Player Matchup

Baron Samedi
Baron Samedi
Shoto-Todoroki25
Baron Samedi
Level 60
God Stats
55W - 45L
1,497 SR
Queue Stats
136W - 166L
1,420 Elo+
Party 1
Kumbhakarna
Kumbhakarna
smoker_3080_
Kumbhakarna
Level 82
God Stats
0W - 5L
1,436 SR
Queue Stats
79W - 86L
1,366 Elo+
Party 1
Thanatos
Thanatos
snak541
Thanatos
Level 144
God Stats
23W - 15L
2,045 SR
Queue Stats
345W - 289L
1,659 Elo+
Solo
Team Averages
Level 95
1,659 SR
1,482 Elo+

VS

Team Averages
Level 86
1,424 SR
1,469 Elo+
Athena
Athena
NotBlinky
Athena
Level 109
God Stats
26W - 21L
1,566 SR
Queue Stats
198W - 169L
1,580 Elo+
Solo
Cliodhna
Cliodhna
SiNiSt3rGaTs
Cliodhna
Level 69
God Stats
2W - 3L
1,191 SR
Queue Stats
42W - 63L
1,418 Elo+
Party 2
Hades
Hades
stevevator_
Hades
Level 80
God Stats
14W - 12L
1,515 SR
Queue Stats
37W - 60L
1,408 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Shoto-Todoroki25
Baron Samedi
10
1 / 4 / 4
6,918
692
5,469
5,345
2,397
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
smoker_3080_
Kumbhakarna
10
0 / 2 / 5
7,227
723
2,478
13,181
9,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thanatos
snak541
Thanatos
12
4 / 5 / 1
8,065
807
5,878
9,273
3,488
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
NotBlinky
Athena
11
1 / 2 / 8
7,348
735
3,931
13,321
10,860
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cliodhna
SiNiSt3rGaTs
Cliodhna
13
4 / 2 / 7
8,097
810
8,562
7,597
2,749
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

13
6 / 1 / 5
8,179
818
11,061
5,915
2,991
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
31
5
Kills
11
11
Deaths
5
10
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Athena
NotBlinky
Athena
1
2
8
2.5
L
Baron Samedi
Shoto-Todoroki25
Baron Samedi
1
4
4
0.75
W
Cliodhna
SiNiSt3rGaTs
Cliodhna
4
2
7
3.75
L
Kumbhakarna
smoker_3080_
Kumbhakarna
0
2
5
1.25
L
Thanatos
snak541
Thanatos
4
5
1
0.9
W
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,825
Damage
23,554
27,799
Taken
26,833
15,054
Mitigated
16,600
11,742
Healing
8,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
NotBlinky
Athena
3,931
1,393
489
2,288
13,321
10,860
114
3,953
9,368
12,093
0
L
Baron Samedi
Shoto-Todoroki25
Baron Samedi
5,469
492
1,135
780
5,345
2,397
288
3,435
1,910
17,286
0
W
Cliodhna
SiNiSt3rGaTs
Cliodhna
8,562
675
0
1,685
7,597
2,749
38
1,909
5,688
0
29,096
L
Kumbhakarna
smoker_3080_
Kumbhakarna
2,478
601
401
4,842
13,181
9,169
120
6,683
6,498
8,267
0
L
Thanatos
snak541
Thanatos
5,878
1,937
224
4,360
9,273
3,488
976
5,082
4,191
0
21,265
W
11,061
1,491
1,061
2,720
5,915
2,991
468
2,618
3,297
28,474
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,210
Gold Earned
23,624
65
Minions Killed
97
3
Camps Cleared
7
563,284
Distance Traveled
613,681
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
7,348
735
11
1
1
214,044
2
L
Baron Samedi
6,918
692
16
2
0
183,393
6
W
Cliodhna
8,097
810
39
4
4
214,841
2
L
Kumbhakarna
7,227
723
14
1
1
193,270
0
L
Thanatos
8,065
807
35
4
2
186,621
1
W
Hades
8,179
818
47
5
2
184,796
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role