Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Khepri
Khepri
 
Khepri
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
BADEEEND99
Gilgamesh
Level 52
God Stats
2W - 1L
1,330 SR
Queue Stats
34W - 23L
1,465 Elo+
Party 2
Thoth
Thoth
TLGE0409
Thoth
Level 67
God Stats
3W - 5L
1,151 SR
Queue Stats
183W - 180L
1,440 Elo+
Party 2
Chernobog
Chernobog
Zemax022
Chernobog
Level 69
God Stats
3W - 1L
1,500 SR
Queue Stats
338W - 313L
1,477 Elo+
Solo
Team Averages
Level 79
1,396 SR
1,476 Elo+

VS

Team Averages
Level 88
1,578 SR
1,477 Elo+
Ne Zha
Ne Zha
EthanG4975
Ne Zha
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 49L
1,430 Elo+
Solo
Anhur
Anhur
HypezZ_XVIII
Anhur
Level 106
God Stats
2W - 6L
1,491 SR
Queue Stats
691W - 692L
1,452 Elo+
Party 1
Yemoja
Yemoja
MrByeMan
Yemoja
Level 119
God Stats
11W - 22L
1,416 SR
Queue Stats
302W - 320L
1,470 Elo+
Solo
Sun Wukong
Sun Wukong
meshoHET
Sun Wukong
Level 96
God Stats
24W - 13L
1,652 SR
Queue Stats
292W - 236L
1,551 Elo+
Solo
Ah Puch
Ah Puch
quidamar
Ah Puch
Level 87
God Stats
3W - 4L
1,829 SR
Queue Stats
423W - 414L
1,481 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
20
8 / 0 / 3
12,992
619
19,088
18,226
23,903
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Khepri
 
Khepri
14
0 / 2 / 10
9,531
454
6,945
16,162
14,422
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gilgamesh
BADEEEND99
Gilgamesh
16
3 / 2 / 7
10,529
501
9,462
13,172
5,856
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thoth
TLGE0409
Thoth
17
6 / 3 / 8
11,133
530
10,169
8,861
2,651
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chernobog
Zemax022
Chernobog
18
6 / 1 / 4
11,655
555
14,407
13,513
5,568
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
EthanG4975
Ne Zha
11
3 / 4 / 1
7,933
378
4,753
13,828
4,993
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
3 / 5 / 3
9,453
450
8,327
18,881
6,704
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Yemoja
MrByeMan
Yemoja
10
0 / 5 / 4
7,536
359
5,936
16,394
15,884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sun Wukong
meshoHET
Sun Wukong
16
1 / 5 / 0
9,423
449
9,964
19,560
15,967
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ah Puch
quidamar
Ah Puch
12
1 / 4 / 2
7,920
377
7,940
12,904
3,850
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
18
23
Kills
8
8
Deaths
23
32
Assists
10
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
8
0
3
9.5
W
Khepri
 
Khepri
0
2
10
2.5
W
Gilgamesh
BADEEEND99
Gilgamesh
3
2
7
3.25
L
Ne Zha
EthanG4975
Ne Zha
3
4
1
0.88
L
3
5
3
0.9
L
Yemoja
MrByeMan
Yemoja
0
5
4
0.4
W
Thoth
TLGE0409
Thoth
6
3
8
3.33
W
Chernobog
Zemax022
Chernobog
6
1
4
8
L
Sun Wukong
meshoHET
Sun Wukong
1
5
0
0.2
L
Ah Puch
quidamar
Ah Puch
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,071
Damage
36,920
69,934
Taken
81,567
52,400
Mitigated
47,398
20,359
Healing
25,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
19,088
3,492
0
3,804
18,226
23,903
243
2,104
16,006
0
103,261
W
Khepri
 
Khepri
6,945
1,736
426
2,431
16,162
14,422
868
5,005
10,989
28,081
0
W
Gilgamesh
BADEEEND99
Gilgamesh
9,462
3,131
0
5,112
13,172
5,856
0
930
12,202
0
76,174
L
Ne Zha
EthanG4975
Ne Zha
4,753
847
0
3,048
13,828
4,993
0
2,203
11,625
0
31,729
L
8,327
5,133
0
5,643
18,881
6,704
456
4,947
13,934
0
59,752
L
Yemoja
MrByeMan
Yemoja
5,936
1,968
2,179
2,306
16,394
15,884
58
4,604
11,790
16,864
0
W
Thoth
TLGE0409
Thoth
10,169
598
0
1,430
8,861
2,651
1,822
1,926
6,841
68,162
0
W
Chernobog
Zemax022
Chernobog
14,407
7,575
0
7,156
13,513
5,568
5,097
3,382
10,020
0
96,501
L
Sun Wukong
meshoHET
Sun Wukong
9,964
1,865
0
6,377
19,560
15,967
0
1,531
18,029
0
63,896
L
Ah Puch
quidamar
Ah Puch
7,940
836
0
5,602
12,904
3,850
0
3,829
9,075
45,901
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,840
Gold Earned
42,265
642
Minions Killed
389
0
Camps Cleared
0
2,056,244
Distance Traveled
1,660,499
12
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
12,992
619
196
9
0
442,629
2
W
Khepri
9,531
454
48
2
0
356,849
3
W
Gilgamesh
10,529
501
124
6
0
472,063
1
L
Ne Zha
7,933
378
58
3
0
322,153
3
L
Anhur
9,453
450
122
6
0
327,505
0
L
Yemoja
7,536
359
15
1
0
305,865
6
W
Thoth
11,133
530
129
6
0
393,066
5
W
Chernobog
11,655
555
145
7
0
391,637
1
L
Sun Wukong
9,423
449
123
6
0
357,149
5
L
Ah Puch
7,920
377
71
3
0
347,827
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role