Player Matchup

Achilles
Achilles
Bananathan
Achilles
Level 160
God Stats
0W - 2L
1,500 SR
Queue Stats
165W - 99L
1,815 Elo+
Party 2
Janus
Janus
Fireball2005
Janus
Level 113
God Stats
0W - 1L
1,376 SR
Queue Stats
104W - 83L
1,634 Elo+
Solo
Chernobog
Chernobog
Mochimochii
Chernobog
Level 159
God Stats
5W - 2L
1,926 SR
Queue Stats
116W - 117L
1,622 Elo+
Solo
Cliodhna
Cliodhna
Moonticore
Cliodhna
Level 157
God Stats
0W - 8L
1,002 SR
Queue Stats
108W - 66L
1,676 Elo+
Party 2
Ymir
Ymir
melobeng
Ymir
Level 56
God Stats
1W - 2L
1,536 SR
Queue Stats
82W - 73L
1,571 Elo+
Solo
Team Averages
Level 129
1,468 SR
1,663 Elo+

VS

Team Averages
Level 157
1,624 SR
1,656 Elo+
Fafnir
Fafnir
 
Fafnir
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
 
Jing Wei
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chernobog
Chernobog
Wingmaus
Chernobog
Level 160
God Stats
6W - 0L
1,969 SR
Queue Stats
118W - 46L
1,790 Elo+
Party 1
Artio
Artio
Yumbreon
Artio
Level 150
God Stats
4W - 3L
1,756 SR
Queue Stats
396W - 390L
1,583 Elo+
Solo
Poseidon
Poseidon
ecco13
Poseidon
Level 156
God Stats
2W - 0L
1,394 SR
Queue Stats
122W - 74L
1,907 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Bananathan
Achilles
11
2 / 3 / 1
6,659
512
4,812
10,585
4,816
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
1 / 2 / 2
6,486
499
3,862
5,298
1,549
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chernobog
Mochimochii
Chernobog
10
0 / 4 / 1
6,517
501
6,151
8,519
2,849
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cliodhna
Moonticore
Cliodhna
15
3 / 0 / 0
8,494
653
7,589
6,736
3,470
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ymir
9
0 / 2 / 2
5,803
446
2,528
9,242
6,308
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
11
3 / 0 / 4
7,266
559
3,611
7,414
7,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jing Wei
 
Jing Wei
13
1 / 2 / 4
7,075
544
7,564
9,717
3,795
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Chernobog
Wingmaus
Chernobog
14
5 / 1 / 1
8,730
672
7,900
8,423
3,013
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Artio
Yumbreon
Artio
13
1 / 2 / 0
7,428
571
2,351
11,191
8,905
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Poseidon
ecco13
Poseidon
13
1 / 1 / 5
7,249
558
7,214
5,091
1,368
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
25
6
Kills
11
11
Deaths
6
6
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
3
0
4
5
W
Jing Wei
 
Jing Wei
1
2
4
1.5
L
Achilles
Bananathan
Achilles
2
3
1
0.83
L
1
2
2
1
L
Chernobog
Mochimochii
Chernobog
0
4
1
0.13
L
Cliodhna
Moonticore
Cliodhna
3
0
0
3
W
Chernobog
Wingmaus
Chernobog
5
1
1
5.5
W
Artio
Yumbreon
Artio
1
2
0
0.5
W
Poseidon
ecco13
Poseidon
1
1
5
3.5
L
Ymir
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,942
Damage
28,640
40,380
Taken
41,836
18,992
Mitigated
24,309
12,545
Healing
19,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
3,611
341
0
2,915
7,414
7,228
0
1,389
5,064
7,204
6,065
W
Jing Wei
 
Jing Wei
7,564
5,210
0
4,907
9,717
3,795
0
2,511
7,000
0
52,847
L
Achilles
Bananathan
Achilles
4,812
1,164
0
3,616
10,585
4,816
0
3,896
6,504
0
37,272
L
3,862
122
0
513
5,298
1,549
0
2,185
2,898
41,220
0
L
Chernobog
Mochimochii
Chernobog
6,151
4,041
0
2,372
8,519
2,849
0
839
7,664
0
43,108
L
Cliodhna
Moonticore
Cliodhna
7,589
1,237
0
5,038
6,736
3,470
0
2,549
4,176
0
67,612
W
Chernobog
Wingmaus
Chernobog
7,900
5,658
0
4,848
8,423
3,013
0
835
7,588
0
66,064
W
Artio
Yumbreon
Artio
2,351
138
0
6,258
11,191
8,905
0
0
11,191
48,291
0
W
Poseidon
ecco13
Poseidon
7,214
965
0
950
5,091
1,368
0
1,315
3,706
55,685
0
L
Ymir
2,528
608
0
1,006
9,242
6,308
0
2,425
6,703
14,151
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,959
Gold Earned
37,748
438
Minions Killed
493
0
Camps Cleared
0
1,334,042
Distance Traveled
1,355,253
24
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
7,266
559
17
1
0
272,175
5
W
Jing Wei
7,075
544
97
7
0
275,611
4
L
Achilles
6,659
512
81
6
0
288,011
6
L
Janus
6,486
499
94
7
0
253,981
6
L
Chernobog
6,517
501
88
7
0
245,852
3
L
Cliodhna
8,494
653
149
11
0
293,906
4
W
Chernobog
8,730
672
141
11
0
288,416
0
W
Artio
7,428
571
125
10
0
227,020
7
W
Poseidon
7,249
558
113
9
0
292,031
4
L
Ymir
5,803
446
26
2
0
252,292
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role