Player Matchup

Cupid
Cupid
Silver II
 
Cupid
Silver II
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Silver I
 
Athena
Silver I
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
He Bo
He Bo
Silver II
BobtailedOrange
He Bo
Silver II
Level 127
God Stats
2W - 5L
1,568 SR
Queue Stats
90W - 112L
1,084 MMR
Solo
Kali
Kali
Gold V
jbardoe
Kali
Gold V
Level 159
God Stats
2W - 5L
1,485 SR
Queue Stats
202W - 221L
1,264 MMR
Solo
Zhong Kui
Zhong Kui
Gold IV
morfeu102
Zhong Kui
Gold IV
Level 150
God Stats
42W - 56L
1,490 SR
Queue Stats
195W - 205L
1,170 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 145
1,509 SR
1,304 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 132
1,448 SR
1,148 MMR
Sylvanus
Sylvanus
Silver I
DJA9490
Sylvanus
Silver I
Level 147
God Stats
22W - 16L
1,558 SR
Queue Stats
141W - 156L
1,082 MMR
Solo
Atlas
Atlas
Gold V
Najaro87
Atlas
Gold V
Level 157
God Stats
4W - 3L
1,497 SR
Queue Stats
38W - 39L
1,276 MMR
Solo
Scylla
Scylla
Silver I
One_Ugly_poTaTo
Scylla
Silver I
Level 160
God Stats
21W - 20L
1,514 SR
Queue Stats
878W - 892L
1,176 MMR
Solo
Neith
Neith
Silver I
ProofCastle5680
Neith
Silver I
Level 87
God Stats
2W - 8L
1,172 SR
Queue Stats
146W - 165L
1,149 MMR
Solo
Da Ji
Da Ji
Silver II
iiBDE
Da Ji
Silver II
Level 110
God Stats
2W - 1L
1,500 SR
Queue Stats
74W - 85L
1,058 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
14
0 / 1 / 0
8,225
484
2,273
7,487
1,755
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Athena
 
Athena
10
0 / 5 / 0
6,704
394
4,175
15,795
10,756
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
0 / 4 / 0
7,207
424
3,864
8,610
2,365
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kali
jbardoe
Kali
16
0 / 3 / 1
8,688
511
3,550
12,950
4,803
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zhong Kui
morfeu102
Zhong Kui
13
1 / 4 / 0
7,970
469
10,124
14,935
10,948
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Bans
GebCliodhnaChironShiva

VS

Bans
PoseidonBastetArachneBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DJA9490
Sylvanus
14
0 / 0 / 6
8,739
514
5,720
11,474
9,943
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Atlas
Najaro87
Atlas
15
3 / 0 / 9
9,637
567
9,024
11,597
11,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
4 / 0 / 5
9,327
549
7,088
4,839
1,424
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

14
3 / 0 / 1
9,270
545
3,921
5,778
1,860
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Da Ji
iiBDE
Da Ji
17
7 / 1 / 0
10,084
593
11,325
15,006
5,733
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
38
1
Kills
17
17
Deaths
1
1
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
0
1
0
0
L
Athena
 
Athena
0
5
0
0
L
0
4
0
0
W
Sylvanus
DJA9490
Sylvanus
0
0
6
3
W
Atlas
Najaro87
Atlas
3
0
9
7.5
W
4
0
5
6.5
W
3
0
1
3.5
W
Da Ji
iiBDE
Da Ji
7
1
0
7
L
Kali
jbardoe
Kali
0
3
1
0.17
L
Zhong Kui
morfeu102
Zhong Kui
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,986
Damage
37,078
59,777
Taken
48,694
30,627
Mitigated
30,356
18,683
Healing
11,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
2,273
1,362
130
4,265
7,487
1,755
0
1,555
5,888
0
53,601
L
Athena
 
Athena
4,175
1,023
0
2,110
15,795
10,756
0
7,233
8,472
17,778
0
L
3,864
53
0
1,077
8,610
2,365
0
4,289
4,145
48,285
0
W
Sylvanus
DJA9490
Sylvanus
5,720
1,720
1,677
4,922
11,474
9,943
1,011
5,396
6,078
45,721
0
W
Atlas
Najaro87
Atlas
9,024
3,915
0
1,632
11,597
11,396
747
4,528
7,069
37,846
0
W
7,088
407
0
1,330
4,839
1,424
130
1,631
3,208
57,703
0
W
3,921
1,500
0
1,480
5,778
1,860
2,066
391
5,387
0
63,217
W
Da Ji
iiBDE
Da Ji
11,325
2,886
0
637
15,006
5,733
0
6,217
8,789
0
80,171
L
Kali
jbardoe
Kali
3,550
752
0
6,342
12,950
4,803
0
3,170
9,758
0
64,889
L
Zhong Kui
morfeu102
Zhong Kui
10,124
802
0
4,759
14,935
10,948
1,084
5,209
9,682
50,624
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,794
Gold Earned
47,057
461
Minions Killed
473
0
Camps Cleared
0
1,660,769
Distance Traveled
1,596,967
17
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
8,225
484
113
7
0
327,352
1
L
Athena
6,704
394
31
2
0
335,429
3
L
He Bo
7,207
424
95
6
0
344,036
5
W
Sylvanus
8,739
514
80
5
0
278,288
3
W
Atlas
9,637
567
52
3
0
349,473
2
W
Scylla
9,327
549
126
7
0
317,225
9
W
Neith
9,270
545
95
6
0
294,889
6
W
Da Ji
10,084
593
120
7
0
357,092
1
L
Kali
8,688
511
110
6
0
370,201
3
L
Zhong Kui
7,970
469
112
7
0
283,751
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role