Player Matchup

Cthulhu
Cthulhu
Darkxeng
Cthulhu
Level 64
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 2L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
kuroinu
Gilgamesh
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 4L
1,500 Elo+
Party 2
Zeus
Zeus
llubitos
Zeus
Level 121
God Stats
0W - 1L
1,750 SR
Queue Stats
9W - 3L
1,620 Elo+
Party 2
Team Averages
Level 85
1,583 SR
1,540 Elo+

VS

Team Averages
Level 64
1,603 SR
1,459 Elo+
Gilgamesh
Gilgamesh
Scully115
Gilgamesh
Level 65
God Stats
3W - 1L
1,826 SR
Queue Stats
34W - 44L
1,466 Elo+
Party 1
Nu Wa
Nu Wa
TehAwsomAsasin
Nu Wa
Level 21
God Stats
1W - 0L
1,483 SR
Queue Stats
26W - 36L
1,447 Elo+
Party 1
Izanami
Izanami
leoultrakiller
Izanami
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 4L
1,464 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Darkxeng
Cthulhu
13
1 / 5 / 8
8,880
683
8,115
15,630
13,349
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
kuroinu
Gilgamesh
13
3 / 5 / 6
9,437
726
10,149
17,317
10,439
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Zeus
15
6 / 5 / 3
10,615
817
13,706
11,607
6,358
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Scully115
Gilgamesh
16
4 / 5 / 10
10,104
777
14,101
15,522
10,874
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
0 / 1 / 12
9,197
707
8,429
7,395
2,132
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
11 / 4 / 3
11,362
874
15,035
12,087
3,944
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
40
10
Kills
15
15
Deaths
10
17
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Darkxeng
Cthulhu
1
5
8
1
W
Gilgamesh
Scully115
Gilgamesh
4
5
10
1.8
W
0
1
12
6
L
Gilgamesh
kuroinu
Gilgamesh
3
5
6
1.2
W
11
4
3
3.13
L
Zeus
6
5
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,970
Damage
37,565
44,554
Taken
35,004
30,146
Mitigated
16,950
8,069
Healing
6,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Darkxeng
Cthulhu
8,115
373
1,086
1,497
15,630
13,349
0
2,694
12,300
27,997
0
W
Gilgamesh
Scully115
Gilgamesh
14,101
4,884
0
1,518
15,522
10,874
754
8,756
6,377
0
29,551
W
8,429
2,108
572
2,197
7,395
2,132
1,090
4,614
2,696
26,950
0
L
Gilgamesh
kuroinu
Gilgamesh
10,149
2,883
334
3,364
17,317
10,439
0
3,577
12,951
0
25,216
W
15,035
10,623
0
2,450
12,087
3,944
858
8,127
3,814
0
47,397
L
Zeus
13,706
2,648
0
1,788
11,607
6,358
117
1,648
9,690
48,885
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,932
Gold Earned
30,663
143
Minions Killed
150
2
Camps Cleared
11
699,557
Distance Traveled
707,772
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,880
683
31
2
0
242,386
4
W
Gilgamesh
10,104
777
36
3
6
247,131
4
W
Nu Wa
9,197
707
36
3
1
248,084
5
L
Gilgamesh
9,437
726
33
3
0
242,178
3
W
Izanami
11,362
874
78
6
4
212,557
1
L
Zeus
10,615
817
79
6
2
214,993
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role