Player Matchup

Eset
Eset
 
Eset
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
 
Thoth
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thor
Thor
Gaseousss_Snake
Thor
Level 127
God Stats
1W - 1L
1,523 SR
Queue Stats
156W - 148L
1,498 Elo+
Solo
Sol
Sol
XxLiv3_To_DyexX
Sol
Level 129
God Stats
9W - 7L
1,533 SR
Queue Stats
172W - 213L
1,483 Elo+
Party 2
Erlang Shen
Erlang Shen
orlando10597201
Erlang Shen
Level 155
God Stats
3W - 4L
1,218 SR
Queue Stats
135W - 141L
1,461 Elo+
Solo
Team Averages
Level 133
1,455 SR
1,488 Elo+

VS

Team Averages
Level 70
1,516 SR
1,486 Elo+
Izanami
Izanami
Aw Tysm 6555
Izanami
Level 11
God Stats
3W - 4L
1,435 SR
Queue Stats
4W - 7L
1,467 Elo+
Party 3
Poseidon
Poseidon
Tarlord666
Poseidon
Level 11
God Stats
2W - 0L
1,672 SR
Queue Stats
2W - 0L
1,667 Elo+
Party 1
Horus
Horus
UberGauss
Horus
Level 146
God Stats
7W - 7L
1,566 SR
Queue Stats
97W - 102L
1,508 Elo+
Party 3
Xing Tian
Xing Tian
Zaxyrax
Xing Tian
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 23L
1,330 Elo+
Party 1
Da Ji
Da Ji
magnusgs2
Da Ji
Level 156
God Stats
3W - 4L
1,407 SR
Queue Stats
73W - 81L
1,457 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
16
4 / 6 / 2
10,157
508
10,295
12,625
3,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thoth
 
Thoth
14
1 / 6 / 1
8,330
417
5,001
12,112
2,112
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
2 / 2 / 2
8,882
444
4,910
10,053
2,922
13
1 / 6 / 1
8,528
426
10,620
14,258
2,661
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
orlando10597201
Erlang Shen
19
3 / 3 / 1
11,321
566
7,562
18,738
9,993
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Aw Tysm 6555
Izanami
17
4 / 1 / 4
10,732
537
5,703
10,394
4,191
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poseidon
Tarlord666
Poseidon
19
2 / 3 / 7
11,577
579
3,378
8,632
2,535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Horus
UberGauss
Horus
16
6 / 1 / 6
10,499
525
15,670
21,544
19,712
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Xing Tian
Zaxyrax
Xing Tian
15
0 / 4 / 6
9,710
486
3,791
14,865
13,249
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Da Ji
magnusgs2
Da Ji
19
11 / 2 / 5
12,474
624
15,873
13,964
5,388
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
51
11
Kills
23
23
Deaths
11
7
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
4
6
2
0.83
L
Thoth
 
Thoth
1
6
1
0.25
W
Izanami
Aw Tysm 6555
Izanami
4
1
4
6
L
2
2
2
1.5
W
Poseidon
Tarlord666
Poseidon
2
3
7
1.83
W
Horus
UberGauss
Horus
6
1
6
9
L
1
6
1
0.25
W
Xing Tian
Zaxyrax
Xing Tian
0
4
6
0.75
W
Da Ji
magnusgs2
Da Ji
11
2
5
6.75
L
Erlang Shen
orlando10597201
Erlang Shen
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,388
Damage
44,415
67,786
Taken
69,399
20,849
Mitigated
45,075
16,783
Healing
18,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
10,295
237
125
2,841
12,625
3,161
630
2,201
10,424
63,907
0
L
Thoth
 
Thoth
5,001
194
0
759
12,112
2,112
442
871
11,206
42,089
84
W
Izanami
Aw Tysm 6555
Izanami
5,703
2,025
0
2,141
10,394
4,191
3,183
5,448
4,946
0
62,815
L
4,910
1,172
0
240
10,053
2,922
0
486
9,492
0
39,806
W
Poseidon
Tarlord666
Poseidon
3,378
885
0
480
8,632
2,535
893
4,609
4,023
74,910
0
W
Horus
UberGauss
Horus
15,670
7,197
1,600
8,037
21,544
19,712
1,710
11,264
10,280
0
36,193
L
10,620
4,269
0
4,394
14,258
2,661
610
143
14,075
44,655
649
W
Xing Tian
Zaxyrax
Xing Tian
3,791
583
0
2,270
14,865
13,249
648
1,601
13,264
41,460
0
W
Da Ji
magnusgs2
Da Ji
15,873
4,463
0
4,280
13,964
5,388
241
2,831
11,133
0
85,166
L
Erlang Shen
orlando10597201
Erlang Shen
7,562
4,477
0
8,424
18,738
9,993
1,854
2,984
15,420
0
96,604

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,218
Gold Earned
54,992
519
Minions Killed
459
0
Camps Cleared
0
1,770,480
Distance Traveled
1,947,670
7
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
10,157
508
114
6
0
349,922
1
L
Thoth
8,330
417
76
4
0
370,708
1
W
Izanami
10,732
537
120
6
0
391,844
8
L
Thor
8,882
444
64
3
0
324,319
2
W
Poseidon
11,577
579
132
7
0
423,627
0
W
Horus
10,499
525
29
1
0
405,140
0
L
Sol
8,528
426
84
4
0
330,049
2
W
Xing Tian
9,710
486
76
4
0
284,308
5
W
Da Ji
12,474
624
102
5
0
442,751
7
L
Erlang Shen
11,321
566
181
9
0
395,482
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role