Player Matchup

Erlang Shen
Erlang Shen
Platinum I
BEK1NG
Erlang Shen
Platinum I
Level 128
God Stats
10W - 11L
1,651 SR
Queue Stats
79W - 77L
1,928 MMR
Party 3
Cthulhu
Cthulhu
Platinum I
HydroxHit
Cthulhu
Platinum I
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
270W - 263L
1,903 MMR
Solo
Chiron
Chiron
Platinum I
I crispykream I
Chiron
Platinum I
Level 160
God Stats
12W - 7L
1,792 SR
Queue Stats
207W - 202L
2,002 MMR
Solo
Poseidon
Poseidon
Platinum III
NEK1NG
Poseidon
Platinum III
Level 140
God Stats
2W - 1L
1,500 SR
Queue Stats
128W - 141L
1,866 MMR
Party 3
Hun Batz
Hun Batz
Platinum IV
Ѕingh
Hun Batz
Platinum IV
Level 124
God Stats
2W - 0L
1,500 SR
Queue Stats
90W - 38L
1,986 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 131
1,589 SR
1,937 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 115
1,676 SR
1,935 MMR
Sun Wukong
Sun Wukong
Gold II
You-r_Grandma
Sun Wukong
Gold II
Level 85
God Stats
1W - 2L
1,500 SR
Queue Stats
37W - 23L
1,893 MMR
Party 1
Anhur
Anhur
Platinum IV
benwoody97
Anhur
Platinum IV
Level 141
God Stats
10W - 8L
1,802 SR
Queue Stats
292W - 292L
1,826 MMR
Solo
Athena
Athena
Platinum I
bouncypoodle430
Athena
Platinum I
Level 121
God Stats
17W - 8L
1,677 SR
Queue Stats
66W - 48L
1,989 MMR
Party 2
Nox
Nox
Platinum I
smithy168
Nox
Platinum I
Level 156
God Stats
3W - 2L
1,725 SR
Queue Stats
66W - 48L
1,989 MMR
Party 2
Sobek
Sobek
Platinum I
x-Baaaka
Sobek
Platinum I
Level 74
God Stats
1W - 2L
1,674 SR
Queue Stats
36W - 20L
1,979 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
BEK1NG
Erlang Shen
20
3 / 2 / 11
14,863
595
14,788
25,651
23,938
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cthulhu
HydroxHit
Cthulhu
19
7 / 2 / 11
13,667
547
12,158
25,670
38,559
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
3 / 2 / 7
13,914
557
10,723
14,285
4,804
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Poseidon
NEK1NG
Poseidon
20
2 / 7 / 11
13,268
531
13,999
16,208
5,750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
Ѕingh
Hun Batz
20
14 / 5 / 10
17,169
687
31,904
22,845
9,287
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bans
UllrThothLokiArachne

VS

Bans
AchillesShivaNemesisCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
You-r_Grandma
Sun Wukong
20
7 / 6 / 6
13,119
525
20,949
25,085
14,450
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Anhur
20
2 / 6 / 3
12,950
518
13,246
21,724
8,120
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
0 / 6 / 8
9,881
395
7,421
28,882
30,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
8 / 4 / 2
13,005
520
12,702
13,510
6,324
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sobek
x-Baaaka
Sobek
18
1 / 7 / 4
11,615
465
14,286
27,621
33,502
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
41
29
Kills
18
18
Deaths
29
50
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
BEK1NG
Erlang Shen
3
2
11
4.25
W
Cthulhu
HydroxHit
Cthulhu
7
2
11
6.25
W
3
2
7
3.25
W
Poseidon
NEK1NG
Poseidon
2
7
11
1.07
L
Sun Wukong
You-r_Grandma
Sun Wukong
7
6
6
1.67
L
Anhur
2
6
3
0.58
L
0
6
8
0.67
L
8
4
2
2.25
L
Sobek
x-Baaaka
Sobek
1
7
4
0.43
W
Hun Batz
Ѕingh
Hun Batz
14
5
10
3.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,572
Damage
68,604
104,659
Taken
116,822
82,338
Mitigated
92,551
31,052
Healing
29,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
BEK1NG
Erlang Shen
14,788
7,357
0
8,190
25,651
23,938
4,412
13,237
11,370
0
103,954
W
Cthulhu
HydroxHit
Cthulhu
12,158
1,487
328
5,302
25,670
38,559
156
9,210
16,226
44,273
0
W
10,723
2,124
1,066
5,320
14,285
4,804
3,687
2,515
11,723
0
99,150
W
Poseidon
NEK1NG
Poseidon
13,999
2,614
0
3,636
16,208
5,750
1,668
5,522
10,600
107,315
0
L
Sun Wukong
You-r_Grandma
Sun Wukong
20,949
5,326
0
6,398
25,085
14,450
49
6,246
18,839
0
101,220
L
Anhur
13,246
6,269
0
9,040
21,724
8,120
3,047
2,916
18,808
0
112,880
L
7,421
1,916
0
1,612
28,882
30,155
115
7,773
21,109
23,862
7,371
L
12,702
1,151
0
1,918
13,510
6,324
0
4,998
8,512
101,638
0
L
Sobek
x-Baaaka
Sobek
14,286
1,417
0
10,337
27,621
33,502
0
4,332
23,289
63,128
0
W
Hun Batz
Ѕingh
Hun Batz
31,904
16,745
0
7,210
22,845
9,287
2,354
4,164
18,593
0
144,660

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,881
Gold Earned
60,570
755
Minions Killed
665
0
Camps Cleared
0
2,542,232
Distance Traveled
2,329,471
39
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
14,863
595
198
8
0
513,781
5
W
Cthulhu
13,667
547
57
2
0
526,548
5
W
Chiron
13,914
557
152
6
0
489,019
13
W
Poseidon
13,268
531
154
6
0
480,944
10
L
Sun Wukong
13,119
525
135
5
0
510,568
6
L
Anhur
12,950
518
178
7
0
375,903
4
L
Athena
9,881
395
49
2
0
534,791
11
L
Nox
13,005
520
177
7
0
480,134
11
L
Sobek
11,615
465
126
5
0
428,075
1
W
Hun Batz
17,169
687
194
8
0
531,940
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role