Player Matchup

Yu Huang
Yu Huang
 
Yu Huang
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
ibaileon
Chang'e
Level 85
God Stats
2W - 3L
1,478 SR
Queue Stats
9W - 13L
1,341 Elo+
Solo
Danzaburou
Danzaburou
vampireregion
Danzaburou
Level 159
God Stats
1W - 2L
1,669 SR
Queue Stats
30W - 36L
1,381 Elo+
Solo
Team Averages
Level 127
1,549 SR
1,407 Elo+

VS

Team Averages
Level 48
1,488 SR
1,495 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
GGEzzy
Jormungandr
Level 65
God Stats
2W - 0L
1,634 SR
Queue Stats
3W - 2L
1,686 Elo+
Party 1
Pele
Pele
Selkg
Pele
Level 62
God Stats
20W - 37L
1,331 SR
Queue Stats
69W - 99L
1,298 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
10
0 / 2 / 1
6,013
601
4,883
6,398
1,994
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
ibaileon
Chang'e
10
0 / 5 / 1
6,203
620
3,278
10,524
2,982
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
vampireregion
Danzaburou
11
2 / 0 / 0
6,985
699
7,843
7,526
2,290
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
12
4 / 0 / 3
8,002
800
11,944
6,213
2,976
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jormungandr
GGEzzy
Jormungandr
12
1 / 0 / 6
7,496
750
4,804
10,589
8,504
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Pele
Selkg
Pele
11
2 / 2 / 5
7,419
742
4,664
7,149
2,582
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
21
2
Kills
7
7
Deaths
2
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
 
Yu Huang
0
2
1
0.25
W
Baron Samedi
 
Baron Samedi
4
0
3
5.5
W
Jormungandr
GGEzzy
Jormungandr
1
0
6
4
W
Pele
Selkg
Pele
2
2
5
2.25
L
Chang'e
ibaileon
Chang'e
0
5
1
0.1
L
Danzaburou
vampireregion
Danzaburou
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,004
Damage
21,412
24,448
Taken
23,951
7,266
Mitigated
14,062
7,271
Healing
12,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
 
Yu Huang
4,883
31
0
1,564
6,398
1,994
0
5,083
1,315
17,631
0
W
Baron Samedi
 
Baron Samedi
11,944
488
2,032
3,618
6,213
2,976
1,230
2,543
3,670
31,647
0
W
Jormungandr
GGEzzy
Jormungandr
4,804
1,482
289
4,799
10,589
8,504
683
4,345
6,244
20,338
0
W
Pele
Selkg
Pele
4,664
1,208
0
1,345
7,149
2,582
0
2,084
5,065
0
28,813
L
Chang'e
ibaileon
Chang'e
3,278
469
691
2,750
10,524
2,982
0
6,713
3,811
13,067
0
L
Danzaburou
vampireregion
Danzaburou
7,843
3,088
0
2,266
7,526
2,290
0
5,552
1,974
0
20,971

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,201
Gold Earned
22,917
92
Minions Killed
135
3
Camps Cleared
6
541,165
Distance Traveled
590,953
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
6,013
601
22
2
1
177,950
1
W
Baron Samedi
8,002
800
44
4
1
196,425
3
W
Jormungandr
7,496
750
49
5
1
199,451
3
W
Pele
7,419
742
42
4
4
195,077
2
L
Chang'e
6,203
620
21
2
2
176,113
3
L
Danzaburou
6,985
699
49
5
0
187,102
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role