Player Matchup

Atlas
Atlas
Francis Web
Atlas
Level 127
God Stats
25W - 12L
1,713 SR
Queue Stats
71W - 58L
1,579 Elo+
Party 2
Scylla
Scylla
King Okan 2000
Scylla
Level 158
God Stats
7W - 1L
1,733 SR
Queue Stats
65W - 52L
1,613 Elo+
Party 2
Nu Wa
Nu Wa
Papendreher
Nu Wa
Level 12
God Stats
6W - 0L
1,500 SR
Queue Stats
39W - 48L
1,595 Elo+
Solo
Chaac
Chaac
PowerGummikeks
Chaac
Level 145
God Stats
3W - 3L
1,425 SR
Queue Stats
48W - 40L
1,612 Elo+
Party 2
Neith
Neith
Weeeeeeeeee5522
Neith
Level 5
God Stats
4W - 3L
1,710 SR
Queue Stats
4W - 3L
1,602 Elo+
Party 2
Team Averages
Level 89
1,616 SR
1,600 Elo+

VS

Team Averages
Level 95
1,528 SR
1,558 Elo+
Nike
Nike
 
Nike
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
Akaashí
Rama
Level 121
God Stats
14W - 1L
1,912 SR
Queue Stats
179W - 135L
1,627 Elo+
Party 3
Da Ji
Da Ji
Grasmo
Da Ji
Level 49
God Stats
17W - 11L
1,442 SR
Queue Stats
132W - 88L
1,659 Elo+
Party 3
Ra
Ra
Onetyansen
Ra
Level 40
God Stats
18W - 31L
1,301 SR
Queue Stats
179W - 191L
1,546 Elo+
Solo
Bacchus
Bacchus
xxfresh36xx
Bacchus
Level 126
God Stats
0W - 3L
1,487 SR
Queue Stats
120W - 116L
1,461 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 9
7,715
772
6,521
9,615
7,949
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
4 / 0 / 6
8,440
844
9,347
6,125
1,943
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

14
3 / 2 / 7
7,958
796
7,663
6,827
2,236
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
5 / 0 / 5
8,435
844
8,074
9,052
6,832
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
3 / 3 / 4
7,750
775
4,021
5,252
1,637
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
13
0 / 3 / 2
6,704
670
1,997
7,955
5,597
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Rama
12
1 / 4 / 3
6,732
673
6,301
9,936
2,632
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Da Ji
Grasmo
Da Ji
13
3 / 5 / 2
7,374
737
6,932
9,599
3,250
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
2 / 2 / 2
7,189
719
4,183
5,265
1,618
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
xxfresh36xx
Bacchus
13
0 / 2 / 2
7,166
717
4,855
8,666
8,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
17
16
Kills
6
6
Deaths
16
31
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
0
3
2
0.33
L
Rama
1
4
3
0.63
W
1
1
9
5.5
L
Da Ji
Grasmo
Da Ji
3
5
2
0.8
W
4
0
6
7
L
2
2
2
1.5
W
3
2
7
3.25
W
5
0
5
7.5
W
3
3
4
1.67
L
Bacchus
xxfresh36xx
Bacchus
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,626
Damage
24,268
36,871
Taken
41,421
20,597
Mitigated
21,376
9,126
Healing
6,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
1,997
136
0
366
7,955
5,597
0
4,068
3,691
0
17,352
L
Rama
6,301
4,678
0
1,816
9,936
2,632
336
7,156
2,704
0
17,024
W
6,521
2,450
365
1,364
9,615
7,949
105
3,042
6,533
15,561
0
L
Da Ji
Grasmo
Da Ji
6,932
1,607
0
0
9,599
3,250
675
4,348
5,076
0
19,327
W
9,347
2,216
0
1,768
6,125
1,943
504
1,583
4,516
38,655
0
L
4,183
534
777
806
5,265
1,618
0
2,159
2,972
21,182
0
W
7,663
2,564
0
85
6,827
2,236
943
1,442
5,320
20,084
0
W
8,074
1,248
0
5,360
9,052
6,832
446
1,980
7,032
336
31,375
W
4,021
1,572
0
184
5,252
1,637
2,606
991
4,237
0
17,668
L
Bacchus
xxfresh36xx
Bacchus
4,855
312
0
2,585
8,666
8,279
0
5,839
2,689
15,096
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,298
Gold Earned
35,165
215
Minions Killed
155
0
Camps Cleared
0
1,024,095
Distance Traveled
861,065
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
6,704
670
32
3
0
130,597
0
L
Rama
6,732
673
25
3
0
168,107
0
W
Atlas
7,715
772
15
2
0
215,604
3
L
Da Ji
7,374
737
23
2
0
200,663
2
W
Scylla
8,440
844
71
7
0
191,742
0
L
Ra
7,189
719
51
5
0
206,700
0
W
Nu Wa
7,958
796
29
3
0
202,868
2
W
Chaac
8,435
844
63
6
0
211,526
3
W
Neith
7,750
775
37
4
0
202,355
0
L
Bacchus
7,166
717
24
2
0
154,998
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role