Player Matchup

Merlin
Merlin
 
Merlin
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
KPL19
Izanami
Level 88
God Stats
1W - 0L
1,644 SR
Queue Stats
14W - 7L
1,670 Elo+
Party 2
Yemoja
Yemoja
Kevinlamenace
Yemoja
Level 8
God Stats
2W - 1L
1,500 SR
Queue Stats
9W - 5L
1,646 Elo+
Party 2
Odin
Odin
Strelicia
Odin
Level 48
God Stats
8W - 7L
1,797 SR
Queue Stats
108W - 86L
1,385 Elo+
Solo
Thanatos
Thanatos
mrtickles123
Thanatos
Level 43
God Stats
11W - 4L
1,707 SR
Queue Stats
57W - 49L
1,407 Elo+
Solo
Team Averages
Level 64
1,630 SR
1,522 Elo+

VS

Team Averages
Level 43
1,354 SR
1,244 Elo+
Izanami
Izanami
 
Izanami
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
 
Jormungandr
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
Atl4s404
Anubis
Level 18
God Stats
2W - 9L
1,242 SR
Queue Stats
5W - 22L
1,097 Elo+
Party 3
Ra
Ra
Mixfri
Ra
Level 17
God Stats
0W - 1L
1,268 SR
Queue Stats
12W - 33L
1,032 Elo+
Party 3
Sol
Sol
Nasimzaanoun
Sol
Level 47
God Stats
7W - 14L
1,258 SR
Queue Stats
20W - 39L
1,089 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
11
4 / 0 / 1
6,430
643
3,002
3,331
994
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
KPL19
Izanami
10
1 / 0 / 0
5,606
561
2,637
3,459
750
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
0 / 0 / 3
5,496
550
2,691
4,261
2,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Odin
10
1 / 0 / 4
5,865
587
2,486
6,869
2,554
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
mrtickles123
Thanatos
11
7 / 0 / 1
6,606
661
4,583
6,111
1,672
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
8
0 / 2 / 0
4,596
460
1,275
5,127
1,160
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Jormungandr
 
Jormungandr
8
0 / 0 / 0
4,368
437
805
4,068
2,376
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
Atl4s404
Anubis
8
0 / 3 / 0
4,800
480
3,659
6,778
2,161
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Ra
8
0 / 5 / 0
4,764
476
1,917
4,887
1,297
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
0 / 3 / 0
4,896
490
2,863
4,678
1,433
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
0
13
Kills
0
0
Deaths
13
9
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
4
0
1
4.5
L
Izanami
 
Izanami
0
2
0
0
L
Jormungandr
 
Jormungandr
0
0
0
0
L
Anubis
Atl4s404
Anubis
0
3
0
0
W
Izanami
KPL19
Izanami
1
0
0
1
W
0
0
3
1.5
L
Ra
0
5
0
0
L
0
3
0
0
W
Odin
1
0
4
3
W
Thanatos
mrtickles123
Thanatos
7
0
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,399
Damage
10,519
24,031
Taken
25,538
8,349
Mitigated
8,427
13,056
Healing
4,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
3,002
411
0
1,022
3,331
994
0
1,662
1,669
34,259
0
L
Izanami
 
Izanami
1,275
996
0
734
5,127
1,160
0
980
4,147
0
21,375
L
Jormungandr
 
Jormungandr
805
54
40
274
4,068
2,376
0
1,449
2,619
14,711
0
L
Anubis
Atl4s404
Anubis
3,659
147
0
1,592
6,778
2,161
0
915
5,803
25,272
0
W
Izanami
KPL19
Izanami
2,637
1,777
0
1,875
3,459
750
934
561
2,898
0
34,955
W
2,691
867
493
1,504
4,261
2,379
0
1,380
2,881
11,701
0
L
Ra
1,917
193
0
815
4,887
1,297
0
2,349
2,506
20,184
0
L
2,863
800
0
1,362
4,678
1,433
960
0
4,549
20,873
2,984
W
Odin
2,486
264
0
1,808
6,869
2,554
14
3,478
3,391
0
21,195
W
Thanatos
mrtickles123
Thanatos
4,583
814
0
6,354
6,111
1,672
0
1,815
4,296
0
31,801

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,003
Gold Earned
23,424
287
Minions Killed
219
0
Camps Cleared
0
970,294
Distance Traveled
912,743
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
6,430
643
72
7
0
195,499
5
L
Izanami
4,596
460
54
5
0
195,867
2
L
Jormungandr
4,368
437
29
3
0
166,492
4
L
Anubis
4,800
480
44
4
0
184,546
1
W
Izanami
5,606
561
75
8
0
171,907
4
W
Yemoja
5,496
550
16
2
0
201,414
0
L
Ra
4,764
476
45
5
0
188,087
3
L
Sol
4,896
490
47
5
0
177,751
0
W
Odin
5,865
587
52
5
0
221,784
4
W
Thanatos
6,606
661
72
7
0
179,690
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role