Player Matchup

Hun Batz
Hun Batz
NASLE3918
Hun Batz
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,692 Elo+
Solo
Bakasura
Bakasura
Xenobi007
Bakasura
Level 154
God Stats
0W - 1L
1,420 SR
Queue Stats
16W - 27L
1,374 Elo+
Solo
Jormungandr
Jormungandr
istealspoons
Jormungandr
Level 158
God Stats
2W - 5L
1,485 SR
Queue Stats
261W - 281L
1,486 Elo+
Solo
Ne Zha
Ne Zha
jessblasting
Ne Zha
Level 135
God Stats
1W - 3L
1,534 SR
Queue Stats
416W - 423L
1,431 Elo+
Solo
Shiva
Shiva
kokkelikaisa
Shiva
Level 29
God Stats
3W - 4L
1,192 SR
Queue Stats
212W - 253L
1,510 Elo+
Solo
Team Averages
Level 99
1,426 SR
1,499 Elo+

VS

Team Averages
Level 93
1,413 SR
1,463 Elo+
Odin
Odin
BanishedTurd
Odin
Level 74
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 8L
1,599 Elo+
Solo
Zhong Kui
Zhong Kui
Bk743207
Zhong Kui
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 46L
1,317 Elo+
Solo
Sol
Sol
Kitty Vibin
Sol
Level 157
God Stats
6W - 5L
1,410 SR
Queue Stats
525W - 545L
1,446 Elo+
Solo
Skadi
Skadi
Unavailable596
Skadi
Level 69
God Stats
2W - 0L
1,500 SR
Queue Stats
135W - 129L
1,506 Elo+
Solo
Cupid
Cupid
xxblazintreesxx
Cupid
Level 115
God Stats
1W - 2L
1,153 SR
Queue Stats
68W - 76L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
NASLE3918
Hun Batz
15
2 / 12 / 5
8,780
732
3,153
15,089
7,864
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bakasura
Xenobi007
Bakasura
16
5 / 8 / 5
9,407
784
6,086
15,806
6,359
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jormungandr
istealspoons
Jormungandr
16
1 / 9 / 3
9,002
750
12,033
21,992
21,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ne Zha
15
3 / 12 / 4
9,790
816
9,259
16,142
6,539
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
2 / 7 / 8
9,120
760
9,218
15,857
18,387
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 3 / 37
11,564
964
13,314
15,060
18,086
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Zhong Kui
Bk743207
Zhong Kui
17
7 / 3 / 30
10,588
882
12,091
8,709
9,086
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

18
8 / 2 / 30
11,038
920
18,216
11,345
4,304
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

18
14 / 4 / 27
11,473
956
17,179
11,370
3,948
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
13 / 2 / 20
11,540
962
15,473
8,692
3,588
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
192
13
Kills
48
48
Deaths
14
25
Assists
144
Player
Kills
Deaths
Assists
KDA
W
6
3
37
8.17
W
Zhong Kui
Bk743207
Zhong Kui
7
3
30
7.33
W
8
2
30
11.5
L
Hun Batz
NASLE3918
Hun Batz
2
12
5
0.38
W
14
4
27
6.88
L
Bakasura
Xenobi007
Bakasura
5
8
5
0.94
L
Jormungandr
istealspoons
Jormungandr
1
9
3
0.28
L
Ne Zha
3
12
4
0.42
L
2
7
8
0.86
W
13
2
20
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,749
Damage
76,273
84,886
Taken
55,176
60,933
Mitigated
39,012
13,431
Healing
24,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,314
3,319
2,040
4,926
15,060
18,086
366
3,806
10,900
259
24,933
W
Zhong Kui
Bk743207
Zhong Kui
12,091
3,698
438
1,431
8,709
9,086
498
1,756
6,836
19,839
0
W
18,216
4,523
293
5,567
11,345
4,304
2,673
2,363
8,900
38,693
0
L
Hun Batz
NASLE3918
Hun Batz
3,153
452
322
0
15,089
7,864
0
5,002
10,087
0
11,269
W
17,179
10,662
909
2,078
11,370
3,948
1,774
2,444
8,194
0
30,842
L
Bakasura
Xenobi007
Bakasura
6,086
3,943
312
3,714
15,806
6,359
0
7,398
8,408
0
7,726
L
Jormungandr
istealspoons
Jormungandr
12,033
1,516
436
1,089
21,992
21,784
0
5,716
16,276
29,080
0
L
Ne Zha
9,259
2,481
195
2,009
16,142
6,539
627
6,353
9,789
0
15,631
L
9,218
507
935
4,419
15,857
18,387
0
5,961
9,896
0
19,346
W
15,473
9,042
3,220
3,852
8,692
3,588
1,569
1,664
6,913
0
31,638

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,099
Gold Earned
56,203
99
Minions Killed
142
0
Camps Cleared
0
853,242
Distance Traveled
1,107,956
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
11,564
964
18
2
0
229,785
0
W
Zhong Kui
10,588
882
20
2
0
192,429
3
W
Sol
11,038
920
46
4
0
233,395
8
L
Hun Batz
8,780
732
18
2
0
158,516
0
W
Skadi
11,473
956
27
2
0
213,963
0
L
Bakasura
9,407
784
14
1
0
215,601
1
L
Jormungandr
9,002
750
34
3
0
159,339
0
L
Ne Zha
9,790
816
13
1
0
159,799
0
L
Shiva
9,120
760
20
2
0
159,987
0
W
Cupid
11,540
962
31
3
0
238,384
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role