Player Matchup

Ganesha
Ganesha
OrangeBandit313
Ganesha
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,374 Elo+
Solo
Rama
Rama
Shifty2135
Rama
Level 94
God Stats
15W - 21L
1,395 SR
Queue Stats
429W - 445L
1,519 Elo+
Solo
Yu Huang
Yu Huang
SpecialDragoonJ
Yu Huang
Level 157
God Stats
4W - 6L
1,476 SR
Queue Stats
258W - 268L
1,516 Elo+
Solo
Fenrir
Fenrir
Teewood
Fenrir
Level 88
God Stats
32W - 43L
1,535 SR
Queue Stats
402W - 471L
1,487 Elo+
Solo
Eset
Eset
lForgiveness
Eset
Level 123
God Stats
1W - 5L
1,134 SR
Queue Stats
51W - 60L
1,438 Elo+
Solo
Team Averages
Level 97
1,408 SR
1,467 Elo+

VS

Team Averages
Level 59
1,484 SR
1,524 Elo+
Arachne
Arachne
LuhvLif
Arachne
Level 46
God Stats
10W - 12L
1,399 SR
Queue Stats
217W - 245L
1,373 Elo+
Solo
Apollo
Apollo
MasterlessWolf
Apollo
Level 47
God Stats
15W - 14L
1,521 SR
Queue Stats
364W - 309L
1,533 Elo+
Solo
Anubis
Anubis
SaokoMami
Anubis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,763 Elo+
Solo
Hades
Hades
Viiseryonn
Hades
Level 99
God Stats
135W - 133L
1,519 SR
Queue Stats
367W - 388L
1,519 Elo+
Solo
Sun Wukong
Sun Wukong
son_goku90001
Sun Wukong
Level 103
God Stats
10W - 6L
1,481 SR
Queue Stats
227W - 230L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 8 / 7
10,783
674
7,636
21,438
23,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
1 / 4 / 4
10,396
650
12,414
14,459
4,660
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yu Huang
20
3 / 1 / 3
11,568
723
18,377
12,725
5,282
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
Teewood
Fenrir
17
5 / 7 / 1
10,588
662
11,718
22,054
7,957
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

18
2 / 2 / 3
10,770
673
4,265
7,527
2,547
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
LuhvLif
Arachne
20
3 / 1 / 5
12,222
764
5,484
11,699
4,833
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
4 / 4 / 7
12,279
767
15,083
22,658
8,277
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Anubis
SaokoMami
Anubis
20
7 / 4 / 10
12,688
793
23,101
14,414
7,079
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hades
20
6 / 0 / 6
12,352
772
8,306
12,009
7,306
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sun Wukong
son_goku90001
Sun Wukong
19
2 / 2 / 11
11,717
732
10,714
13,849
10,442
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
61
11
Kills
22
22
Deaths
11
18
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Arachne
LuhvLif
Arachne
3
1
5
5.5
W
4
4
7
1.88
L
0
8
7
0.44
W
Anubis
SaokoMami
Anubis
7
4
10
3
L
1
4
4
0.75
L
Yu Huang
3
1
3
4.5
L
Fenrir
Teewood
Fenrir
5
7
1
0.79
W
Hades
6
0
6
9
L
2
2
3
1.75
W
Sun Wukong
son_goku90001
Sun Wukong
2
2
11
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,410
Damage
62,688
78,203
Taken
74,629
44,153
Mitigated
37,937
9,597
Healing
21,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
LuhvLif
Arachne
5,484
3,459
0
2,188
11,699
4,833
1,929
5,001
6,430
0
42,190
W
15,083
9,052
0
6,893
22,658
8,277
6,149
13,295
8,897
0
57,349
L
7,636
719
0
1,157
21,438
23,707
0
4,662
16,371
25,494
0
W
Anubis
SaokoMami
Anubis
23,101
1,447
0
4,694
14,414
7,079
1,644
3,386
10,948
49,881
0
L
12,414
8,360
0
3,850
14,459
4,660
280
8,513
5,803
0
39,788
L
Yu Huang
18,377
2,011
0
625
12,725
5,282
0
3,062
9,587
67,003
0
L
Fenrir
Teewood
Fenrir
11,718
1,849
0
2,485
22,054
7,957
7
12,083
9,619
0
23,277
W
Hades
8,306
482
736
3,678
12,009
7,306
1,326
3,100
8,848
41,157
0
L
4,265
599
735
745
7,527
2,547
41
3,087
4,369
39,890
0
W
Sun Wukong
son_goku90001
Sun Wukong
10,714
733
0
3,626
13,849
10,442
0
4,473
9,228
0
32,438

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,105
Gold Earned
61,258
314
Minions Killed
337
0
Camps Cleared
0
1,335,439
Distance Traveled
1,662,477
17
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
12,222
764
77
5
0
362,275
0
W
Apollo
12,279
767
96
6
0
324,341
2
L
Ganesha
10,783
674
16
1
0
269,824
4
W
Anubis
12,688
793
57
4
0
277,076
4
L
Rama
10,396
650
59
4
0
238,962
4
L
Yu Huang
11,568
723
140
9
0
295,825
9
L
Fenrir
10,588
662
17
1
0
293,097
0
W
Hades
12,352
772
53
3
0
341,759
3
L
Eset
10,770
673
82
5
0
237,731
0
W
Sun Wukong
11,717
732
54
3
0
357,026
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role