Player Matchup

Arachne
Arachne
TheCoronaVirus97
Arachne
Level 80
God Stats
32W - 31L
1,529 SR
Queue Stats
798W - 851L
1,441 Elo+
Party 3
Anubis
Anubis
TheNudeViking
Anubis
Level 86
God Stats
10W - 5L
1,575 SR
Queue Stats
509W - 542L
1,428 Elo+
Party 3
Chaac
Chaac
Vestra-R6
Chaac
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 30L
1,330 Elo+
Solo
Erlang Shen
Erlang Shen
martisernamg
Erlang Shen
Level 34
God Stats
9W - 3L
1,479 SR
Queue Stats
127W - 121L
1,216 Elo+
Solo
Thor
Thor
okcoolshutup
Thor
Level 27
God Stats
14W - 22L
1,396 SR
Queue Stats
250W - 276L
1,423 Elo+
Party 3
Team Averages
Level 54
1,496 SR
1,368 Elo+

VS

Team Averages
Level 34
1,471 SR
1,321 Elo+
Athena
Athena
Hayru_
Athena
Level 27
God Stats
3W - 7L
1,361 SR
Queue Stats
25W - 46L
1,327 Elo+
Party 1
Achilles
Achilles
MajorMoore14
Achilles
Level 25
God Stats
2W - 2L
1,511 SR
Queue Stats
3W - 8L
1,379 Elo+
Party 2
Fenrir
Fenrir
Qvnx_Electro
Fenrir
Level 8
God Stats
1W - 2L
1,726 SR
Queue Stats
8W - 17L
1,232 Elo+
Party 1
Xbalanque
Xbalanque
Zhephix
Xbalanque
Level 47
God Stats
0W - 2L
1,333 SR
Queue Stats
3W - 8L
1,379 Elo+
Party 2
Bellona
Bellona
jin_mori_3_E
Bellona
Level 65
God Stats
2W - 6L
1,421 SR
Queue Stats
24W - 39L
1,287 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 3 / 3
12,372
589
18,945
21,440
14,379
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
13 / 2 / 5
13,080
623
18,626
14,898
8,609
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chaac
Vestra-R6
Chaac
16
2 / 1 / 7
9,753
464
8,109
13,631
11,769
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Erlang Shen
martisernamg
Erlang Shen
17
5 / 3 / 2
10,870
518
7,853
21,847
21,479
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

16
4 / 4 / 4
10,427
497
10,655
13,185
5,799
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Hayru_
Athena
15
1 / 2 / 4
9,032
430
3,288
14,235
13,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Achilles
MajorMoore14
Achilles
14
1 / 8 / 4
9,447
450
8,934
23,409
13,804
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
14
3 / 11 / 2
9,371
446
9,912
19,965
8,069
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Xbalanque
Zhephix
Xbalanque
15
6 / 10 / 0
10,001
476
16,548
18,393
5,122
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
jin_mori_3_E
Bellona
17
2 / 3 / 0
10,157
484
9,730
17,680
18,047
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
23
34
Kills
13
13
Deaths
34
21
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Athena
Hayru_
Athena
1
2
4
1.5
L
Achilles
MajorMoore14
Achilles
1
8
4
0.38
L
Fenrir
3
11
2
0.36
W
10
3
3
3.83
W
13
2
5
7.75
W
Chaac
Vestra-R6
Chaac
2
1
7
5.5
L
Xbalanque
Zhephix
Xbalanque
6
10
0
0.6
L
Bellona
jin_mori_3_E
Bellona
2
3
0
0.67
W
Erlang Shen
martisernamg
Erlang Shen
5
3
2
2
W
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,188
Damage
48,412
85,001
Taken
93,682
62,035
Mitigated
58,372
39,387
Healing
15,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
Hayru_
Athena
3,288
745
0
925
14,235
13,330
26
1,409
12,826
25,295
0
L
Achilles
MajorMoore14
Achilles
8,934
2,801
0
1,983
23,409
13,804
0
7,053
16,356
0
45,168
L
Fenrir
9,912
4,120
0
3,550
19,965
8,069
306
3,862
16,103
0
45,609
W
18,945
12,787
0
11,816
21,440
14,379
0
1,007
20,310
0
88,724
W
18,626
466
0
9,990
14,898
8,609
1,644
299
14,446
91,167
0
W
Chaac
Vestra-R6
Chaac
8,109
1,477
0
4,205
13,631
11,769
1,070
686
12,787
0
47,011
L
Xbalanque
Zhephix
Xbalanque
16,548
11,802
121
2,690
18,393
5,122
1,148
5,929
12,464
0
65,105
L
Bellona
jin_mori_3_E
Bellona
9,730
3,552
0
5,765
17,680
18,047
382
550
17,130
0
69,254
W
Erlang Shen
martisernamg
Erlang Shen
7,853
4,033
194
8,499
21,847
21,479
1,435
1,257
20,554
0
53,539
W
10,655
982
116
4,567
13,185
5,799
0
546
12,562
0
64,948

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,502
Gold Earned
48,008
551
Minions Killed
452
0
Camps Cleared
0
1,969,332
Distance Traveled
1,970,976
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
9,032
430
50
2
0
409,545
0
L
Achilles
9,447
450
87
4
0
387,588
5
L
Fenrir
9,371
446
68
3
0
412,320
1
W
Arachne
12,372
589
150
7
0
424,626
1
W
Anubis
13,080
623
150
7
0
330,628
1
W
Chaac
9,753
464
66
3
0
433,419
1
L
Xbalanque
10,001
476
85
4
0
333,346
1
L
Bellona
10,157
484
162
8
0
428,177
1
W
Erlang Shen
10,870
518
82
4
0
387,053
2
W
Thor
10,427
497
103
5
0
393,606
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role