Player Matchup

Ymir
Ymir
FazbearInc21
Ymir
Level 75
God Stats
1W - 1L
1,330 SR
Queue Stats
77W - 57L
1,634 Elo+
Solo
Heimdallr
Heimdallr
JangoSheesh
Heimdallr
Level 128
God Stats
4W - 2L
1,500 SR
Queue Stats
154W - 128L
1,516 Elo+
Party 1
Baron Samedi
Baron Samedi
XGodOfAllSaiyans
Baron Samedi
Level 143
God Stats
13W - 3L
1,653 SR
Queue Stats
133W - 94L
1,644 Elo+
Party 1
Team Averages
Level 115
1,494 SR
1,598 Elo+

VS

Team Averages
Level 115
1,584 SR
1,547 Elo+
Sun Wukong
Sun Wukong
Jefdahmer420
Sun Wukong
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,467 Elo+
Solo
Hades
Hades
M-I-S-A-GH_iran
Hades
Level 128
God Stats
334W - 250L
1,619 SR
Queue Stats
964W - 854L
1,607 Elo+
Solo
Medusa
Medusa
xXinfinty 004Xx
Medusa
Level 103
God Stats
103W - 73L
1,634 SR
Queue Stats
132W - 125L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 0 / 12
16,068
730
20,319
23,217
34,050
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Heimdallr
JangoSheesh
Heimdallr
19
4 / 7 / 12
14,466
658
18,226
18,452
6,756
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
XGodOfAllSaiyans
Baron Samedi
20
9 / 5 / 10
16,458
748
24,266
18,171
7,659
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Jefdahmer420
Sun Wukong
17
5 / 8 / 5
13,472
612
14,140
26,855
24,037
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
2 / 10 / 7
13,251
602
16,618
24,491
12,607
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
5 / 5 / 4
13,619
619
18,197
22,962
10,420
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
28
22
Kills
12
12
Deaths
23
34
Assists
16
Player
Kills
Deaths
Assists
KDA
W
9
0
12
15
W
Heimdallr
JangoSheesh
Heimdallr
4
7
12
1.43
L
Sun Wukong
Jefdahmer420
Sun Wukong
5
8
5
0.94
L
2
10
7
0.55
W
Baron Samedi
XGodOfAllSaiyans
Baron Samedi
9
5
10
2.8
L
5
5
4
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,811
Damage
48,955
59,840
Taken
74,308
48,465
Mitigated
47,064
18,807
Healing
11,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,319
7,350
0
6,747
23,217
34,050
585
5,639
16,852
60,617
0
W
Heimdallr
JangoSheesh
Heimdallr
18,226
8,859
0
3,939
18,452
6,756
2,230
5,779
12,333
0
81,152
L
Sun Wukong
Jefdahmer420
Sun Wukong
14,140
2,297
0
3,541
26,855
24,037
0
14,704
11,671
0
39,920
L
16,618
927
550
5,748
24,491
12,607
0
13,780
10,308
54,592
0
W
Baron Samedi
XGodOfAllSaiyans
Baron Samedi
24,266
484
1,954
6,167
18,171
7,659
853
6,116
11,832
67,193
0
L
18,197
6,144
0
1,222
22,962
10,420
940
15,378
7,363
0
70,477

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,992
Gold Earned
40,342
251
Minions Killed
205
13
Camps Cleared
7
1,071,812
Distance Traveled
1,113,390
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
16,068
730
64
3
6
403,960
4
W
Heimdallr
14,466
658
98
4
2
337,427
1
L
Sun Wukong
13,472
612
48
2
1
426,789
0
L
Hades
13,251
602
66
3
1
342,931
5
W
Baron Samedi
16,458
748
89
4
5
330,425
3
L
Medusa
13,619
619
91
4
5
343,670
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role