Player Matchup

Athena
Athena
Platinum I
 
Athena
Platinum I
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ullr
Ullr
Platinum II
ARMINEGAMES
Ullr
Platinum II
Level 148
God Stats
0W - 1L
1,133 SR
Queue Stats
65W - 53L
2,010 MMR
Solo
Sun Wukong
Sun Wukong
Masters
JugadorTaktiko
Sun Wukong
Masters
Level 150
God Stats
183W - 178L
1,577 SR
Queue Stats
662W - 673L
2,528 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Diamond V
SirBertalot
Morgan Le Fay
Diamond V
Level 160
God Stats
3W - 4L
1,470 SR
Queue Stats
60W - 36L
2,147 MMR
Solo
Hun Batz
Hun Batz
Diamond II
xXVitiCODXx
Hun Batz
Diamond II
Level 160
God Stats
3W - 6L
1,501 SR
Queue Stats
218W - 195L
2,240 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 148
1,436 SR
2,085 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 117
1,648 SR
2,015 MMR
Gilgamesh
Gilgamesh
Diamond V
 
Gilgamesh
Diamond V
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Thoth
Thoth
Platinum I
 
Thoth
Platinum I
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Khepri
Khepri
Platinum I
Gaudio
Khepri
Platinum I
Level 160
God Stats
3W - 1L
1,717 SR
Queue Stats
143W - 133L
1,947 MMR
Solo
Hades
Hades
Platinum II
HlopchikTaras
Hades
Platinum II
Level 69
God Stats
3W - 0L
1,766 SR
Queue Stats
46W - 23L
2,047 MMR
Solo
Jing Wei
Jing Wei
Masters
PolarBearCracked
Jing Wei
Masters
Level 77
God Stats
10W - 8L
1,758 SR
Queue Stats
178W - 85L
3,081 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
13
1 / 1 / 3
8,304
488
4,312
14,996
11,646
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

13
0 / 9 / 0
7,920
466
3,279
12,597
3,631
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sun Wukong
JugadorTaktiko
Sun Wukong
18
0 / 0 / 2
10,455
615
7,094
11,833
9,714
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Morgan Le Fay
SirBertalot
Morgan Le Fay
15
1 / 2 / 0
8,578
505
7,973
8,218
2,671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hun Batz
xXVitiCODXx
Hun Batz
14
3 / 5 / 1
8,843
520
7,137
15,600
4,663
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
ArtioAgniAtlasShiva

VS

Bans
BellonaPersephoneCthulhuBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
17
0 / 1 / 0
9,436
555
9,638
13,391
12,384
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thoth
 
Thoth
15
2 / 2 / 3
9,066
533
8,489
6,404
2,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Khepri
Gaudio
Khepri
14
0 / 0 / 8
8,923
525
6,373
10,446
10,094
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
5 / 1 / 3
10,135
596
9,691
11,764
6,778
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

20
10 / 1 / 3
13,394
788
15,815
11,319
4,130
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
34
5
Kills
17
17
Deaths
5
6
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
1
1
3
2.5
W
Gilgamesh
 
Gilgamesh
0
1
0
0
W
Thoth
 
Thoth
2
2
3
1.75
L
0
9
0
0
W
Khepri
Gaudio
Khepri
0
0
8
4
W
5
1
3
6.5
L
Sun Wukong
JugadorTaktiko
Sun Wukong
0
0
2
1
W
10
1
3
11.5
L
Morgan Le Fay
SirBertalot
Morgan Le Fay
1
2
0
0.5
L
Hun Batz
xXVitiCODXx
Hun Batz
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,795
Damage
50,006
63,244
Taken
53,324
32,325
Mitigated
35,513
18,782
Healing
22,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
4,312
1,743
2,124
2,763
14,996
11,646
0
8,997
5,999
19,576
0
W
Gilgamesh
 
Gilgamesh
9,638
3,091
0
2,110
13,391
12,384
0
82
13,309
0
72,342
W
Thoth
 
Thoth
8,489
549
0
1,276
6,404
2,127
194
3,382
3,022
61,676
0
L
3,279
1,173
0
450
12,597
3,631
0
1,336
11,261
0
49,600
W
Khepri
Gaudio
Khepri
6,373
744
328
2,472
10,446
10,094
0
3,538
6,908
22,976
4,684
W
9,691
1,034
474
8,054
11,764
6,778
0
3,217
8,547
80,771
0
L
Sun Wukong
JugadorTaktiko
Sun Wukong
7,094
2,139
0
7,604
11,833
9,714
0
279
11,554
0
92,012
W
15,815
12,853
0
7,618
11,319
4,130
5,256
2,066
9,253
0
125,528
L
Morgan Le Fay
SirBertalot
Morgan Le Fay
7,973
664
0
1,831
8,218
2,671
0
5,010
3,208
70,680
0
L
Hun Batz
xXVitiCODXx
Hun Batz
7,137
2,377
0
4,010
15,600
4,663
0
8,201
7,399
0
53,346

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,100
Gold Earned
50,954
577
Minions Killed
651
0
Camps Cleared
0
1,730,616
Distance Traveled
1,852,720
25
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
8,304
488
21
1
0
375,172
4
W
Gilgamesh
9,436
555
142
8
0
370,851
7
W
Thoth
9,066
533
126
7
0
358,242
3
L
Ullr
7,920
466
111
7
0
317,078
5
W
Khepri
8,923
525
33
2
0
378,723
10
W
Hades
10,135
596
128
8
0
374,959
1
L
Sun Wukong
10,455
615
205
12
0
346,635
6
W
Jing Wei
13,394
788
222
13
0
369,945
10
L
Morgan Le Fay
8,578
505
151
9
0
335,287
5
L
Hun Batz
8,843
520
89
5
0
356,444
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role