Player Matchup

Sun Wukong
Sun Wukong
DarimonMortess
Sun Wukong
Level 157
God Stats
6W - 6L
1,596 SR
Queue Stats
189W - 157L
1,575 Elo+
Party 2
Yu Huang
Yu Huang
LucyHeaven
Yu Huang
Level 152
God Stats
2W - 4L
1,413 SR
Queue Stats
194W - 164L
1,568 Elo+
Party 2
Anhur
Anhur
Tanjori
Anhur
Level 126
God Stats
51W - 52L
1,522 SR
Queue Stats
112W - 119L
1,487 Elo+
Party 2
Team Averages
Level 145
1,510 SR
1,543 Elo+

VS

Team Averages
Level 112
1,723 SR
1,606 Elo+
Ares
Ares
Budster806
Ares
Level 106
God Stats
2W - 1L
1,500 SR
Queue Stats
99W - 113L
1,504 Elo+
Party 1
Eset
Eset
EmeraldClawrine
Eset
Level 79
God Stats
21W - 9L
1,897 SR
Queue Stats
375W - 184L
1,655 Elo+
Party 1
Camazotz
Camazotz
Minerva1357
Camazotz
Level 152
God Stats
12W - 4L
1,773 SR
Queue Stats
477W - 196L
1,658 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DarimonMortess
Sun Wukong
14
4 / 4 / 5
9,950
663
14,750
14,956
13,848
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Yu Huang
LucyHeaven
Yu Huang
15
2 / 4 / 6
9,956
664
9,394
9,859
3,082
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anhur
Tanjori
Anhur
14
3 / 5 / 5
9,862
657
12,747
12,760
5,295
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 2 / 9
11,148
743
8,501
17,199
20,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

16
6 / 3 / 4
11,147
743
11,566
9,827
3,591
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Camazotz
Minerva1357
Camazotz
16
6 / 4 / 3
11,275
752
12,913
17,808
9,965
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
29
9
Kills
13
13
Deaths
9
16
Assists
16
Player
Kills
Deaths
Assists
KDA
W
1
2
9
2.75
L
Sun Wukong
DarimonMortess
Sun Wukong
4
4
5
1.63
W
6
3
4
2.67
L
Yu Huang
LucyHeaven
Yu Huang
2
4
6
1.25
W
Camazotz
Minerva1357
Camazotz
6
4
3
1.88
L
Anhur
Tanjori
Anhur
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,891
Damage
32,980
37,575
Taken
44,834
22,225
Mitigated
33,784
10,644
Healing
9,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,501
385
0
1,912
17,199
20,228
424
2,514
13,629
16,500
0
L
Sun Wukong
DarimonMortess
Sun Wukong
14,750
3,178
0
5,373
14,956
13,848
0
7,605
7,063
0
27,674
W
11,566
370
778
813
9,827
3,591
341
1,647
7,753
51,876
0
L
Yu Huang
LucyHeaven
Yu Huang
9,394
1,370
64
1,512
9,859
3,082
0
5,022
4,541
42,198
0
W
Camazotz
Minerva1357
Camazotz
12,913
3,683
0
6,030
17,808
9,965
1,877
5,762
11,578
0
43,161
L
Anhur
Tanjori
Anhur
12,747
7,616
0
3,695
12,760
5,295
0
6,901
5,481
0
34,773

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,768
Gold Earned
33,570
165
Minions Killed
167
6
Camps Cleared
8
778,051
Distance Traveled
820,124
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
11,148
743
12
1
0
284,622
4
L
Sun Wukong
9,950
663
23
2
2
283,834
2
W
Eset
11,147
743
94
6
0
265,268
4
L
Yu Huang
9,956
664
84
6
2
259,589
4
W
Camazotz
11,275
752
61
4
8
270,234
2
L
Anhur
9,862
657
58
4
2
234,628
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role