Player Matchup

Mercury
Mercury
 
Mercury
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
 
Shiva
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
Hejazia
Ganesha
Level 103
God Stats
0W - 2L
1,584 SR
Queue Stats
170W - 175L
1,399 Elo+
Solo
Chiron
Chiron
Kumakaon_404
Chiron
Level 15
God Stats
2W - 5L
1,303 SR
Queue Stats
18W - 41L
1,290 Elo+
Solo
Agni
Agni
TSSMB00
Agni
Level 104
God Stats
4W - 3L
1,644 SR
Queue Stats
222W - 184L
1,584 Elo+
Solo
Team Averages
Level 89
1,506 SR
1,454 Elo+

VS

Team Averages
Level 101
1,711 SR
1,472 Elo+
Guan Yu
Guan Yu
Familyxdxd2
Guan Yu
Level 29
God Stats
6W - 7L
1,552 SR
Queue Stats
91W - 117L
1,420 Elo+
Solo
Xing Tian
Xing Tian
G--Legendz--
Xing Tian
Level 156
God Stats
2W - 1L
1,750 SR
Queue Stats
315W - 306L
1,597 Elo+
Solo
Ravana
Ravana
PapaEmeritus373
Ravana
Level 120
God Stats
11W - 8L
1,963 SR
Queue Stats
212W - 218L
1,587 Elo+
Solo
Ah Puch
Ah Puch
Renato17
Ah Puch
Level 138
God Stats
9W - 3L
1,792 SR
Queue Stats
194W - 221L
1,420 Elo+
Solo
Rama
Rama
jjuanss109
Rama
Level 61
God Stats
2W - 0L
1,500 SR
Queue Stats
59W - 69L
1,339 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
13
2 / 5 / 3
7,141
714
6,863
8,605
2,674
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Shiva
 
Shiva
13
1 / 4 / 2
7,115
712
4,064
11,306
3,656
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ganesha
Hejazia
Ganesha
12
0 / 4 / 4
7,072
707
3,873
9,583
5,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chiron
12
0 / 6 / 2
6,383
638
4,157
9,110
2,789
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Agni
TSSMB00
Agni
14
2 / 4 / 0
7,474
747
7,491
7,024
2,031
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Familyxdxd2
Guan Yu
13
3 / 3 / 7
7,357
736
2,368
8,530
4,736
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xing Tian
G--Legendz--
Xing Tian
14
4 / 0 / 9
8,349
835
6,614
11,909
12,456
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

15
3 / 1 / 8
8,371
837
7,100
6,160
4,041
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ah Puch
Renato17
Ah Puch
16
8 / 0 / 8
9,155
916
14,229
4,069
1,388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
5 / 1 / 5
8,005
801
6,327
7,328
3,263
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
60
5
Kills
23
23
Deaths
5
11
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
2
5
3
0.7
L
Shiva
 
Shiva
1
4
2
0.5
W
Guan Yu
Familyxdxd2
Guan Yu
3
3
7
2.17
W
Xing Tian
G--Legendz--
Xing Tian
4
0
9
8.5
L
Ganesha
Hejazia
Ganesha
0
4
4
0.5
L
Chiron
0
6
2
0.17
W
3
1
8
7
W
Ah Puch
Renato17
Ah Puch
8
0
8
12
L
Agni
TSSMB00
Agni
2
4
0
0.5
W
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,448
Damage
36,638
45,628
Taken
37,996
16,829
Mitigated
25,884
6,735
Healing
6,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
6,863
2,215
0
498
8,605
2,674
0
3,792
4,709
0
22,187
L
Shiva
 
Shiva
4,064
904
104
2,238
11,306
3,656
0
5,305
5,894
0
18,336
W
Guan Yu
Familyxdxd2
Guan Yu
2,368
239
568
1,054
8,530
4,736
546
2,481
6,049
0
8,861
W
Xing Tian
G--Legendz--
Xing Tian
6,614
199
0
1,633
11,909
12,456
0
3,371
8,538
13,784
0
L
Ganesha
Hejazia
Ganesha
3,873
541
0
879
9,583
5,679
0
3,876
5,608
17,473
0
L
Chiron
4,157
1,582
597
1,919
9,110
2,789
0
5,883
3,196
0
11,743
W
7,100
1,159
0
1,394
6,160
4,041
0
1,565
4,595
0
25,001
W
Ah Puch
Renato17
Ah Puch
14,229
764
0
694
4,069
1,388
1,134
465
3,604
43,651
0
L
Agni
TSSMB00
Agni
7,491
810
0
500
7,024
2,031
0
1,987
4,962
21,594
0
W
6,327
4,164
0
1,497
7,328
3,263
65
3,482
3,846
0
26,778

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,185
Gold Earned
41,237
152
Minions Killed
189
0
Camps Cleared
0
976,154
Distance Traveled
1,036,558
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
7,141
714
49
5
0
217,461
5
L
Shiva
7,115
712
29
3
0
198,237
0
W
Guan Yu
7,357
736
4
0
0
192,810
0
W
Xing Tian
8,349
835
10
1
0
235,112
3
L
Ganesha
7,072
707
13
1
0
186,763
1
L
Chiron
6,383
638
18
2
0
194,355
2
W
Ravana
8,371
837
45
5
0
215,429
3
W
Ah Puch
9,155
916
80
8
0
211,350
2
L
Agni
7,474
747
43
4
0
179,338
1
W
Rama
8,005
801
50
5
0
181,857
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role