Player Matchup

Susano
Susano
Platinum II
 
Susano
Platinum II
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Yemoja
Yemoja
Gold II
alexbravo2100
Yemoja
Gold II
Level 92
God Stats
10W - 6L
1,597 SR
Queue Stats
154W - 160L
1,673 MMR
Solo
Jing Wei
Jing Wei
Gold I
electron1836
Jing Wei
Gold I
Level 160
God Stats
242W - 241L
1,578 SR
Queue Stats
502W - 506L
1,497 MMR
Party 1
Hachiman
Hachiman
Platinum V
kiritoDazsaka
Hachiman
Platinum V
Level 160
God Stats
1W - 2L
1,528 SR
Queue Stats
162W - 163L
1,726 MMR
Party 1
Amaterasu
Amaterasu
Platinum IV
sparky2O
Amaterasu
Platinum IV
Level 106
God Stats
12W - 10L
1,612 SR
Queue Stats
258W - 235L
1,693 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 128
1,563 SR
1,618 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 136
1,666 SR
1,673 MMR
Baron Samedi
Baron Samedi
Platinum IV
 
Baron Samedi
Platinum IV
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bastet
Bastet
Platinum II
Big Pilzzy
Bastet
Platinum II
Level 125
God Stats
3W - 5L
1,837 SR
Queue Stats
424W - 436L
1,790 MMR
Solo
Tyr
Tyr
Gold I
Primarch Mk
Tyr
Gold I
Level 127
God Stats
150W - 147L
1,616 SR
Queue Stats
414W - 418L
1,668 MMR
Solo
Heimdallr
Heimdallr
Gold II
ctrlaltdi
Heimdallr
Gold II
Level 137
God Stats
8W - 1L
1,623 SR
Queue Stats
34W - 12L
1,800 MMR
Solo
Ares
Ares
Silver I
giltz1
Ares
Silver I
Level 140
God Stats
3W - 0L
1,755 SR
Queue Stats
57W - 50L
1,609 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
12
4 / 7 / 0
7,764
555
8,576
10,736
3,492
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 5 / 0
5,801
414
3,217
14,338
8,132
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jing Wei
electron1836
Jing Wei
11
0 / 3 / 0
6,659
476
1,364
9,048
2,757
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hachiman
kiritoDazsaka
Hachiman
13
2 / 3 / 1
7,778
556
2,747
5,350
1,800
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Amaterasu
sparky2O
Amaterasu
13
1 / 3 / 0
7,794
557
9,221
17,858
12,605
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bans
Da JiKaliBellona

VS

Bans
AtlasCliodhnaArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
13
5 / 2 / 2
7,851
561
5,562
4,920
2,339
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bastet
Big Pilzzy
Bastet
14
6 / 1 / 2
8,188
585
8,589
10,730
3,395
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

15
3 / 1 / 2
8,946
639
12,473
13,985
11,710
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
ctrlaltdi
Heimdallr
15
7 / 1 / 2
8,626
616
13,932
9,188
3,147
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ares
giltz1
Ares
12
0 / 2 / 5
6,978
498
2,672
7,810
6,299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
34
7
Kills
21
21
Deaths
7
1
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
4
7
0
0.57
W
Baron Samedi
 
Baron Samedi
5
2
2
3
W
Bastet
Big Pilzzy
Bastet
6
1
2
7
W
3
1
2
4
L
0
5
0
0
W
Heimdallr
ctrlaltdi
Heimdallr
7
1
2
8
L
Jing Wei
electron1836
Jing Wei
0
3
0
0
W
Ares
giltz1
Ares
0
2
5
1.25
L
Hachiman
kiritoDazsaka
Hachiman
2
3
1
0.83
L
Amaterasu
sparky2O
Amaterasu
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,125
Damage
43,228
57,330
Taken
46,633
28,786
Mitigated
26,890
18,172
Healing
17,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
8,576
2,656
0
2,318
10,736
3,492
0
2,365
8,225
0
40,898
W
Baron Samedi
 
Baron Samedi
5,562
432
384
947
4,920
2,339
308
192
4,728
46,533
0
W
Bastet
Big Pilzzy
Bastet
8,589
2,610
0
6,673
10,730
3,395
54
44
10,686
0
51,192
W
12,473
1,853
0
6,488
13,985
11,710
0
0
13,985
0
65,929
L
3,217
591
469
2,638
14,338
8,132
0
3,958
10,273
22,170
0
W
Heimdallr
ctrlaltdi
Heimdallr
13,932
7,828
0
2,255
9,188
3,147
1,092
2,076
7,112
0
66,242
L
Jing Wei
electron1836
Jing Wei
1,364
1,171
0
2,774
9,048
2,757
0
840
8,190
0
41,853
W
Ares
giltz1
Ares
2,672
106
0
1,027
7,810
6,299
128
905
6,905
20,112
0
L
Hachiman
kiritoDazsaka
Hachiman
2,747
1,035
0
622
5,350
1,800
0
578
4,706
0
47,260
L
Amaterasu
sparky2O
Amaterasu
9,221
4,253
0
9,351
17,858
12,605
0
126
17,702
0
53,867

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,796
Gold Earned
40,589
439
Minions Killed
463
0
Camps Cleared
0
1,396,757
Distance Traveled
1,459,919
7
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
7,764
555
74
5
0
274,630
0
W
Baron Samedi
7,851
561
91
7
0
280,361
3
W
Bastet
8,188
585
90
6
0
320,588
5
W
Tyr
8,946
639
130
9
0
320,549
1
L
Yemoja
5,801
414
35
3
0
259,105
1
W
Heimdallr
8,626
616
111
8
0
279,376
3
L
Jing Wei
6,659
476
106
8
0
317,163
2
W
Ares
6,978
498
41
3
0
259,045
6
L
Hachiman
7,778
556
103
7
0
271,751
3
L
Amaterasu
7,794
557
121
9
0
274,108
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role