Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Deliriu
Anubis
Level 82
God Stats
1W - 2L
1,386 SR
Queue Stats
7W - 8L
1,444 Elo+
Party 1
Nox
Nox
SadJokeR142
Nox
Level 127
God Stats
10W - 14L
1,504 SR
Queue Stats
630W - 677L
1,495 Elo+
Solo
Neith
Neith
chengshizhe
Neith
Level 104
God Stats
7W - 3L
1,522 SR
Queue Stats
47W - 46L
1,372 Elo+
Party 1
Sylvanus
Sylvanus
一只old猫
Sylvanus
Level 83
God Stats
0W - 2L
1,360 SR
Queue Stats
77W - 77L
1,490 Elo+
Party 1
Team Averages
Level 109
1,454 SR
1,460 Elo+

VS

Team Averages
Level 100
1,440 SR
1,460 Elo+
Atlas
Atlas
 
Atlas
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
CoLDZeRoV
Medusa
Level 74
God Stats
3W - 1L
1,332 SR
Queue Stats
23W - 16L
1,465 Elo+
Solo
Kukulkan
Kukulkan
Schoppenaure
Kukulkan
Level 130
God Stats
25W - 25L
1,513 SR
Queue Stats
150W - 163L
1,417 Elo+
Party 2
Arachne
Arachne
SwagK123
Arachne
Level 85
God Stats
13W - 3L
1,173 SR
Queue Stats
39W - 24L
1,444 Elo+
Solo
Tyr
Tyr
joelcm2603
Tyr
Level 69
God Stats
2W - 2L
1,684 SR
Queue Stats
154W - 161L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
11
0 / 4 / 2
6,708
447
3,407
10,348
3,604
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
Deliriu
Anubis
12
1 / 5 / 1
8,023
535
9,396
10,461
4,528
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
1 / 2 / 1
7,130
475
3,889
5,098
1,772
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

13
2 / 3 / 0
7,546
503
4,081
7,640
2,184
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
一只old猫
Sylvanus
11
0 / 5 / 1
6,302
420
3,386
13,394
8,368
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
11
2 / 1 / 11
7,322
488
6,235
7,358
5,256
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Medusa
CoLDZeRoV
Medusa
12
4 / 1 / 7
7,975
532
7,725
7,475
2,237
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
Schoppenaure
Kukulkan
14
4 / 1 / 2
8,299
553
4,578
3,993
1,077
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Arachne
SwagK123
Arachne
15
8 / 1 / 4
8,966
598
7,287
12,195
4,750
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
1 / 0 / 5
8,925
595
3,953
13,621
7,235
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
48
4
Kills
19
19
Deaths
4
5
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
0
4
2
0.25
W
Atlas
 
Atlas
2
1
11
7.5
W
Medusa
CoLDZeRoV
Medusa
4
1
7
7.5
L
Anubis
Deliriu
Anubis
1
5
1
0.3
L
1
2
1
0.75
W
Kukulkan
Schoppenaure
Kukulkan
4
1
2
5
W
Arachne
SwagK123
Arachne
8
1
4
10
L
2
3
0
0.67
W
1
0
5
3.5
L
Sylvanus
一只old猫
Sylvanus
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,159
Damage
29,778
46,941
Taken
44,642
20,456
Mitigated
20,555
16,946
Healing
19,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
3,407
1,058
0
4,299
10,348
3,604
0
1,309
8,913
0
39,494
W
Atlas
 
Atlas
6,235
1,886
431
2,926
7,358
5,256
210
3,201
4,157
23,058
0
W
Medusa
CoLDZeRoV
Medusa
7,725
3,828
0
2,586
7,475
2,237
480
2,620
4,855
0
45,655
L
Anubis
Deliriu
Anubis
9,396
1,123
0
4,031
10,461
4,528
0
1,529
8,902
50,070
0
L
3,889
55
0
680
5,098
1,772
0
1,364
3,632
47,229
0
W
Kukulkan
Schoppenaure
Kukulkan
4,578
112
0
604
3,993
1,077
443
647
3,346
47,067
0
W
Arachne
SwagK123
Arachne
7,287
4,991
0
6,535
12,195
4,750
181
3,645
8,550
0
62,530
L
4,081
1,356
0
2,777
7,640
2,184
427
1,456
6,172
0
56,326
W
3,953
999
0
6,326
13,621
7,235
0
6,558
7,063
0
51,494
L
Sylvanus
一只old猫
Sylvanus
3,386
935
1,047
4,112
13,394
8,368
0
4,775
8,509
19,785
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,709
Gold Earned
41,487
443
Minions Killed
414
0
Camps Cleared
0
1,325,979
Distance Traveled
1,545,642
20
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,708
447
97
6
0
302,167
7
W
Atlas
7,322
488
31
2
0
303,993
11
W
Medusa
7,975
532
72
5
0
306,864
2
L
Anubis
8,023
535
113
8
0
244,096
1
L
Nox
7,130
475
94
6
0
297,005
7
W
Kukulkan
8,299
553
94
6
0
315,235
3
W
Arachne
8,966
598
96
6
0
338,507
4
L
Neith
7,546
503
103
7
0
247,980
3
W
Tyr
8,925
595
121
8
0
281,043
4
L
Sylvanus
6,302
420
36
2
0
234,731
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role