Player Matchup

Eset
Eset
 
Eset
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
 
Khepri
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
CptCalli
Gilgamesh
Level 160
God Stats
2W - 0L
1,910 SR
Queue Stats
60W - 26L
1,764 Elo+
Party 1
Chernobog
Chernobog
Wingmaus
Chernobog
Level 160
God Stats
4W - 0L
1,994 SR
Queue Stats
17W - 1L
1,957 Elo+
Party 1
Set
Set
ecco13
Set
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 9L
1,928 Elo+
Party 1
Team Averages
Level 159
1,681 SR
1,730 Elo+

VS

Team Averages
Level 123
1,413 SR
1,561 Elo+
Baron Samedi
Baron Samedi
Kevin-Lucie
Baron Samedi
Level 109
God Stats
0W - 2L
1,524 SR
Queue Stats
65W - 83L
1,463 Elo+
Party 2
Gilgamesh
Gilgamesh
Pedrobrine
Gilgamesh
Level 104
God Stats
3W - 4L
1,392 SR
Queue Stats
176W - 175L
1,549 Elo+
Solo
Cthulhu
Cthulhu
Skibakua
Cthulhu
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 23L
1,668 Elo+
Solo
Neith
Neith
darkarceusx
Neith
Level 129
God Stats
0W - 3L
1,388 SR
Queue Stats
155W - 140L
1,609 Elo+
Solo
Olorun
Olorun
now_then_bro
Olorun
Level 121
God Stats
1W - 1L
1,263 SR
Queue Stats
157W - 159L
1,517 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
17
8 / 0 / 12
9,510
951
14,516
7,689
5,958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Khepri
 
Khepri
15
3 / 1 / 15
8,880
888
4,095
10,016
12,115
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gilgamesh
CptCalli
Gilgamesh
13
4 / 0 / 5
8,609
861
2,066
3,266
3,178
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chernobog
Wingmaus
Chernobog
15
3 / 3 / 16
8,769
877
9,674
10,330
4,833
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Set
ecco13
Set
17
7 / 0 / 14
9,743
974
15,206
12,771
11,552
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Kevin-Lucie
Baron Samedi
12
0 / 5 / 2
7,018
702
6,066
12,039
7,969
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gilgamesh
Pedrobrine
Gilgamesh
13
3 / 5 / 1
7,252
725
4,528
11,256
9,919
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cthulhu
Skibakua
Cthulhu
12
0 / 5 / 3
6,750
675
5,344
10,370
9,365
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

13
1 / 4 / 2
7,228
723
9,638
9,510
3,535
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Olorun
12
0 / 6 / 2
6,813
681
4,000
9,055
3,259
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
14
25
Kills
4
4
Deaths
25
62
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
8
0
12
14
W
Khepri
 
Khepri
3
1
15
10.5
W
Gilgamesh
CptCalli
Gilgamesh
4
0
5
6.5
L
Baron Samedi
Kevin-Lucie
Baron Samedi
0
5
2
0.2
L
Gilgamesh
Pedrobrine
Gilgamesh
3
5
1
0.7
L
Cthulhu
Skibakua
Cthulhu
0
5
3
0.3
W
Chernobog
Wingmaus
Chernobog
3
3
16
3.67
L
1
4
2
0.5
W
Set
ecco13
Set
7
0
14
14
L
Olorun
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,557
Damage
29,576
44,072
Taken
52,230
37,636
Mitigated
34,047
9,738
Healing
10,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
14,516
1,758
1,943
1,539
7,689
5,958
311
2,763
4,894
45,151
0
W
Khepri
 
Khepri
4,095
112
0
2,059
10,016
12,115
432
4,721
5,264
8,875
0
W
Gilgamesh
CptCalli
Gilgamesh
2,066
505
0
97
3,266
3,178
739
845
2,349
0
10,971
L
Baron Samedi
Kevin-Lucie
Baron Samedi
6,066
584
1,156
2,025
12,039
7,969
0
6,264
5,775
19,682
0
L
Gilgamesh
Pedrobrine
Gilgamesh
4,528
1,259
0
1,100
11,256
9,919
0
3,501
7,755
0
11,372
L
Cthulhu
Skibakua
Cthulhu
5,344
568
318
916
10,370
9,365
0
2,807
7,563
15,785
0
W
Chernobog
Wingmaus
Chernobog
9,674
6,553
0
2,228
10,330
4,833
3,619
4,036
6,147
0
34,734
L
9,638
4,573
0
2,522
9,510
3,535
0
2,898
6,612
0
24,423
W
Set
ecco13
Set
15,206
6,617
0
1,872
12,771
11,552
234
3,045
9,554
0
40,963
L
Olorun
4,000
1,470
273
1,951
9,055
3,259
0
3,141
5,914
17,819
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,511
Gold Earned
35,061
220
Minions Killed
145
0
Camps Cleared
0
1,093,670
Distance Traveled
870,350
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
9,510
951
78
8
0
237,890
2
W
Khepri
8,880
888
16
2
0
223,881
2
W
Gilgamesh
8,609
861
15
2
0
153,294
1
L
Baron Samedi
7,018
702
21
2
0
172,986
0
L
Gilgamesh
7,252
725
12
1
0
185,003
2
L
Cthulhu
6,750
675
25
3
0
187,348
1
W
Chernobog
8,769
877
53
5
0
234,360
0
L
Neith
7,228
723
51
5
0
190,618
3
W
Set
9,743
974
58
6
0
244,245
0
L
Olorun
6,813
681
36
4
0
134,395
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role