Player Matchup

Yemoja
Yemoja
Brate-Odin
Yemoja
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 18L
1,586 Elo+
Solo
Ne Zha
Ne Zha
Trispain
Ne Zha
Level 89
God Stats
4W - 3L
1,515 SR
Queue Stats
227W - 264L
1,393 Elo+
Solo
Eset
Eset
aiblo
Eset
Level 127
God Stats
9W - 4L
1,682 SR
Queue Stats
541W - 586L
1,417 Elo+
Solo
Xbalanque
Xbalanque
senneq
Xbalanque
Level 78
God Stats
1W - 1L
1,500 SR
Queue Stats
119W - 104L
1,452 Elo+
Solo
Da Ji
Da Ji
Тешик
Da Ji
Level 120
God Stats
1W - 2L
1,500 SR
Queue Stats
75W - 72L
1,517 Elo+
Solo
Team Averages
Level 96
1,539 SR
1,473 Elo+

VS

Team Averages
Level 61
1,433 SR
1,368 Elo+
Sol
Sol
JamesCXL
Sol
Level 87
God Stats
12W - 8L
1,586 SR
Queue Stats
266W - 267L
1,397 Elo+
Party 1
Loki
Loki
KratosPain
Loki
Level 84
God Stats
5W - 4L
1,241 SR
Queue Stats
345W - 323L
1,459 Elo+
Solo
Fenrir
Fenrir
Masters111
Fenrir
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hel
Hel
Prebsi666
Hel
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 24L
1,129 Elo+
Solo
Neith
Neith
iKingKy
Neith
Level 88
God Stats
3W - 9L
1,336 SR
Queue Stats
267W - 289L
1,356 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Brate-Odin
Yemoja
19
3 / 2 / 11
11,693
899
4,994
14,834
17,492
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ne Zha
Trispain
Ne Zha
15
1 / 7 / 6
9,229
710
6,587
13,721
5,827
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Eset
aiblo
Eset
19
6 / 4 / 11
12,095
930
11,898
12,688
5,183
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
senneq
Xbalanque
20
9 / 5 / 10
12,688
976
14,836
16,917
7,013
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Da Ji
15
3 / 8 / 9
10,112
778
7,291
15,501
6,525
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 5 / 8
12,682
976
25,098
18,080
7,006
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
6 / 8 / 12
10,476
806
11,024
14,208
5,346
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Fenrir
Masters111
Fenrir
7
0 / 4 / 2
6,839
526
1,159
4,123
2,430
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

6
0 / 1 / 2
6,535
503
764
905
259
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
iKingKy
Neith
20
9 / 4 / 13
11,546
888
19,927
12,490
5,867
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
63
22
Kills
26
26
Deaths
22
47
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Brate-Odin
Yemoja
3
2
11
4.25
L
11
5
8
3
L
6
8
12
1.5
L
Fenrir
Masters111
Fenrir
0
4
2
0.25
L
0
1
2
1
W
Ne Zha
Trispain
Ne Zha
1
7
6
0.57
W
Eset
aiblo
Eset
6
4
11
2.88
L
Neith
iKingKy
Neith
9
4
13
3.88
W
Xbalanque
senneq
Xbalanque
9
5
10
2.8
W
Da Ji
3
8
9
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,606
Damage
57,972
73,661
Taken
49,806
42,040
Mitigated
20,908
24,608
Healing
14,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Brate-Odin
Yemoja
4,994
741
6,814
3,334
14,834
17,492
787
5,319
9,515
17,494
0
L
25,098
10,697
850
7,636
18,080
7,006
96
7,287
10,793
56,842
0
L
11,024
1,160
944
1,455
14,208
5,346
0
3,926
10,282
0
17,183
L
Fenrir
Masters111
Fenrir
1,159
207
0
124
4,123
2,430
0
1,723
2,400
0
1,896
L
764
48
209
96
905
259
0
393
512
912
0
W
Ne Zha
Trispain
Ne Zha
6,587
963
642
1,771
13,721
5,827
0
6,529
7,192
0
18,092
W
Eset
aiblo
Eset
11,898
370
2,078
3,196
12,688
5,183
616
4,429
8,206
25,430
0
L
Neith
iKingKy
Neith
19,927
6,467
424
3,225
12,490
5,867
0
3,586
8,904
0
39,348
W
Xbalanque
senneq
Xbalanque
14,836
7,209
720
4,154
16,917
7,013
3,796
5,974
10,943
0
34,057
W
Da Ji
7,291
1,753
963
936
15,501
6,525
785
3,611
11,890
78
12,553

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,817
Gold Earned
48,078
128
Minions Killed
132
0
Camps Cleared
0
1,120,310
Distance Traveled
758,186
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
11,693
899
18
1
0
216,511
0
L
Sol
12,682
976
72
6
0
200,344
0
L
Loki
10,476
806
12
1
0
228,566
0
L
Fenrir
6,839
526
4
0
0
52,989
0
L
Hel
6,535
503
2
0
0
27,434
0
W
Ne Zha
9,229
710
13
1
0
229,117
0
W
Eset
12,095
930
37
3
0
245,598
2
L
Neith
11,546
888
42
3
0
248,853
0
W
Xbalanque
12,688
976
44
3
0
219,806
0
W
Da Ji
10,112
778
16
1
0
209,278
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role