Player Matchup

Bakasura
Bakasura
BabyGravy2077
Bakasura
Level 85
God Stats
1W - 3L
1,500 SR
Queue Stats
204W - 199L
1,448 Elo+
Party 1
Agni
Agni
Dexter24683
Agni
Level 68
God Stats
7W - 7L
1,398 SR
Queue Stats
440W - 490L
1,388 Elo+
Solo
Chiron
Chiron
OUTLAW_QC92
Chiron
Level 122
God Stats
0W - 3L
1,776 SR
Queue Stats
17W - 19L
1,294 Elo+
Solo
Horus
Horus
Wasabiboy246820
Horus
Level 18
God Stats
3W - 3L
1,500 SR
Queue Stats
10W - 20L
1,204 Elo+
Party 1
Neith
Neith
jaydayking
Neith
Level 41
God Stats
41W - 71L
1,207 SR
Queue Stats
46W - 77L
1,052 Elo+
Solo
Team Averages
Level 67
1,476 SR
1,277 Elo+

VS

Team Averages
Level 71
1,518 SR
1,433 Elo+
Hera
Hera
AK-RaSanX
Hera
Level 38
God Stats
2W - 1L
1,488 SR
Queue Stats
84W - 70L
1,472 Elo+
Party 2
Gilgamesh
Gilgamesh
AitorC97
Gilgamesh
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
110W - 119L
1,382 Elo+
Solo
Arachne
Arachne
Joxyboxy
Arachne
Level 62
God Stats
22W - 17L
1,571 SR
Queue Stats
95W - 90L
1,455 Elo+
Party 2
Ymir
Ymir
MaarkiiNL
Ymir
Level 88
God Stats
66W - 64L
1,556 SR
Queue Stats
229W - 228L
1,482 Elo+
Party 2
Danzaburou
Danzaburou
evilsparks101
Danzaburou
Level 107
God Stats
4W - 3L
1,476 SR
Queue Stats
126W - 141L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BabyGravy2077
Bakasura
12
2 / 7 / 1
8,043
402
7,304
15,637
5,396
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
7 / 6 / 1
10,324
516
13,516
15,085
5,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
14
2 / 5 / 1
8,487
424
8,479
11,785
4,427
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
0 / 7 / 4
7,560
378
2,798
18,917
18,292
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Neith
13
0 / 4 / 2
8,554
428
5,747
12,770
4,690
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
17
5 / 9 / 2
11,604
580
10,838
11,089
3,567
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gilgamesh
AitorC97
Gilgamesh
18
4 / 0 / 11
11,951
598
7,921
13,971
13,225
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Arachne
Joxyboxy
Arachne
20
11 / 0 / 4
13,057
653
14,063
16,730
9,843
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ymir
16
4 / 1 / 9
11,568
578
9,262
16,983
18,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Danzaburou
evilsparks101
Danzaburou
17
5 / 2 / 3
12,069
603
9,639
13,097
4,652
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
58
11
Kills
29
29
Deaths
12
9
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Hera
5
9
2
0.67
W
Gilgamesh
AitorC97
Gilgamesh
4
0
11
9.5
L
Bakasura
BabyGravy2077
Bakasura
2
7
1
0.36
L
7
6
1
1.25
W
Arachne
Joxyboxy
Arachne
11
0
4
13
W
Ymir
4
1
9
8.5
L
Chiron
2
5
1
0.5
L
0
7
4
0.29
W
Danzaburou
evilsparks101
Danzaburou
5
2
3
3.25
L
Neith
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,844
Damage
51,723
74,194
Taken
71,870
38,125
Mitigated
49,892
17,796
Healing
28,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
10,838
2,101
0
882
11,089
3,567
890
5,629
5,300
72,498
0
W
Gilgamesh
AitorC97
Gilgamesh
7,921
1,521
0
5,932
13,971
13,225
1,164
2,444
11,347
0
59,977
L
Bakasura
BabyGravy2077
Bakasura
7,304
4,603
0
2,002
15,637
5,396
0
3,857
11,780
0
40,540
L
13,516
919
166
2,042
15,085
5,320
0
7,885
7,200
66,448
0
W
Arachne
Joxyboxy
Arachne
14,063
9,640
0
11,929
16,730
9,843
2,160
402
16,148
0
124,632
W
Ymir
9,262
2,313
0
1,833
16,983
18,605
373
3,498
12,922
44,532
11,550
L
Chiron
8,479
2,592
1,068
4,206
11,785
4,427
413
1,312
10,448
0
47,066
L
2,798
1,683
1,035
2,022
18,917
18,292
0
4,486
14,431
0
18,936
W
Danzaburou
evilsparks101
Danzaburou
9,639
4,958
230
7,313
13,097
4,652
4,528
1,805
11,040
0
69,058
L
Neith
5,747
2,219
0
5,255
12,770
4,690
520
1,942
10,828
0
48,428

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,968
Gold Earned
60,249
441
Minions Killed
596
0
Camps Cleared
0
1,735,848
Distance Traveled
1,942,822
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
11,604
580
129
6
0
329,684
3
W
Gilgamesh
11,951
598
102
5
0
410,021
0
L
Bakasura
8,043
402
82
4
0
413,990
3
L
Agni
10,324
516
127
6
0
334,377
0
W
Arachne
13,057
653
170
9
0
497,488
2
W
Ymir
11,568
578
71
4
0
385,937
1
L
Chiron
8,487
424
84
4
0
329,934
3
L
Horus
7,560
378
38
2
0
338,125
1
W
Danzaburou
12,069
603
124
6
0
319,692
3
L
Neith
8,554
428
110
6
0
319,422
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role