Player Matchup

Izanami
Izanami
Bebop181
Izanami
Level 65
God Stats
4W - 5L
1,265 SR
Queue Stats
102W - 132L
1,327 Elo+
Party 1
Yu Huang
Yu Huang
Bicubik
Yu Huang
Level 79
God Stats
19W - 21L
1,488 SR
Queue Stats
134W - 166L
1,348 Elo+
Party 1
Cthulhu
Cthulhu
Fedman7749
Cthulhu
Level 4
God Stats
1W - 7L
1,216 SR
Queue Stats
1W - 9L
1,202 Elo+
Party 1
Chaac
Chaac
SPdr
Chaac
Level 71
God Stats
0W - 6L
1,500 SR
Queue Stats
148W - 201L
1,382 Elo+
Party 1
Mercury
Mercury
autocorgaera
Mercury
Level 108
God Stats
32W - 30L
1,353 SR
Queue Stats
357W - 373L
1,547 Elo+
Solo
Team Averages
Level 65
1,364 SR
1,361 Elo+

VS

Team Averages
Level 89
1,431 SR
1,458 Elo+
Mercury
Mercury
BYJoel99
Mercury
Level 100
God Stats
16W - 14L
1,465 SR
Queue Stats
209W - 227L
1,419 Elo+
Solo
Shiva
Shiva
Forasterow8267
Shiva
Level 76
God Stats
56W - 35L
1,598 SR
Queue Stats
754W - 742L
1,503 Elo+
Solo
Sylvanus
Sylvanus
SerFabiangel
Sylvanus
Level 109
God Stats
3W - 4L
1,414 SR
Queue Stats
71W - 82L
1,419 Elo+
Party 2
Ullr
Ullr
TheRealCanzio
Ullr
Level 103
God Stats
1W - 1L
1,150 SR
Queue Stats
86W - 90L
1,505 Elo+
Party 2
Vulcan
Vulcan
hu777aar55
Vulcan
Level 57
God Stats
23W - 18L
1,526 SR
Queue Stats
200W - 188L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Bebop181
Izanami
9
0 / 3 / 1
5,355
446
1,759
6,840
1,657
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yu Huang
Bicubik
Yu Huang
11
5 / 2 / 2
7,001
583
10,545
5,924
1,947
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
Fedman7749
Cthulhu
8
0 / 3 / 1
5,170
431
2,561
7,630
4,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chaac
SPdr
Chaac
9
1 / 1 / 1
5,568
464
5,474
9,588
4,105
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mercury
autocorgaera
Mercury
12
3 / 0 / 2
7,017
585
2,400
8,510
2,684
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BYJoel99
Mercury
10
2 / 1 / 2
6,160
513
3,053
6,691
1,723
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
2 / 1 / 2
7,363
614
9,229
8,646
6,852
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sylvanus
SerFabiangel
Sylvanus
8
0 / 2 / 4
5,089
424
2,366
6,394
4,321
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
5 / 2 / 2
6,455
538
6,959
6,848
1,967
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Vulcan
hu777aar55
Vulcan
10
0 / 3 / 1
5,756
480
4,600
6,056
1,531
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
20
9
Kills
9
9
Deaths
9
7
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Mercury
BYJoel99
Mercury
2
1
2
3
L
Izanami
Bebop181
Izanami
0
3
1
0.17
L
Yu Huang
Bicubik
Yu Huang
5
2
2
3
L
Cthulhu
Fedman7749
Cthulhu
0
3
1
0.17
W
2
1
2
3
L
Chaac
SPdr
Chaac
1
1
1
1.5
W
Sylvanus
SerFabiangel
Sylvanus
0
2
4
1
W
5
2
2
3
L
Mercury
autocorgaera
Mercury
3
0
2
4
W
Vulcan
hu777aar55
Vulcan
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,739
Damage
26,207
38,492
Taken
34,635
14,789
Mitigated
16,394
8,053
Healing
6,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
BYJoel99
Mercury
3,053
374
0
349
6,691
1,723
591
3,149
3,304
0
30,754
L
Izanami
Bebop181
Izanami
1,759
1,140
0
2,797
6,840
1,657
971
878
5,962
0
30,040
L
Yu Huang
Bicubik
Yu Huang
10,545
673
268
1,964
5,924
1,947
741
2,096
3,828
32,842
0
L
Cthulhu
Fedman7749
Cthulhu
2,561
414
0
1,192
7,630
4,396
27
2,055
5,575
10,217
0
W
9,229
2,278
84
1,147
8,646
6,852
147
1,173
7,419
0
49,461
L
Chaac
SPdr
Chaac
5,474
1,327
0
1,507
9,588
4,105
0
1,264
8,324
0
22,339
W
Sylvanus
SerFabiangel
Sylvanus
2,366
1,101
606
2,281
6,394
4,321
135
1,529
4,815
12,688
0
W
6,959
2,057
0
1,083
6,848
1,967
60
2,500
4,284
0
36,315
L
Mercury
autocorgaera
Mercury
2,400
513
0
325
8,510
2,684
0
673
7,837
0
43,917
W
Vulcan
hu777aar55
Vulcan
4,600
710
0
566
6,056
1,531
0
4,024
1,707
30,875
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,111
Gold Earned
30,823
276
Minions Killed
295
0
Camps Cleared
0
1,185,262
Distance Traveled
1,265,094
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
6,160
513
57
5
0
318,665
1
L
Izanami
5,355
446
65
5
0
184,934
3
L
Yu Huang
7,001
583
74
6
0
227,906
1
L
Cthulhu
5,170
431
13
1
0
210,113
0
W
Shiva
7,363
614
103
9
0
259,675
4
L
Chaac
5,568
464
46
4
0
259,162
1
W
Sylvanus
5,089
424
31
3
0
206,721
2
W
Ullr
6,455
538
48
4
0
223,204
2
L
Mercury
7,017
585
78
7
0
303,147
3
W
Vulcan
5,756
480
56
5
0
256,829
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role