Player Matchup

Izanami
Izanami
DeathmanITA
Izanami
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 27L
1,323 Elo+
Party 1
Terra
Terra
SORROW4
Terra
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 18L
1,377 Elo+
Party 1
Tiamat
Tiamat
ZombieTest1
Tiamat
Level 108
God Stats
5W - 1L
1,617 SR
Queue Stats
27W - 30L
1,322 Elo+
Party 1
Team Averages
Level 129
1,539 SR
1,341 Elo+

VS

Team Averages
Level 37
1,407 SR
1,258 Elo+
He Bo
He Bo
AdiX WaRRiOr
He Bo
Level 48
God Stats
2W - 7L
1,317 SR
Queue Stats
147W - 235L
1,328 Elo+
Solo
Cliodhna
Cliodhna
RyMutie
Cliodhna
Level 28
God Stats
1W - 10L
1,227 SR
Queue Stats
21W - 53L
1,219 Elo+
Party 2
Bacchus
Bacchus
iRxbbieyGZ
Bacchus
Level 34
God Stats
2W - 4L
1,676 SR
Queue Stats
19W - 50L
1,228 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DeathmanITA
Izanami
17
8 / 1 / 3
12,573
740
22,315
17,146
7,872
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Terra
SORROW4
Terra
17
1 / 0 / 11
11,375
669
9,076
16,008
18,517
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Tiamat
17
3 / 2 / 8
11,541
679
16,120
12,105
8,210
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 3
9,875
581
7,799
13,114
5,524
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cliodhna
RyMutie
Cliodhna
15
2 / 7 / 1
10,754
633
17,387
19,009
11,152
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
iRxbbieyGZ
Bacchus
15
1 / 1 / 2
10,114
595
11,152
22,109
24,050
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
9
12
Kills
3
3
Deaths
12
22
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
4
3
0.38
W
Izanami
DeathmanITA
Izanami
8
1
3
9.5
L
Cliodhna
RyMutie
Cliodhna
2
7
1
0.36
W
Terra
SORROW4
Terra
1
0
11
6.5
W
Tiamat
3
2
8
3.5
L
Bacchus
iRxbbieyGZ
Bacchus
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,511
Damage
36,338
45,259
Taken
54,232
34,599
Mitigated
40,726
16,227
Healing
5,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,799
760
0
462
13,114
5,524
509
6,347
6,767
30,251
0
W
Izanami
DeathmanITA
Izanami
22,315
16,937
0
4,172
17,146
7,872
2,497
7,383
9,763
0
82,854
L
Cliodhna
RyMutie
Cliodhna
17,387
425
0
4,541
19,009
11,152
704
8,748
10,261
0
55,493
W
Terra
SORROW4
Terra
9,076
833
4,052
4,832
16,008
18,517
151
6,854
9,154
15,697
0
W
Tiamat
16,120
199
255
2,916
12,105
8,210
360
5,220
6,885
43,932
0
L
Bacchus
iRxbbieyGZ
Bacchus
11,152
410
117
760
22,109
24,050
276
10,697
11,412
28,476
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,489
Gold Earned
30,743
220
Minions Killed
173
9
Camps Cleared
3
953,567
Distance Traveled
871,518
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
9,875
581
54
3
1
250,954
2
W
Izanami
12,573
740
143
8
3
284,603
1
L
Cliodhna
10,754
633
85
5
2
283,808
4
W
Terra
11,375
669
10
1
1
349,528
3
W
Tiamat
11,541
679
67
4
5
319,436
0
L
Bacchus
10,114
595
34
2
0
336,756
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role