Player Matchup

Geb
Geb
GothiccVixen
Geb
Level 104
God Stats
1W - 0L
1,224 SR
Queue Stats
74W - 77L
1,537 Elo+
Solo
Hun Batz
Hun Batz
Sauc2k12
Hun Batz
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
112W - 121L
1,514 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Toxic59613
Ah Muzen Cab
Level 107
God Stats
5W - 1L
1,399 SR
Queue Stats
55W - 73L
1,468 Elo+
Solo
Zeus
Zeus
ZenHeartless
Zeus
Level 159
God Stats
2W - 0L
1,778 SR
Queue Stats
145W - 115L
1,553 Elo+
Party 2
Thoth
Thoth
miggymoney19
Thoth
Level 68
God Stats
4W - 1L
1,826 SR
Queue Stats
122W - 97L
1,695 Elo+
Party 2
Team Averages
Level 112
1,545 SR
1,553 Elo+

VS

Team Averages
Level 122
1,610 SR
1,560 Elo+
Chaac
Chaac
BiGnBoomin
Chaac
Level 145
God Stats
1W - 2L
1,678 SR
Queue Stats
73W - 66L
1,541 Elo+
Party 1
Thanatos
Thanatos
CodeLeoignus
Thanatos
Level 62
God Stats
2W - 2L
1,754 SR
Queue Stats
28W - 26L
1,569 Elo+
Party 1
Ne Zha
Ne Zha
HTKfrosty
Ne Zha
Level 141
God Stats
1W - 2L
1,463 SR
Queue Stats
60W - 45L
1,551 Elo+
Party 1
Raijin
Raijin
Nacho932
Raijin
Level 153
God Stats
9W - 9L
1,591 SR
Queue Stats
370W - 375L
1,598 Elo+
Solo
Khepri
Khepri
Torbjorn thiccy
Khepri
Level 109
God Stats
1W - 1L
1,565 SR
Queue Stats
14W - 12L
1,541 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 2 / 18
12,048
803
7,142
15,539
21,523
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hun Batz
Sauc2k12
Hun Batz
20
8 / 1 / 17
12,702
847
13,911
11,346
4,776
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Muzen Cab
Toxic59613
Ah Muzen Cab
19
6 / 3 / 14
12,129
809
19,234
12,640
5,586
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
8 / 2 / 12
12,132
809
17,477
7,259
2,452
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

19
6 / 1 / 15
11,553
770
17,451
8,127
3,008
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
16
2 / 4 / 3
9,949
663
6,471
18,156
22,586
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Thanatos
CodeLeoignus
Thanatos
18
4 / 6 / 4
11,849
790
7,655
14,423
6,807
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ne Zha
HTKfrosty
Ne Zha
16
1 / 9 / 4
9,756
650
10,639
17,589
6,128
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Raijin
Nacho932
Raijin
18
0 / 5 / 3
10,702
713
9,226
13,660
4,523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
2 / 8 / 3
10,208
681
4,562
23,764
24,051
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
26
32
Kills
9
9
Deaths
32
76
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Chaac
2
4
3
0.88
L
Thanatos
CodeLeoignus
Thanatos
4
6
4
1
W
4
2
18
6.5
L
Ne Zha
HTKfrosty
Ne Zha
1
9
4
0.33
L
Raijin
Nacho932
Raijin
0
5
3
0.3
W
Hun Batz
Sauc2k12
Hun Batz
8
1
17
16.5
L
2
8
3
0.44
W
Ah Muzen Cab
Toxic59613
Ah Muzen Cab
6
3
14
4.33
W
8
2
12
7
W
6
1
15
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,215
Damage
38,553
54,911
Taken
87,592
37,345
Mitigated
64,095
7,604
Healing
10,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
6,471
430
0
2,707
18,156
22,586
0
9,140
8,800
0
22,204
L
Thanatos
CodeLeoignus
Thanatos
7,655
1,435
0
5,506
14,423
6,807
0
6,464
7,791
0
27,800
W
7,142
1,125
0
1,523
15,539
21,523
624
3,042
12,497
16,349
0
L
Ne Zha
HTKfrosty
Ne Zha
10,639
2,395
0
1,432
17,589
6,128
0
5,973
11,484
0
27,862
L
Raijin
Nacho932
Raijin
9,226
499
0
250
13,660
4,523
0
7,344
5,908
56,914
0
W
Hun Batz
Sauc2k12
Hun Batz
13,911
3,759
0
437
11,346
4,776
3,462
3,681
7,665
0
50,087
L
4,562
106
0
280
23,764
24,051
399
11,984
11,539
23,957
0
W
Ah Muzen Cab
Toxic59613
Ah Muzen Cab
19,234
9,681
898
3,432
12,640
5,586
1,598
3,209
9,431
0
55,848
W
17,477
2,274
0
500
7,259
2,452
1,187
424
6,835
51,158
0
W
17,451
379
0
814
8,127
3,008
1,456
3,432
4,695
40,116
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,564
Gold Earned
52,464
291
Minions Killed
279
0
Camps Cleared
0
1,655,514
Distance Traveled
1,374,089
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,949
663
49
3
0
291,459
0
L
Thanatos
11,849
790
58
4
0
265,010
0
W
Geb
12,048
803
11
1
0
338,272
0
L
Ne Zha
9,756
650
32
2
0
268,223
0
L
Raijin
10,702
713
101
7
0
283,687
1
W
Hun Batz
12,702
847
68
5
0
359,826
2
L
Khepri
10,208
681
39
3
0
265,710
5
W
Ah Muzen Cab
12,129
809
72
5
0
310,819
2
W
Zeus
12,132
809
75
5
0
320,771
1
W
Thoth
11,553
770
65
4
0
325,826
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role