Player Matchup

Jormungandr
Jormungandr
AngusHammer
Jormungandr
Level 83
God Stats
26W - 20L
1,576 SR
Queue Stats
99W - 86L
1,503 Elo+
Solo
He Bo
He Bo
BabyPorkyChops
He Bo
Level 127
God Stats
2W - 5L
1,732 SR
Queue Stats
282W - 256L
1,535 Elo+
Party 2
Guan Yu
Guan Yu
Mad_Kaz
Guan Yu
Level 107
God Stats
1W - 3L
1,408 SR
Queue Stats
134W - 124L
1,527 Elo+
Party 2
Medusa
Medusa
Nuttybxr
Medusa
Level 86
God Stats
3W - 5L
1,477 SR
Queue Stats
285W - 287L
1,492 Elo+
Solo
Scylla
Scylla
hoomun
Scylla
Level 28
God Stats
2W - 4L
1,266 SR
Queue Stats
104W - 92L
1,530 Elo+
Party 2
Team Averages
Level 86
1,492 SR
1,517 Elo+

VS

Team Averages
Level 54
1,591 SR
1,560 Elo+
Skadi
Skadi
 
Skadi
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Odin
Odin
Romuloldf
Odin
Level 14
God Stats
3W - 0L
1,500 SR
Queue Stats
9W - 7L
1,528 Elo+
Party 3
Jormungandr
Jormungandr
Sasquatch_WENT02
Jormungandr
Level 69
God Stats
5W - 5L
1,843 SR
Queue Stats
75W - 58L
1,616 Elo+
Party 1
Poseidon
Poseidon
Villifyyy
Poseidon
Level 22
God Stats
2W - 0L
1,776 SR
Queue Stats
66W - 43L
1,631 Elo+
Party 1
Horus
Horus
VortexOfWind
Horus
Level 62
God Stats
7W - 3L
1,336 SR
Queue Stats
11W - 8L
1,528 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AngusHammer
Jormungandr
7
2 / 2 / 1
5,248
525
3,388
9,279
4,271
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
1 / 7 / 2
5,403
540
5,221
8,072
2,622
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
Mad_Kaz
Guan Yu
11
2 / 4 / 2
6,299
630
4,299
8,646
4,565
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Medusa
Nuttybxr
Medusa
9
2 / 4 / 0
5,287
529
3,815
7,672
1,771
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
hoomun
Scylla
7
0 / 3 / 2
4,542
454
2,069
3,443
1,077
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
11
2 / 1 / 2
6,010
601
5,678
5,761
1,457
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Odin
10
2 / 2 / 2
5,585
559
2,638
6,741
4,560
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Jormungandr
Sasquatch_WENT02
Jormungandr
10
6 / 2 / 2
6,292
629
7,934
7,624
2,934
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Poseidon
Villifyyy
Poseidon
12
7 / 1 / 5
6,929
693
7,316
7,407
2,286
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

8
2 / 1 / 1
5,475
548
2,068
5,138
2,510
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
31
7
Kills
19
20
Deaths
7
7
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
2
1
2
3
L
Jormungandr
AngusHammer
Jormungandr
2
2
1
1.25
L
1
7
2
0.29
L
Guan Yu
Mad_Kaz
Guan Yu
2
4
2
0.75
L
Medusa
Nuttybxr
Medusa
2
4
0
0.5
W
Odin
2
2
2
1.5
W
Jormungandr
Sasquatch_WENT02
Jormungandr
6
2
2
3.5
W
Poseidon
Villifyyy
Poseidon
7
1
5
9.5
W
2
1
1
2.5
L
Scylla
hoomun
Scylla
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,792
Damage
25,634
37,112
Taken
32,671
14,306
Mitigated
13,747
6,524
Healing
11,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
5,678
2,786
0
1,604
5,761
1,457
1,151
555
5,206
0
39,282
L
Jormungandr
AngusHammer
Jormungandr
3,388
843
51
1,659
9,279
4,271
0
5,015
4,264
10,682
0
L
5,221
435
0
430
8,072
2,622
0
5,824
2,192
29,342
0
L
Guan Yu
Mad_Kaz
Guan Yu
4,299
677
220
2,193
8,646
4,565
0
1,072
7,211
0
28,755
L
Medusa
Nuttybxr
Medusa
3,815
1,992
0
1,971
7,672
1,771
0
809
6,863
0
27,164
W
Odin
2,638
1,168
0
1,339
6,741
4,560
0
957
5,499
0
16,869
W
Jormungandr
Sasquatch_WENT02
Jormungandr
7,934
1,933
0
2,573
7,624
2,934
0
4,752
2,729
29,777
0
W
Poseidon
Villifyyy
Poseidon
7,316
1,602
0
3,273
7,407
2,286
0
3,570
3,722
41,559
0
W
2,068
1,511
538
1,834
5,138
2,510
418
652
4,453
0
10,777
L
Scylla
hoomun
Scylla
2,069
370
0
0
3,443
1,077
0
2,530
913
13,524
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,779
Gold Earned
30,291
215
Minions Killed
267
0
Camps Cleared
0
874,606
Distance Traveled
1,022,212
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
6,010
601
75
8
0
198,034
0
L
Jormungandr
5,248
525
9
1
0
158,015
5
L
He Bo
5,403
540
59
6
0
189,215
2
L
Guan Yu
6,299
630
67
7
0
191,278
3
L
Medusa
5,287
529
54
5
0
171,300
0
W
Odin
5,585
559
38
4
0
186,560
2
W
Jormungandr
6,292
629
51
5
0
201,688
4
W
Poseidon
6,929
693
84
8
0
231,541
5
W
Horus
5,475
548
19
2
0
204,389
2
L
Scylla
4,542
454
26
3
0
164,798
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role