Player Matchup

Danzaburou
Danzaburou
Darth65Quin
Danzaburou
Level 125
God Stats
1W - 0L
1,193 SR
Queue Stats
75W - 69L
1,469 Elo+
Solo
Rama
Rama
SeaWitchCalypso
Rama
Level 105
God Stats
4W - 1L
1,698 SR
Queue Stats
244W - 196L
1,591 Elo+
Solo
Yemoja
Yemoja
ThyMurderMedic
Yemoja
Level 157
God Stats
12W - 7L
1,527 SR
Queue Stats
299W - 314L
1,498 Elo+
Solo
Izanami
Izanami
executivep0wer
Izanami
Level 125
God Stats
6W - 0L
1,827 SR
Queue Stats
297W - 294L
1,524 Elo+
Solo
Ganesha
Ganesha
xFuriousRAPiiDz
Ganesha
Level 133
God Stats
4W - 0L
1,559 SR
Queue Stats
114W - 134L
1,525 Elo+
Solo
Team Averages
Level 129
1,561 SR
1,521 Elo+

VS

Team Averages
Level 116
1,512 SR
1,420 Elo+
Hel
Hel
 
Hel
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
HIRONOSHIMA
Achilles
Level 68
God Stats
1W - 4L
1,291 SR
Queue Stats
140W - 138L
1,501 Elo+
Solo
Anubis
Anubis
JIM2990
Anubis
Level 100
God Stats
5W - 1L
1,974 SR
Queue Stats
109W - 109L
1,450 Elo+
Solo
Sobek
Sobek
cryptic-X-angel
Sobek
Level 129
God Stats
0W - 2L
1,296 SR
Queue Stats
230W - 222L
1,524 Elo+
Solo
Kumbhakarna
Kumbhakarna
petyam333
Kumbhakarna
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,124 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Darth65Quin
Danzaburou
16
4 / 2 / 9
9,795
753
20,748
12,001
4,503
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
9 / 2 / 7
10,514
809
14,555
11,727
4,808
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
1 / 3 / 14
10,292
792
4,358
12,588
8,962
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
4 / 2 / 12
10,415
801
24,144
14,974
6,073
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

17
0 / 2 / 17
10,164
782
9,987
19,990
21,457
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
16
0 / 2 / 9
8,833
679
7,193
11,819
7,169
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
HIRONOSHIMA
Achilles
16
7 / 4 / 3
9,664
743
20,314
15,817
9,631
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anubis
JIM2990
Anubis
15
2 / 3 / 4
8,607
662
12,900
12,324
6,071
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
1 / 4 / 10
9,019
694
9,564
23,991
27,662
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kumbhakarna
petyam333
Kumbhakarna
14
1 / 5 / 8
8,206
631
8,930
24,615
20,293
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
45
18
Kills
11
11
Deaths
18
59
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
0
2
9
2.25
W
Danzaburou
Darth65Quin
Danzaburou
4
2
9
4.25
L
Achilles
HIRONOSHIMA
Achilles
7
4
3
2.13
L
Anubis
JIM2990
Anubis
2
3
4
1.33
W
9
2
7
6.25
W
1
3
14
2.67
L
1
4
10
1.5
W
4
2
12
5
L
Kumbhakarna
petyam333
Kumbhakarna
1
5
8
1
W
0
2
17
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,792
Damage
58,901
71,280
Taken
88,566
45,803
Mitigated
70,826
40,107
Healing
37,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
7,193
356
12,665
5,704
11,819
7,169
91
1,539
10,280
23,068
0
W
Danzaburou
Darth65Quin
Danzaburou
20,748
5,153
1,203
1,751
12,001
4,503
364
7,939
3,955
0
38,257
L
Achilles
HIRONOSHIMA
Achilles
20,314
4,046
974
2,789
15,817
9,631
0
3,436
12,381
0
23,641
L
Anubis
JIM2990
Anubis
12,900
549
810
1,675
12,324
6,071
0
2,954
9,370
27,459
0
W
14,555
11,870
385
2,251
11,727
4,808
3,355
7,432
4,140
0
28,528
W
4,358
1,906
21,304
5,108
12,588
8,962
277
6,768
5,674
7,362
0
L
9,564
675
2,558
6,641
23,991
27,662
122
3,270
20,721
15,882
0
W
24,144
14,318
1,819
2,925
14,974
6,073
1,407
8,049
6,708
0
49,950
L
Kumbhakarna
petyam333
Kumbhakarna
8,930
124
567
3,004
24,615
20,293
0
3,146
21,469
21,490
0
W
9,987
950
908
2,453
19,990
21,457
445
8,399
11,239
17,039
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,180
Gold Earned
44,329
139
Minions Killed
121
0
Camps Cleared
0
1,111,240
Distance Traveled
1,214,140
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
8,833
679
32
2
0
274,440
1
W
Danzaburou
9,795
753
31
2
0
209,323
0
L
Achilles
9,664
743
9
1
0
271,568
0
L
Anubis
8,607
662
38
3
0
198,233
1
W
Rama
10,514
809
29
2
0
230,900
1
W
Yemoja
10,292
792
13
1
0
210,318
0
L
Sobek
9,019
694
19
1
0
224,929
0
W
Izanami
10,415
801
66
5
0
220,260
0
L
Kumbhakarna
8,206
631
23
2
0
244,970
1
W
Ganesha
10,164
782
0
0
0
240,439
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role