Player Matchup

Medusa
Medusa
Silver III
Das_Xiel17
Medusa
Silver III
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,400 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 106
1,500 SR
1,400 MMR

VS

Team Averages
Bronze V
Bronze V
Average Tier
Level 160
1,697 SR
1,091 MMR
Danzaburou
Danzaburou
Bronze V
Card Com3t
Danzaburou
Bronze V
Level 160
God Stats
0W - 3L
1,697 SR
Queue Stats
4W - 25L
1,091 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Das_Xiel17
Medusa
14
4 / 1 / 0
7,713
964
6,753
6,602
2,386
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
BakasuraHe BoAh Muzen CabFreyaBellona

VS

Bans
PoseidonAnubisBastetHou YiIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Card Com3t
Danzaburou
12
1 / 4 / 0
6,698
837
4,271
8,748
4,173
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
1
4
Kills
1
1
Deaths
4
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Card Com3t
Danzaburou
1
4
0
0.25
W
Medusa
Das_Xiel17
Medusa
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,753
Damage
4,271
6,602
Taken
8,748
2,386
Mitigated
4,173
1,790
Healing
1,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Card Com3t
Danzaburou
4,271
2,229
0
1,504
8,748
4,173
0
225
8,523
0
30,389
W
Medusa
Das_Xiel17
Medusa
6,753
3,618
0
1,790
6,602
2,386
1,315
289
6,313
0
34,331

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

7,713
Gold Earned
6,698
72
Minions Killed
50
5
Camps Cleared
2
144,378
Distance Traveled
140,641
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,698
837
50
6
2
140,641
0
W
Medusa
7,713
964
72
9
5
144,378
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role