Player Matchup

Anubis
Anubis
Silver V
Immer_besser
Anubis
Silver V
Level 93
God Stats
3W - 4L
1,270 SR
Queue Stats
11W - 19L
1,212 MMR
Party 1
Jormungandr
Jormungandr
Silver III
Matthus-_-
Jormungandr
Silver III
Level 65
God Stats
75W - 78L
1,443 SR
Queue Stats
256W - 294L
1,295 MMR
Solo
Achilles
Achilles
Gold V
ilvexs
Achilles
Gold V
Level 127
God Stats
3W - 2L
1,665 SR
Queue Stats
28W - 35L
1,366 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 95
1,459 SR
1,291 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 128
1,606 SR
1,318 MMR
Heimdallr
Heimdallr
Silver I
IIIIVIKEIIII
Heimdallr
Silver I
Level 126
God Stats
0W - 1L
1,567 SR
Queue Stats
192W - 215L
1,258 MMR
Solo
Aphrodite
Aphrodite
Bronze V
RaySmokedMe
Aphrodite
Bronze V
Level 141
God Stats
3W - 3L
1,535 SR
Queue Stats
11W - 19L
1,348 MMR
Party 2
Atlas
Atlas
Bronze V
scoobthedude502
Atlas
Bronze V
Level 118
God Stats
0W - 3L
1,716 SR
Queue Stats
37W - 34L
1,348 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
18
7 / 7 / 7
13,627
717
12,241
18,547
9,783
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jormungandr
Matthus-_-
Jormungandr
18
4 / 2 / 14
13,563
714
21,825
26,690
34,511
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Achilles
ilvexs
Achilles
18
10 / 4 / 9
13,869
730
21,068
23,330
26,848
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bans
PersephoneAresShivaHadesBastet

VS

Bans
HorusAh Muzen CabZeusOdinScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
IIIIVIKEIIII
Heimdallr
17
4 / 8 / 5
13,097
689
13,640
19,957
8,083
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Aphrodite
RaySmokedMe
Aphrodite
17
1 / 9 / 8
12,405
653
9,852
21,713
9,606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
8 / 4 / 4
13,671
720
22,476
25,583
35,095
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
30
21
Kills
13
13
Deaths
21
30
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
IIIIVIKEIIII
Heimdallr
4
8
5
0.81
W
Anubis
7
7
7
1.5
W
Jormungandr
Matthus-_-
Jormungandr
4
2
14
5.5
L
Aphrodite
RaySmokedMe
Aphrodite
1
9
8
0.56
W
Achilles
ilvexs
Achilles
10
4
9
3.63
L
8
4
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,134
Damage
45,968
68,567
Taken
67,253
71,142
Mitigated
52,784
11,355
Healing
22,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
IIIIVIKEIIII
Heimdallr
13,640
4,512
0
1,621
19,957
8,083
2,249
9,023
10,406
0
45,124
W
Anubis
12,241
921
0
6,286
18,547
9,783
833
12,471
6,076
52,987
0
W
Jormungandr
Matthus-_-
Jormungandr
21,825
3,074
0
1,803
26,690
34,511
970
11,732
14,958
53,195
0
L
Aphrodite
RaySmokedMe
Aphrodite
9,852
636
9,093
9,753
21,713
9,606
466
10,138
11,253
41,053
0
W
Achilles
ilvexs
Achilles
21,068
3,739
0
3,266
23,330
26,848
904
8,315
15,015
0
49,536
L
22,476
6,147
697
1,726
25,583
35,095
238
13,723
11,109
45,211
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,059
Gold Earned
39,173
196
Minions Killed
173
8
Camps Cleared
4
1,067,429
Distance Traveled
931,719
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
13,097
689
62
3
1
305,043
5
W
Anubis
13,627
717
96
5
6
352,733
5
W
Jormungandr
13,563
714
48
3
1
328,391
1
L
Aphrodite
12,405
653
74
4
2
276,835
0
W
Achilles
13,869
730
52
3
1
386,305
1
L
Atlas
13,671
720
37
2
1
349,841
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role