Player Matchup

Nox
Nox
BOosT4RzZ
Nox
Level 27
God Stats
7W - 6L
1,635 SR
Queue Stats
29W - 25L
1,504 Elo+
Party 2
Baron Samedi
Baron Samedi
CaptainCray24
Baron Samedi
Level 29
God Stats
8W - 15L
1,500 SR
Queue Stats
58W - 71L
1,678 Elo+
Solo
Cu Chulainn
Cu Chulainn
Choyplay
Cu Chulainn
Level 20
God Stats
1W - 1L
1,703 SR
Queue Stats
17W - 16L
1,481 Elo+
Party 2
Loki
Loki
FumadictoPro
Loki
Level 122
God Stats
18W - 11L
1,723 SR
Queue Stats
178W - 186L
1,513 Elo+
Solo
Odin
Odin
KIKLUS12
Odin
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,509 Elo+
Solo
Team Averages
Level 42
1,612 SR
1,537 Elo+

VS

Team Averages
Level 71
1,462 SR
1,527 Elo+
Arachne
Arachne
 
Arachne
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
FrAkszeryx01
Achilles
Level 106
God Stats
1W - 5L
1,437 SR
Queue Stats
139W - 117L
1,494 Elo+
Party 1
Baron Samedi
Baron Samedi
Sajtember22
Baron Samedi
Level 99
God Stats
7W - 3L
1,586 SR
Queue Stats
159W - 150L
1,526 Elo+
Party 1
Cerberus
Cerberus
kuroro1
Cerberus
Level 25
God Stats
1W - 1L
1,288 SR
Queue Stats
58W - 29L
1,614 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 3
7,321
732
4,551
6,533
2,278
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Baron Samedi
CaptainCray24
Baron Samedi
11
0 / 8 / 1
6,208
621
5,559
9,608
4,415
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cu Chulainn
Choyplay
Cu Chulainn
14
2 / 3 / 1
7,913
791
8,176
10,687
7,990
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

13
1 / 6 / 2
7,212
721
4,931
10,661
3,721
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Odin
11
0 / 7 / 1
6,322
632
2,154
14,518
8,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
16
3 / 1 / 1
8,855
886
3,007
6,791
2,693
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Neith
 
Neith
15
6 / 0 / 10
8,483
848
9,507
4,879
1,836
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
FrAkszeryx01
Achilles
16
9 / 1 / 9
8,745
875
11,398
9,568
7,094
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Baron Samedi
Sajtember22
Baron Samedi
15
4 / 1 / 14
8,359
836
9,707
7,949
3,617
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
kuroro1
Cerberus
14
4 / 1 / 10
7,969
797
9,298
9,817
6,829
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
70
4
Kills
26
26
Deaths
4
8
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
3
1
1
3.5
W
Neith
 
Neith
6
0
10
11
L
1
2
3
1.25
L
Baron Samedi
CaptainCray24
Baron Samedi
0
8
1
0.06
L
Cu Chulainn
Choyplay
Cu Chulainn
2
3
1
0.83
W
Achilles
FrAkszeryx01
Achilles
9
1
9
13.5
L
1
6
2
0.33
L
Odin
0
7
1
0.07
W
Baron Samedi
Sajtember22
Baron Samedi
4
1
14
11
W
Cerberus
kuroro1
Cerberus
4
1
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,371
Damage
42,917
52,007
Taken
39,004
26,973
Mitigated
22,069
4,789
Healing
15,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
3,007
2,083
766
3,233
6,791
2,693
1,257
755
6,036
0
34,925
W
Neith
 
Neith
9,507
3,979
0
1,951
4,879
1,836
2,228
1,950
2,929
0
23,506
L
4,551
325
0
836
6,533
2,278
0
2,025
4,329
26,195
0
L
Baron Samedi
CaptainCray24
Baron Samedi
5,559
563
755
1,097
9,608
4,415
0
3,197
6,357
13,521
0
L
Cu Chulainn
Choyplay
Cu Chulainn
8,176
1,681
0
1,289
10,687
7,990
0
6,326
4,197
0
20,894
W
Achilles
FrAkszeryx01
Achilles
11,398
4,003
81
2,009
9,568
7,094
334
3,617
5,951
0
24,131
L
4,931
1,357
0
321
10,661
3,721
0
3,088
7,532
0
20,236
L
Odin
2,154
129
0
491
14,518
8,569
0
3,807
10,587
0
8,620
W
Baron Samedi
Sajtember22
Baron Samedi
9,707
694
2,285
3,934
7,949
3,617
718
1,412
6,537
28,239
0
W
Cerberus
kuroro1
Cerberus
9,298
832
0
1,403
9,817
6,829
36
2,376
7,441
22,390
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,976
Gold Earned
42,411
157
Minions Killed
232
0
Camps Cleared
0
873,023
Distance Traveled
1,049,271
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
8,855
886
79
8
0
203,733
1
W
Neith
8,483
848
33
3
0
211,365
0
L
Nox
7,321
732
56
6
0
189,058
2
L
Baron Samedi
6,208
621
22
2
0
138,981
2
L
Cu Chulainn
7,913
791
33
3
0
208,811
0
W
Achilles
8,745
875
31
3
0
242,945
1
L
Loki
7,212
721
38
4
0
184,056
0
L
Odin
6,322
632
8
1
0
152,117
0
W
Baron Samedi
8,359
836
48
5
0
214,936
3
W
Cerberus
7,969
797
41
4
0
176,292
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role