Player Matchup

Izanami
Izanami
 
Izanami
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
 
Mulan
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
Evilfay
Mercury
Level 125
God Stats
1W - 1L
1,715 SR
Queue Stats
143W - 135L
1,523 Elo+
Party 1
Chronos
Chronos
Ombrek
Chronos
Level 160
God Stats
2W - 5L
1,500 SR
Queue Stats
669W - 671L
1,528 Elo+
Solo
Jing Wei
Jing Wei
SzCherry89
Jing Wei
Level 155
God Stats
3W - 4L
1,375 SR
Queue Stats
388W - 423L
1,534 Elo+
Solo
Team Averages
Level 150
1,518 SR
1,517 Elo+

VS

Team Averages
Level 98
1,370 SR
1,491 Elo+
Chiron
Chiron
 
Chiron
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
 
Danzaburou
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
Galaxy76
Sol
Level 89
God Stats
4W - 9L
1,162 SR
Queue Stats
479W - 426L
1,518 Elo+
Solo
Jing Wei
Jing Wei
KamolPL
Jing Wei
Level 128
God Stats
1W - 3L
1,188 SR
Queue Stats
127W - 135L
1,486 Elo+
Party 2
Khepri
Khepri
alcon146
Khepri
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 87L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
3 / 5 / 6
7,546
943
6,373
8,208
2,924
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Mulan
 
Mulan
12
2 / 6 / 8
6,968
871
7,789
14,322
15,803
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mercury
Evilfay
Mercury
13
3 / 7 / 4
7,773
972
3,842
9,881
3,835
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chronos
Ombrek
Chronos
13
3 / 6 / 6
7,256
907
9,220
10,871
7,115
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Jing Wei
SzCherry89
Jing Wei
13
1 / 6 / 9
7,118
890
9,292
10,074
4,217
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
16
9 / 4 / 15
9,268
1,159
12,435
9,546
5,042
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
 
Danzaburou
12
4 / 5 / 12
7,998
1,000
6,966
8,095
3,646
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
7 / 1 / 15
9,120
1,140
12,084
7,239
3,898
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Jing Wei
KamolPL
Jing Wei
15
8 / 2 / 15
9,006
1,126
11,887
8,643
4,466
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Khepri
alcon146
Khepri
15
2 / 0 / 18
8,648
1,081
4,319
11,223
11,405
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
105
12
Kills
30
30
Deaths
12
33
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
3
5
6
1.2
L
Mulan
 
Mulan
2
6
8
1
W
Chiron
 
Chiron
9
4
15
4.13
W
Danzaburou
 
Danzaburou
4
5
12
2
L
Mercury
Evilfay
Mercury
3
7
4
0.71
W
7
1
15
14.5
W
Jing Wei
KamolPL
Jing Wei
8
2
15
7.75
L
Chronos
Ombrek
Chronos
3
6
6
1
L
Jing Wei
SzCherry89
Jing Wei
1
6
9
0.92
W
Khepri
alcon146
Khepri
2
0
18
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,516
Damage
47,691
53,356
Taken
44,746
33,894
Mitigated
28,457
8,214
Healing
13,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
6,373
2,915
621
1,089
8,208
2,924
0
2,079
6,129
0
13,740
L
Mulan
 
Mulan
7,789
778
153
2,487
14,322
15,803
0
4,972
9,350
104
10,443
W
Chiron
 
Chiron
12,435
4,511
1,442
2,019
9,546
5,042
797
1,902
7,644
0
22,122
W
Danzaburou
 
Danzaburou
6,966
2,444
0
417
8,095
3,646
817
1,809
6,286
0
18,393
L
Mercury
Evilfay
Mercury
3,842
1,062
175
749
9,881
3,835
0
3,428
6,453
0
8,580
W
12,084
4,969
1,489
2,268
7,239
3,898
2,726
1,191
6,048
30,481
0
W
Jing Wei
KamolPL
Jing Wei
11,887
9,662
1,635
1,763
8,643
4,466
1,565
1,681
6,962
0
19,715
L
Chronos
Ombrek
Chronos
9,220
2,665
0
1,391
10,871
7,115
0
3,868
7,003
16,286
0
L
Jing Wei
SzCherry89
Jing Wei
9,292
5,423
396
1,153
10,074
4,217
33
2,056
8,018
0
18,910
W
Khepri
alcon146
Khepri
4,319
732
834
2,017
11,223
11,405
166
2,741
8,482
6,763
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,661
Gold Earned
44,040
72
Minions Killed
88
0
Camps Cleared
0
719,824
Distance Traveled
865,671
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,546
943
9
1
0
134,612
0
L
Mulan
6,968
871
11
1
0
147,866
4
W
Chiron
9,268
1,159
18
2
0
160,933
0
W
Danzaburou
7,998
1,000
18
2
0
165,821
2
L
Mercury
7,773
972
12
2
0
167,362
0
W
Sol
9,120
1,140
31
4
0
163,447
1
W
Jing Wei
9,006
1,126
18
2
0
186,868
1
L
Chronos
7,256
907
17
2
0
134,460
1
L
Jing Wei
7,118
890
23
3
0
135,524
5
W
Khepri
8,648
1,081
3
0
0
188,602
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role