Player Matchup

Arachne
Arachne
GradjeD
Arachne
Level 160
God Stats
8W - 5L
1,506 SR
Queue Stats
587W - 653L
1,419 Elo+
Solo
Vamana
Vamana
RealAzizz
Vamana
Level 128
God Stats
36W - 35L
1,495 SR
Queue Stats
305W - 308L
1,444 Elo+
Party 2
Anubis
Anubis
ReallMoha
Anubis
Level 47
God Stats
31W - 24L
1,588 SR
Queue Stats
77W - 76L
1,470 Elo+
Party 2
Aphrodite
Aphrodite
gaming-Por
Aphrodite
Level 96
God Stats
13W - 8L
1,503 SR
Queue Stats
242W - 250L
1,452 Elo+
Solo
Ah Puch
Ah Puch
pigeonsneedlove
Ah Puch
Level 106
God Stats
7W - 3L
1,285 SR
Queue Stats
94W - 106L
1,377 Elo+
Solo
Team Averages
Level 107
1,475 SR
1,432 Elo+

VS

Team Averages
Level 80
1,356 SR
1,370 Elo+
Nemesis
Nemesis
KeenZ TM8344
Nemesis
Level 40
God Stats
4W - 4L
1,298 SR
Queue Stats
26W - 25L
1,265 Elo+
Solo
Hera
Hera
Tonizf88
Hera
Level 83
God Stats
42W - 40L
1,540 SR
Queue Stats
72W - 84L
1,418 Elo+
Solo
Atlas
Atlas
aalleexx_01
Atlas
Level 117
God Stats
3W - 2L
1,682 SR
Queue Stats
119W - 132L
1,427 Elo+
Party 1
Amaterasu
Amaterasu
juicy-jade_100
Amaterasu
Level 153
God Stats
0W - 5L
1,049 SR
Queue Stats
78W - 88L
1,404 Elo+
Solo
Neith
Neith
valex__0101
Neith
Level 6
God Stats
0W - 3L
1,209 SR
Queue Stats
18W - 30L
1,335 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
GradjeD
Arachne
20
10 / 7 / 5
13,723
549
18,458
29,386
12,914
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Vamana
RealAzizz
Vamana
20
9 / 3 / 2
15,372
615
27,303
34,168
34,916
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anubis
ReallMoha
Anubis
20
4 / 7 / 5
12,765
511
7,679
20,944
9,332
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Aphrodite
gaming-Por
Aphrodite
18
0 / 5 / 11
10,756
430
8,455
18,795
11,979
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
6 / 2 / 4
12,165
487
17,818
17,907
6,797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
KeenZ TM8344
Nemesis
20
10 / 1 / 4
13,705
548
18,740
19,516
9,775
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hera
18
7 / 10 / 3
12,787
511
27,556
18,330
8,066
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
3 / 4 / 11
12,310
492
15,534
25,666
35,056
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Amaterasu
juicy-jade_100
Amaterasu
20
2 / 7 / 6
11,955
478
12,091
25,657
22,589
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
2 / 7 / 4
10,163
407
12,392
16,853
7,253
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
52
29
Kills
24
24
Deaths
29
27
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Arachne
GradjeD
Arachne
10
7
5
1.79
L
Nemesis
KeenZ TM8344
Nemesis
10
1
4
12
W
Vamana
RealAzizz
Vamana
9
3
2
3.33
W
Anubis
ReallMoha
Anubis
4
7
5
0.93
L
Hera
7
10
3
0.85
L
3
4
11
2.13
W
Aphrodite
gaming-Por
Aphrodite
0
5
11
1.1
L
Amaterasu
juicy-jade_100
Amaterasu
2
7
6
0.71
W
6
2
4
4
L
2
7
4
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,713
Damage
86,313
121,200
Taken
106,022
75,938
Mitigated
82,739
52,070
Healing
33,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
GradjeD
Arachne
18,458
13,127
0
11,541
29,386
12,914
1,492
7,835
21,551
0
119,512
L
Nemesis
KeenZ TM8344
Nemesis
18,740
8,791
0
8,151
19,516
9,775
0
6,702
12,814
0
115,309
W
Vamana
RealAzizz
Vamana
27,303
15,876
0
12,072
34,168
34,916
2,801
9,657
24,511
351
114,815
W
Anubis
ReallMoha
Anubis
7,679
765
0
9,632
20,944
9,332
1,028
11,873
9,071
91,097
0
L
Hera
27,556
10,799
221
2,619
18,330
8,066
1,311
5,503
12,827
85,084
0
L
15,534
4,604
2,988
4,289
25,666
35,056
0
11,537
14,129
51,738
7,384
W
Aphrodite
gaming-Por
Aphrodite
8,455
914
2,997
9,199
18,795
11,979
974
5,860
12,935
37,814
3,667
L
Amaterasu
juicy-jade_100
Amaterasu
12,091
5,762
346
11,649
25,657
22,589
1,078
1,095
24,562
0
68,779
W
17,818
640
0
6,629
17,907
6,797
196
7,013
10,894
82,447
0
L
12,392
5,493
0
3,504
16,853
7,253
0
8,362
8,491
0
51,516

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,781
Gold Earned
60,920
668
Minions Killed
596
0
Camps Cleared
0
2,177,199
Distance Traveled
2,269,831
18
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
13,723
549
147
6
0
483,661
3
L
Nemesis
13,705
548
163
7
0
584,457
0
W
Vamana
15,372
615
199
8
0
440,151
3
W
Anubis
12,765
511
150
6
0
409,328
7
L
Hera
12,787
511
134
5
0
408,338
3
L
Atlas
12,310
492
76
3
0
482,129
3
W
Aphrodite
10,756
430
58
2
0
367,485
1
L
Amaterasu
11,955
478
124
5
0
453,713
4
W
Ah Puch
12,165
487
114
5
0
476,574
4
L
Neith
10,163
407
99
4
0
341,194
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role