Player Matchup

Fenrir
Fenrir
Drumbattata
Fenrir
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Ullr
Ullr
PolymCT
Ullr
Level 45
God Stats
0W - 1L
1,457 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Nox
Nox
Visionary111
Nox
Level 151
God Stats
3W - 3L
1,555 SR
Queue Stats
141W - 103L
1,631 Elo+
Party 1
Team Averages
Level 99
1,504 SR
1,544 Elo+

VS

Team Averages
Level 92
1,610 SR
1,527 Elo+
Ah Muzen Cab
Ah Muzen Cab
KingPunk97
Ah Muzen Cab
Level 160
God Stats
11W - 1L
1,860 SR
Queue Stats
155W - 110L
1,732 Elo+
Solo
Achilles
Achilles
SSacred
Achilles
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 12L
1,440 Elo+
Solo
He Bo
He Bo
Vournbjorn
He Bo
Level 67
God Stats
2W - 2L
1,472 SR
Queue Stats
25W - 27L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
11
2 / 5 / 5
7,258
726
5,115
10,065
8,817
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ullr
PolymCT
Ullr
11
4 / 6 / 1
7,781
778
9,344
10,953
3,885
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
1 / 5 / 6
7,457
746
6,699
9,673
3,623
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
KingPunk97
Ah Muzen Cab
14
8 / 2 / 8
9,261
926
13,323
10,942
6,614
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Achilles
SSacred
Achilles
11
2 / 3 / 8
7,341
734
3,918
9,475
7,308
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

He Bo
12
6 / 2 / 8
8,380
838
9,313
5,331
1,731
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
40
7
Kills
16
16
Deaths
7
12
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Fenrir
2
5
5
0.9
W
Ah Muzen Cab
KingPunk97
Ah Muzen Cab
8
2
8
6
L
Ullr
PolymCT
Ullr
4
6
1
0.75
W
Achilles
SSacred
Achilles
2
3
8
2
L
1
5
6
0.8
W
He Bo
6
2
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,158
Damage
26,554
30,691
Taken
25,748
16,325
Mitigated
15,653
5,777
Healing
7,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
5,115
2,031
0
1,794
10,065
8,817
0
4,223
5,598
0
9,567
W
Ah Muzen Cab
KingPunk97
Ah Muzen Cab
13,323
8,027
0
6,313
10,942
6,614
560
3,071
7,743
0
45,638
L
Ullr
PolymCT
Ullr
9,344
3,882
0
1,819
10,953
3,885
0
2,659
7,902
0
20,408
W
Achilles
SSacred
Achilles
3,918
1,734
0
603
9,475
7,308
92
2,393
6,907
0
8,664
L
6,699
720
0
2,164
9,673
3,623
0
2,570
6,787
23,501
0
W
He Bo
9,313
558
0
327
5,331
1,731
210
1,592
3,672
22,997
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,496
Gold Earned
24,982
102
Minions Killed
114
4
Camps Cleared
6
571,463
Distance Traveled
579,915
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,258
726
11
1
2
205,465
2
W
Ah Muzen Cab
9,261
926
66
7
5
186,306
1
L
Ullr
7,781
778
36
4
0
182,197
0
W
Achilles
7,341
734
8
1
0
200,861
4
L
Nox
7,457
746
55
6
2
183,801
3
W
He Bo
8,380
838
40
4
1
192,748
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role