Player Matchup

Horus
Horus
BlaueSpotze
Horus
Level 141
God Stats
0W - 2L
1,500 SR
Queue Stats
26W - 35L
1,441 Elo+
Solo
Neith
Neith
Devilsright666
Neith
Level 7
God Stats
2W - 2L
1,868 SR
Queue Stats
28W - 32L
1,501 Elo+
Solo
Nu Wa
Nu Wa
Mija667
Nu Wa
Level 128
God Stats
38W - 42L
1,574 SR
Queue Stats
83W - 97L
1,482 Elo+
Solo
Ares
Ares
Shutzstuffel
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,245 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
msdarcy
Morgan Le Fay
Level 5
God Stats
1W - 3L
1,500 SR
Queue Stats
4W - 13L
1,245 Elo+
Party 1
Team Averages
Level 57
1,588 SR
1,383 Elo+

VS

Team Averages
Level 126
1,500 SR
1,484 Elo+
Zeus
Zeus
Gargoory
Zeus
Level 103
God Stats
157W - 142L
1,516 SR
Queue Stats
292W - 327L
1,415 Elo+
Solo
Nu Wa
Nu Wa
MrKillmeplease
Nu Wa
Level 147
God Stats
19W - 25L
1,465 SR
Queue Stats
70W - 88L
1,480 Elo+
Solo
Jing Wei
Jing Wei
fni_da
Jing Wei
Level 127
God Stats
5W - 9L
1,486 SR
Queue Stats
139W - 192L
1,435 Elo+
Solo
Sobek
Sobek
plesdontkellme
Sobek
Level 159
God Stats
4W - 0L
1,451 SR
Queue Stats
149W - 148L
1,580 Elo+
Solo
Agni
Agni
йцкК
Agni
Level 96
God Stats
19W - 11L
1,584 SR
Queue Stats
124W - 121L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 4
8,318
640
3,876
21,645
25,234
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

16
2 / 1 / 5
9,040
695
15,793
12,324
4,803
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Nu Wa
Mija667
Nu Wa
18
6 / 3 / 3
10,628
818
18,448
13,403
5,854
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
1 / 3 / 3
9,089
699
5,278
16,661
18,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Morgan Le Fay
msdarcy
Morgan Le Fay
14
1 / 6 / 0
8,058
620
4,688
11,793
4,881
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
17
1 / 3 / 7
10,103
777
14,293
11,168
3,356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
6 / 2 / 6
10,929
841
14,286
7,768
2,164
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
fni_da
Jing Wei
18
4 / 1 / 3
10,667
821
9,069
14,085
5,148
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
2 / 4 / 10
9,840
757
9,310
23,694
27,580
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Agni
18
5 / 0 / 12
10,676
821
16,612
7,066
2,459
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
56
10
Kills
18
18
Deaths
10
15
Assists
38
Player
Kills
Deaths
Assists
KDA
L
0
5
4
0.4
L
2
1
5
4.5
W
Zeus
1
3
7
1.5
L
Nu Wa
Mija667
Nu Wa
6
3
3
2.5
W
6
2
6
4.5
L
1
3
3
0.83
W
Jing Wei
fni_da
Jing Wei
4
1
3
5.5
L
Morgan Le Fay
msdarcy
Morgan Le Fay
1
6
0
0.17
W
2
4
10
1.75
W
Agni
5
0
12
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,083
Damage
63,570
75,826
Taken
63,781
59,664
Mitigated
40,707
13,280
Healing
21,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,876
1,479
902
3,195
21,645
25,234
0
13,315
8,038
0
14,970
L
15,793
5,275
0
2,009
12,324
4,803
0
10,164
1,984
0
51,179
W
Zeus
14,293
1,661
0
2,310
11,168
3,356
1,492
5,952
5,216
55,683
0
L
Nu Wa
Mija667
Nu Wa
18,448
3,657
253
3,138
13,403
5,854
1,000
10,654
2,423
54,103
0
W
14,286
3,137
270
2,773
7,768
2,164
1,183
2,745
5,023
54,538
0
L
5,278
218
0
3,526
16,661
18,892
0
8,952
7,291
12,956
0
W
Jing Wei
fni_da
Jing Wei
9,069
7,425
0
6,308
14,085
5,148
5,593
8,611
5,474
0
47,238
L
Morgan Le Fay
msdarcy
Morgan Le Fay
4,688
854
0
257
11,793
4,881
0
10,149
1,417
16,658
0
W
9,310
688
0
8,412
23,694
27,580
171
8,297
15,397
20,375
0
W
Agni
16,612
1,249
0
1,561
7,066
2,459
364
2,809
4,257
35,371
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,133
Gold Earned
52,215
194
Minions Killed
284
0
Camps Cleared
0
1,146,949
Distance Traveled
1,295,878
6
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
8,318
640
19
1
0
238,993
2
L
Neith
9,040
695
74
6
0
251,755
1
W
Zeus
10,103
777
75
6
0
256,540
8
L
Nu Wa
10,628
818
78
6
0
205,567
2
W
Nu Wa
10,929
841
62
5
0
252,562
6
L
Ares
9,089
699
12
1
0
224,846
1
W
Jing Wei
10,667
821
71
5
0
261,976
3
L
Morgan Le Fay
8,058
620
11
1
0
225,788
0
W
Sobek
9,840
757
35
3
0
236,414
2
W
Agni
10,676
821
41
3
0
288,386
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role