Player Matchup

Chronos
Chronos
 
Chronos
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Igoshnar
Fenrir
Level 129
God Stats
5W - 6L
1,747 SR
Queue Stats
195W - 183L
1,504 Elo+
Solo
Hera
Hera
KatePryde
Hera
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,500 Elo+
Party 3
Kumbhakarna
Kumbhakarna
Romuloldf
Kumbhakarna
Level 14
God Stats
4W - 0L
1,862 SR
Queue Stats
9W - 7L
1,750 Elo+
Party 3
Horus
Horus
VortexOfWind
Horus
Level 63
God Stats
7W - 3L
1,593 SR
Queue Stats
11W - 8L
1,750 Elo+
Party 3
Team Averages
Level 90
1,641 SR
1,601 Elo+

VS

Team Averages
Level 83
1,489 SR
1,523 Elo+
Medusa
Medusa
 
Medusa
Level 12
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mercury
Mercury
 
Mercury
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Ianweabs
Ah Puch
Level 124
God Stats
3W - 1L
1,665 SR
Queue Stats
124W - 96L
1,568 Elo+
Party 1
Kuzenbo
Kuzenbo
SirBeefington
Kuzenbo
Level 108
God Stats
0W - 2L
1,335 SR
Queue Stats
56W - 56L
1,471 Elo+
Party 2
Sun Wukong
Sun Wukong
TheJwyatt
Sun Wukong
Level 127
God Stats
4W - 10L
1,446 SR
Queue Stats
449W - 423L
1,578 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
14
3 / 4 / 2
7,997
571
8,460
8,825
3,425
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
Igoshnar
Fenrir
15
10 / 1 / 4
8,854
632
9,600
10,335
4,410
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hera
13
3 / 2 / 5
7,951
568
8,394
6,580
2,328
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kumbhakarna
Romuloldf
Kumbhakarna
12
0 / 2 / 3
6,573
470
2,965
11,642
6,431
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

10
1 / 4 / 4
6,459
461
2,657
8,584
5,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
13
6 / 4 / 2
8,433
602
9,042
9,791
2,859
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mercury
 
Mercury
12
1 / 3 / 1
7,151
511
943
8,013
2,539
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Ah Puch
Ianweabs
Ah Puch
13
0 / 4 / 1
7,609
544
2,463
7,212
3,408
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Kuzenbo
10
2 / 4 / 6
7,074
505
5,947
11,633
12,608
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sun Wukong
TheJwyatt
Sun Wukong
15
4 / 2 / 1
8,898
636
8,695
8,738
4,683
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
24
17
Kills
13
13
Deaths
17
18
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
3
4
2
1
L
Medusa
 
Medusa
6
4
2
1.75
L
Mercury
 
Mercury
1
3
1
0.5
L
Ah Puch
Ianweabs
Ah Puch
0
4
1
0.13
W
Fenrir
Igoshnar
Fenrir
10
1
4
12
W
Hera
3
2
5
2.75
W
Kumbhakarna
Romuloldf
Kumbhakarna
0
2
3
0.75
L
Kuzenbo
2
4
6
1.25
L
Sun Wukong
TheJwyatt
Sun Wukong
4
2
1
2.25
W
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,076
Damage
27,090
45,966
Taken
45,387
22,005
Mitigated
26,097
15,365
Healing
8,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
8,460
4,152
0
4,013
8,825
3,425
788
2,920
5,905
48,782
10,635
L
Medusa
 
Medusa
9,042
3,927
0
2,782
9,791
2,859
0
3,992
5,799
0
54,529
L
Mercury
 
Mercury
943
335
0
750
8,013
2,539
0
1,631
6,354
0
41,180
L
Ah Puch
Ianweabs
Ah Puch
2,463
121
0
1,832
7,212
3,408
196
2,734
4,442
52,662
0
W
Fenrir
Igoshnar
Fenrir
9,600
2,875
0
5,029
10,335
4,410
0
1,149
9,186
0
46,706
W
Hera
8,394
2,658
0
1,148
6,580
2,328
1,001
1,768
4,812
54,051
0
W
Kumbhakarna
Romuloldf
Kumbhakarna
2,965
362
247
1,909
11,642
6,431
0
537
11,105
25,256
0
L
Kuzenbo
5,947
1,816
358
2,107
11,633
12,608
56
6,206
5,427
21,150
0
L
Sun Wukong
TheJwyatt
Sun Wukong
8,695
1,992
0
863
8,738
4,683
0
3,539
4,946
0
60,353
W
2,657
1,230
755
2,264
8,584
5,411
0
2,036
6,548
883
13,893

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,834
Gold Earned
39,165
396
Minions Killed
464
0
Camps Cleared
0
1,354,669
Distance Traveled
1,390,129
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
7,997
571
118
8
0
237,998
5
L
Medusa
8,433
602
97
7
0
257,349
2
L
Mercury
7,151
511
78
6
0
311,373
2
L
Ah Puch
7,609
544
122
9
0
290,410
3
W
Fenrir
8,854
632
81
6
0
315,315
7
W
Hera
7,951
568
127
9
0
267,974
1
W
Kumbhakarna
6,573
470
46
3
0
233,619
1
L
Kuzenbo
7,074
505
30
2
0
273,870
0
L
Sun Wukong
8,898
636
137
10
0
257,127
4
W
Horus
6,459
461
24
2
0
299,763
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role