Player Matchup

Mercury
Mercury
 
Mercury
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
 
Hercules
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Macmarcus6
Nu Wa
Level 153
God Stats
2W - 2L
1,607 SR
Queue Stats
210W - 222L
1,434 Elo+
Solo
Artemis
Artemis
Maxmai69
Artemis
Level 66
God Stats
7W - 7L
1,541 SR
Queue Stats
387W - 411L
1,392 Elo+
Solo
King Arthur
King Arthur
wudishenquan
King Arthur
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,237 Elo+
Solo
Team Averages
Level 102
1,530 SR
1,413 Elo+

VS

Team Averages
Level 91
1,477 SR
1,382 Elo+
Kuzenbo
Kuzenbo
AndreMD5699
Kuzenbo
Level 156
God Stats
4W - 4L
1,381 SR
Queue Stats
2,230W - 2,401L
1,367 Elo+
Solo
Tyr
Tyr
ItsJenEh
Tyr
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
277W - 287L
1,345 Elo+
Party 1
Sun Wukong
Sun Wukong
LaughingMantis
Sun Wukong
Level 87
God Stats
2W - 1L
1,772 SR
Queue Stats
37W - 35L
1,282 Elo+
Party 1
Anubis
Anubis
Lewiville34
Anubis
Level 158
God Stats
2W - 1L
1,232 SR
Queue Stats
43W - 44L
1,501 Elo+
Solo
Thoth
Thoth
Solar D3cay26
Thoth
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 30L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
16
5 / 2 / 9
9,236
840
9,600
7,638
3,426
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hercules
 
Hercules
15
1 / 4 / 10
7,993
727
12,535
17,356
10,046
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Nu Wa
14
2 / 5 / 8
8,003
728
13,608
9,834
2,761
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
Maxmai69
Artemis
16
5 / 4 / 9
9,491
863
15,769
9,875
3,053
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

King Arthur
wudishenquan
King Arthur
13
2 / 8 / 7
7,800
709
4,726
11,426
10,824
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
AndreMD5699
Kuzenbo
13
2 / 5 / 12
9,098
827
7,398
17,655
20,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
7 / 4 / 7
9,757
887
5,837
18,468
16,611
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sun Wukong
LaughingMantis
Sun Wukong
15
8 / 4 / 11
9,981
907
12,361
16,144
17,343
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate

Breastplate

+20
Physical Protection

Anubis
17
3 / 1 / 16
10,080
916
11,844
12,094
6,711
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
3 / 1 / 10
9,192
836
10,836
7,845
3,485
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
79
15
Kills
23
23
Deaths
15
43
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
5
2
9
4.75
L
Hercules
 
Hercules
1
4
10
1.5
W
Kuzenbo
AndreMD5699
Kuzenbo
2
5
12
1.6
W
7
4
7
2.63
W
Sun Wukong
LaughingMantis
Sun Wukong
8
4
11
3.38
W
Anubis
3
1
16
11
L
Nu Wa
2
5
8
1.2
L
Artemis
Maxmai69
Artemis
5
4
9
2.38
W
3
1
10
8
L
King Arthur
wudishenquan
King Arthur
2
8
7
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,238
Damage
48,276
56,129
Taken
72,206
30,110
Mitigated
64,416
16,671
Healing
25,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
9,600
2,243
2,689
2,281
7,638
3,426
743
3,737
3,825
0
17,326
L
Hercules
 
Hercules
12,535
2,827
0
5,020
17,356
10,046
148
9,743
7,422
0
18,543
W
Kuzenbo
AndreMD5699
Kuzenbo
7,398
1,200
1,307
3,992
17,655
20,266
680
3,233
14,114
14,119
0
W
5,837
1,363
1,167
5,823
18,468
16,611
1,024
3,473
14,713
0
11,762
W
Sun Wukong
LaughingMantis
Sun Wukong
12,361
1,939
958
2,698
16,144
17,343
390
3,560
12,380
0
21,578
W
Anubis
11,844
471
701
6,522
12,094
6,711
1,332
1,218
10,728
39,180
0
L
Nu Wa
13,608
4,111
762
1,289
9,834
2,761
915
3,632
6,141
23,879
0
L
Artemis
Maxmai69
Artemis
15,769
9,305
601
2,942
9,875
3,053
1,219
5,831
3,916
0
31,440
W
10,836
673
836
1,808
7,845
3,485
1,909
1,048
6,663
25,197
0
L
King Arthur
wudishenquan
King Arthur
4,726
532
471
616
11,426
10,824
0
7,135
4,192
0
9,857

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,523
Gold Earned
48,108
109
Minions Killed
120
0
Camps Cleared
0
966,309
Distance Traveled
1,002,860
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
9,236
840
24
2
0
251,620
0
L
Hercules
7,993
727
20
2
0
219,242
1
W
Kuzenbo
9,098
827
17
2
0
176,264
3
W
Tyr
9,757
887
9
1
0
215,178
0
W
Sun Wukong
9,981
907
10
1
0
192,203
1
W
Anubis
10,080
916
65
6
0
191,737
2
L
Nu Wa
8,003
728
24
2
0
153,587
0
L
Artemis
9,491
863
36
3
0
171,987
0
W
Thoth
9,192
836
19
2
0
227,478
0
L
King Arthur
7,800
709
5
0
0
169,873
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role