Player Matchup

Gilgamesh
Gilgamesh
FabricioTM2
Gilgamesh
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 31L
1,463 Elo+
Party 1
Persephone
Persephone
GuiZio
Persephone
Level 157
God Stats
6W - 2L
1,790 SR
Queue Stats
191W - 188L
1,529 Elo+
Party 1
Fenrir
Fenrir
MaraJewJuana
Fenrir
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 7L
1,611 Elo+
Solo
Bacchus
Bacchus
PatatjesAfgiete
Bacchus
Level 128
God Stats
6W - 4L
1,493 SR
Queue Stats
244W - 257L
1,484 Elo+
Solo
Tiamat
Tiamat
modcase
Tiamat
Level 128
God Stats
10W - 9L
1,676 SR
Queue Stats
1,112W - 1,134L
1,531 Elo+
Solo
Team Averages
Level 116
1,592 SR
1,524 Elo+

VS

Team Averages
Level 135
1,584 SR
1,473 Elo+
Artio
Artio
 
Artio
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Bambam0124
Ah Muzen Cab
Level 127
God Stats
5W - 1L
1,893 SR
Queue Stats
122W - 129L
1,476 Elo+
Solo
Bastet
Bastet
DEKLORD
Bastet
Level 123
God Stats
12W - 10L
1,411 SR
Queue Stats
300W - 316L
1,430 Elo+
Solo
Chiron
Chiron
XxEpicPizzaxX
Chiron
Level 112
God Stats
5W - 4L
1,580 SR
Queue Stats
180W - 195L
1,447 Elo+
Solo
Cthulhu
Cthulhu
noeldabeast
Cthulhu
Level 160
God Stats
18W - 14L
1,536 SR
Queue Stats
590W - 599L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
FabricioTM2
Gilgamesh
15
1 / 6 / 9
9,147
762
9,904
17,716
17,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Persephone
GuiZio
Persephone
18
8 / 4 / 7
10,350
863
15,148
11,097
4,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
14
5 / 6 / 5
9,018
752
10,103
11,081
4,203
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
2 / 4 / 9
8,736
728
9,154
11,076
12,274
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tiamat
modcase
Tiamat
13
1 / 9 / 7
7,836
653
7,092
14,343
6,434
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
16
2 / 3 / 23
9,783
815
7,223
15,985
19,090
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Muzen Cab
Bambam0124
Ah Muzen Cab
15
3 / 3 / 17
9,391
783
9,717
10,628
4,889
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bastet
DEKLORD
Bastet
17
8 / 2 / 12
10,168
847
8,884
8,352
4,129
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
5 / 4 / 17
10,039
837
15,470
15,240
7,244
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cthulhu
noeldabeast
Cthulhu
18
11 / 5 / 12
11,544
962
17,037
14,543
16,392
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
110
17
Kills
29
29
Deaths
17
37
Assists
81
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
2
3
23
4.5
W
Ah Muzen Cab
Bambam0124
Ah Muzen Cab
3
3
17
3.83
W
Bastet
DEKLORD
Bastet
8
2
12
7
L
Gilgamesh
FabricioTM2
Gilgamesh
1
6
9
0.92
L
Persephone
GuiZio
Persephone
8
4
7
2.88
L
Fenrir
5
6
5
1.25
L
2
4
9
1.63
W
5
4
17
3.38
L
Tiamat
modcase
Tiamat
1
9
7
0.5
W
Cthulhu
noeldabeast
Cthulhu
11
5
12
3.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,401
Damage
58,331
65,313
Taken
64,748
44,048
Mitigated
51,744
16,624
Healing
29,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
7,223
834
5,161
5,509
15,985
19,090
242
7,034
8,951
11,983
0
W
Ah Muzen Cab
Bambam0124
Ah Muzen Cab
9,717
3,654
1,701
2,393
10,628
4,889
2,443
5,648
4,980
0
24,350
W
Bastet
DEKLORD
Bastet
8,884
2,850
1,152
1,603
8,352
4,129
1,444
4,569
3,783
0
20,028
L
Gilgamesh
FabricioTM2
Gilgamesh
9,904
1,523
765
3,519
17,716
17,007
0
5,551
11,874
0
20,888
L
Persephone
GuiZio
Persephone
15,148
338
1,600
2,514
11,097
4,130
0
4,616
6,366
35,448
0
L
Fenrir
10,103
2,619
815
1,140
11,081
4,203
0
4,254
6,681
0
13,169
L
9,154
415
1,192
1,706
11,076
12,274
0
3,577
7,316
21,515
0
W
15,470
4,577
2,553
5,739
15,240
7,244
2,178
8,877
6,288
0
37,007
L
Tiamat
modcase
Tiamat
7,092
760
1,217
2,156
14,343
6,434
0
5,301
8,816
10,271
0
W
Cthulhu
noeldabeast
Cthulhu
17,037
714
1,738
2,284
14,543
16,392
112
5,191
9,352
24,127
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,087
Gold Earned
50,925
144
Minions Killed
127
0
Camps Cleared
0
1,104,244
Distance Traveled
1,160,393
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
9,783
815
12
1
0
239,673
1
W
Ah Muzen Cab
9,391
783
43
4
0
220,636
0
W
Bastet
10,168
847
14
1
0
241,265
1
L
Gilgamesh
9,147
762
31
3
0
220,791
1
L
Persephone
10,350
863
56
5
0
214,393
0
L
Fenrir
9,018
752
11
1
0
216,468
3
L
Bacchus
8,736
728
34
3
0
254,973
0
W
Chiron
10,039
837
40
3
0
214,871
1
L
Tiamat
7,836
653
12
1
0
197,619
0
W
Cthulhu
11,544
962
18
2
0
243,948
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role