Player Matchup

Janus
Janus
 
Janus
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
Eyrico
Gilgamesh
Level 155
God Stats
4W - 1L
1,652 SR
Queue Stats
29W - 16L
1,827 Elo+
Party 1
Hou Yi
Hou Yi
Smisken
Hou Yi
Level 160
God Stats
16W - 6L
1,570 SR
Queue Stats
134W - 69L
1,726 Elo+
Party 1
Team Averages
Level 156
1,574 SR
1,684 Elo+

VS

Team Averages
Level 126
1,500 SR
1,500 Elo+
Bastet
Bastet
 
Bastet
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
 
Hades
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Torryy
Cthulhu
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
14
5 / 1 / 6
8,925
811
9,941
6,328
2,079
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Gilgamesh
Eyrico
Gilgamesh
13
2 / 1 / 11
8,431
766
5,165
10,630
8,264
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hou Yi
Smisken
Hou Yi
13
7 / 1 / 7
9,123
829
14,838
6,645
2,359
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
12
2 / 4 / 1
8,447
768
4,754
7,866
2,238
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hades
 
Hades
11
0 / 5 / 2
7,099
645
5,277
13,001
6,362
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cthulhu
Torryy
Cthulhu
11
1 / 5 / 1
7,795
709
5,059
12,633
10,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
7
14
Kills
3
3
Deaths
14
24
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
5
1
6
8
L
Bastet
 
Bastet
2
4
1
0.63
L
Hades
 
Hades
0
5
2
0.2
W
Gilgamesh
Eyrico
Gilgamesh
2
1
11
7.5
W
Hou Yi
Smisken
Hou Yi
7
1
7
10.5
L
Cthulhu
Torryy
Cthulhu
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,944
Damage
15,090
23,603
Taken
33,500
12,702
Mitigated
19,188
6,268
Healing
6,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
9,941
932
0
1,717
6,328
2,079
558
3,288
3,040
44,224
0
L
Bastet
 
Bastet
4,754
933
0
1,542
7,866
2,238
0
2,793
5,073
0
18,775
L
Hades
 
Hades
5,277
586
285
3,080
13,001
6,362
210
3,092
9,909
14,116
0
W
Gilgamesh
Eyrico
Gilgamesh
5,165
1,452
0
3,878
10,630
8,264
195
3,979
6,651
0
20,211
W
Hou Yi
Smisken
Hou Yi
14,838
6,287
0
673
6,645
2,359
560
3,751
2,894
0
31,460
L
Cthulhu
Torryy
Cthulhu
5,059
361
0
1,802
12,633
10,588
0
4,328
8,305
21,226
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,479
Gold Earned
23,341
166
Minions Killed
101
8
Camps Cleared
2
650,646
Distance Traveled
644,758
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,925
811
78
7
3
215,741
3
L
Bastet
8,447
768
36
3
1
246,391
4
L
Hades
7,099
645
32
3
0
205,327
2
W
Gilgamesh
8,431
766
45
4
3
224,454
5
W
Hou Yi
9,123
829
43
4
2
210,451
4
L
Cthulhu
7,795
709
33
3
1
193,040
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role