560 Elo+
Solo
Tsukuyomi
Tsukuyomi
Blunosedpit
Tsukuyomi
Level 136
God Stats
1W - 3L
1,466 SR
Queue Stats
159W - 169L
1,519 Elo+
Solo
Discordia
Discordia
NoelleIAsta
Discordia
Level 69
God Stats
0W - 2L
1,225 SR
Queue Stats
15W - 27L
1,329 Elo+
Solo
Team Averages
Level 120
1,411 SR
1,469 Elo+

VS

Team Averages
Level 125
1,608 SR
1,593 Elo+
Jormungandr
Jormungandr
Artpop150
Jormungandr
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 10L
1,612 Elo+
Solo
Danzaburou
Danzaburou
Gbezzy6
Danzaburou
Level 153
God Stats
7W - 3L
1,784 SR
Queue Stats
27W - 28L
1,640 Elo+
Solo
Discordia
Discordia
elmore401
Discordia
Level 160
God Stats
8W - 4L
1,542 SR
Queue Stats
1,389W - 1,547L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 3
7,522
752
3,892
9,703
3,471
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Tsukuyomi
Blunosedpit
Tsukuyomi
11
3 / 2 / 1
7,299
730
5,228
5,187
2,052
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Discordia
NoelleIAsta
Discordia
8
0 / 1 / 3
6,227
623
924
1,533
413
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Artpop150
Jormungandr
12
2 / 3 / 2
8,246
825
3,522
12,966
15,280
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Danzaburou
Gbezzy6
Danzaburou
12
1 / 0 / 2
7,534
753
2,023
2,512
1,116
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
elmore401
Discordia
11
1 / 2 / 2
7,359
736
7,529
3,703
1,174
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
10
5
Kills
4
4
Deaths
5
7
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Artpop150
Jormungandr
2
3
2
1
L
2
1
3
3.5
L
Tsukuyomi
Blunosedpit
Tsukuyomi
3
2
1
1.75
W
Danzaburou
Gbezzy6
Danzaburou
1
0
2
2
L
Discordia
NoelleIAsta
Discordia
0
1
3
1.5
W
Discordia
elmore401
Discordia
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,044
Damage
13,074
16,423
Taken
19,181
5,936
Mitigated
17,570
2,722
Healing
5,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Artpop150
Jormungandr
3,522
521
148
3,760
12,966
15,280
374
744
11,898
22,469
0
L
3,892
1,425
0
1,834
9,703
3,471
0
7,597
1,670
0
30,454
L
Tsukuyomi
Blunosedpit
Tsukuyomi
5,228
1,731
0
888
5,187
2,052
0
2,319
2,610
0
13,613
W
Danzaburou
Gbezzy6
Danzaburou
2,023
769
0
990
2,512
1,116
1,725
224
2,288
0
26,883
L
Discordia
NoelleIAsta
Discordia
924
77
0
0
1,533
413
0
620
799
8,402
0
W
Discordia
elmore401
Discordia
7,529
278
71
546
3,703
1,174
294
610
3,093
23,994
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,048
Gold Earned
23,139
93
Minions Killed
123
5
Camps Cleared
5
441,475
Distance Traveled
562,984
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
8,246
825
27
3
1
176,708
1
L
Ullr
7,522
752
58
6
3
206,964
1
L
Tsukuyomi
7,299
730
20
2
2
152,183
2
W
Danzaburou
7,534
753
55
6
2
192,186
3
L
Discordia
6,227
623
15
2
0
82,328
1
W
Discordia
7,359
736
41
4
2
194,090
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role