Player Matchup

Ah Puch
Ah Puch
CarlosGr98
Ah Puch
Level 105
God Stats
0W - 1L
1,654 SR
Queue Stats
41W - 53L
1,221 Elo+
Solo
Cerberus
Cerberus
HypnoticOracle
Cerberus
Level 129
God Stats
22W - 12L
1,590 SR
Queue Stats
149W - 97L
1,543 Elo+
Party 1
Bastet
Bastet
ZumoSim
Bastet
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
161W - 91L
1,568 Elo+
Party 1
Team Averages
Level 84
1,582 SR
1,444 Elo+

VS

Team Averages
Level 102
1,479 SR
1,449 Elo+
Loki
Loki
Axe2Face52
Loki
Level 60
God Stats
6W - 5L
1,526 SR
Queue Stats
106W - 90L
1,428 Elo+
Solo
Baron Samedi
Baron Samedi
FlamingDonut7
Baron Samedi
Level 118
God Stats
4W - 0L
1,500 SR
Queue Stats
69W - 54L
1,499 Elo+
Solo
Sun Wukong
Sun Wukong
ThePurple-Blaze-
Sun Wukong
Level 128
God Stats
9W - 8L
1,410 SR
Queue Stats
82W - 94L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
CarlosGr98
Ah Puch
6
0 / 0 / 1
6,301
420
0
499
20
Cerberus
15
2 / 3 / 4
10,159
677
8,013
24,198
30,184
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bastet
ZumoSim
Bastet
15
5 / 4 / 1
10,220
681
13,405
13,501
5,039
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 4 / 2
10,342
689
5,932
8,688
2,790
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baron Samedi
FlamingDonut7
Baron Samedi
16
1 / 2 / 6
10,678
712
15,164
8,833
2,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
ThePurple-Blaze-
Sun Wukong
16
3 / 1 / 1
11,060
737
8,822
13,581
9,487
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
16
7
Kills
7
7
Deaths
7
6
Assists
9
Player
Kills
Deaths
Assists
KDA
W
3
4
2
1
L
Ah Puch
CarlosGr98
Ah Puch
0
0
1
0.5
W
Baron Samedi
FlamingDonut7
Baron Samedi
1
2
6
2
L
Cerberus
2
3
4
1.33
W
Sun Wukong
ThePurple-Blaze-
Sun Wukong
3
1
1
3.5
L
Bastet
ZumoSim
Bastet
5
4
1
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,418
Damage
29,918
38,198
Taken
31,102
35,243
Mitigated
14,829
10,001
Healing
13,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,932
1,724
0
1,133
8,688
2,790
141
1,469
7,219
0
28,202
L
Ah Puch
CarlosGr98
Ah Puch
0
0
0
0
499
20
0
0
499
0
0
W
Baron Samedi
FlamingDonut7
Baron Samedi
15,164
1,337
1,160
4,110
8,833
2,552
1,655
3,474
5,359
37,851
0
L
Cerberus
8,013
424
216
7,813
24,198
30,184
0
11,865
12,333
33,457
0
W
Sun Wukong
ThePurple-Blaze-
Sun Wukong
8,822
3,894
238
6,692
13,581
9,487
416
4,309
9,272
0
57,671
L
Bastet
ZumoSim
Bastet
13,405
3,021
0
1,972
13,501
5,039
0
3,535
9,966
0
33,981

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,680
Gold Earned
32,080
97
Minions Killed
200
2
Camps Cleared
11
554,323
Distance Traveled
827,433
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
10,342
689
53
4
1
289,171
1
L
Ah Puch
6,301
420
0
0
0
0
0
W
Baron Samedi
10,678
712
63
4
1
264,637
0
L
Cerberus
10,159
677
49
3
2
258,017
0
W
Sun Wukong
11,060
737
84
6
9
273,625
0
L
Bastet
10,220
681
48
3
0
296,306
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role