Player Matchup

Heimdallr
Heimdallr
AxeTheGreat1
Heimdallr
Level 4
God Stats
0W - 2L
1,197 SR
Queue Stats
0W - 3L
1,179 Elo+
Party 2
Sol
Sol
Shadow3Tears
Sol
Level 145
God Stats
1W - 1L
1,820 SR
Queue Stats
32W - 24L
1,593 Elo+
Party 2
Achilles
Achilles
Silver1119
Achilles
Level 8
God Stats
2W - 7L
1,213 SR
Queue Stats
2W - 9L
1,200 Elo+
Party 2
Team Averages
Level 52
1,410 SR
1,324 Elo+

VS

Team Averages
Level 62
1,510 SR
1,508 Elo+
Cthulhu
Cthulhu
CraterMaker007
Cthulhu
Level 73
God Stats
1W - 1L
1,527 SR
Queue Stats
8W - 9L
1,491 Elo+
Solo
Gilgamesh
Gilgamesh
Dashxslayer
Gilgamesh
Level 84
God Stats
50W - 24L
1,597 SR
Queue Stats
405W - 389L
1,509 Elo+
Party 1
Susano
Susano
fallenskies3240
Susano
Level 29
God Stats
15W - 10L
1,405 SR
Queue Stats
156W - 173L
1,524 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AxeTheGreat1
Heimdallr
14
0 / 12 / 6
10,432
614
4,302
16,593
5,687
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

17
4 / 5 / 3
13,064
768
33,523
23,070
6,934
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
Silver1119
Achilles
16
4 / 10 / 4
11,957
703
9,112
20,543
23,471
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 0 / 20
12,868
757
16,003
23,272
17,647
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gilgamesh
Dashxslayer
Gilgamesh
18
12 / 4 / 12
13,657
803
19,173
21,363
18,099
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
13 / 5 / 11
14,172
834
16,981
18,436
7,320
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
70
8
Kills
27
27
Deaths
9
13
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
AxeTheGreat1
Heimdallr
0
12
6
0.25
W
2
0
20
12
W
Gilgamesh
Dashxslayer
Gilgamesh
12
4
12
4.5
L
4
5
3
1.1
L
Achilles
Silver1119
Achilles
4
10
4
0.6
W
13
5
11
3.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,937
Damage
52,157
60,206
Taken
63,071
36,092
Mitigated
43,066
12,318
Healing
19,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
AxeTheGreat1
Heimdallr
4,302
1,936
0
480
16,593
5,687
0
4,474
12,119
0
18,824
W
16,003
768
2,157
10,058
23,272
17,647
264
15,356
7,916
49,508
0
W
Gilgamesh
Dashxslayer
Gilgamesh
19,173
6,567
217
5,062
21,363
18,099
667
10,266
11,097
0
49,546
L
33,523
17,448
0
11,570
23,070
6,934
213
5,616
17,454
85,566
0
L
Achilles
Silver1119
Achilles
9,112
2,767
0
268
20,543
23,471
0
5,990
14,553
0
18,419
W
16,981
3,505
0
2,351
18,436
7,320
761
8,809
9,627
0
35,711

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,453
Gold Earned
40,697
159
Minions Killed
166
4
Camps Cleared
9
846,468
Distance Traveled
1,068,276
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
10,432
614
34
2
0
248,754
0
W
Cthulhu
12,868
757
87
5
1
397,923
5
W
Gilgamesh
13,657
803
43
3
6
378,509
0
L
Sol
13,064
768
106
6
4
316,189
3
L
Achilles
11,957
703
19
1
0
281,525
2
W
Susano
14,172
834
36
2
2
291,844
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role