Player Matchup

Neith
Neith
Dachi96
Neith
Level 24
God Stats
2W - 6L
1,172 SR
Queue Stats
4W - 9L
1,072 Elo+
Party 1
Cthulhu
Cthulhu
LiLbaculum
Cthulhu
Level 33
God Stats
5W - 10L
1,202 SR
Queue Stats
9W - 27L
1,276 Elo+
Party 1
Ra
Ra
SpardaHail
Ra
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 13L
1,201 Elo+
Party 1
Team Averages
Level 30
1,291 SR
1,183 Elo+

VS

Team Averages
Level 70
1,384 SR
1,345 Elo+
Agni
Agni
 
Agni
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
SamuelFRX
Sol
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 81L
1,288 Elo+
Party 2
Cernunnos
Cernunnos
myszqa
Cernunnos
Level 34
God Stats
4W - 8L
1,151 SR
Queue Stats
18W - 44L
1,248 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Dachi96
Neith
12
3 / 10 / 2
8,893
808
8,515
13,791
4,780
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
LiLbaculum
Cthulhu
11
2 / 10 / 1
7,424
675
8,999
18,394
14,566
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

11
0 / 8 / 2
6,957
632
6,723
11,253
3,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
15
16 / 1 / 9
10,958
996
14,732
8,756
3,080
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

13
4 / 3 / 16
9,096
827
9,717
10,614
3,362
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cernunnos
myszqa
Cernunnos
15
8 / 1 / 13
9,912
901
11,511
12,317
4,361
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
66
5
Kills
28
28
Deaths
5
5
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
16
1
9
20.5
L
Neith
Dachi96
Neith
3
10
2
0.4
L
Cthulhu
LiLbaculum
Cthulhu
2
10
1
0.25
W
4
3
16
4
L
0
8
2
0.13
W
Cernunnos
myszqa
Cernunnos
8
1
13
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,237
Damage
35,960
43,438
Taken
31,687
22,613
Mitigated
10,803
4,258
Healing
12,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
14,732
608
0
440
8,756
3,080
196
4,142
4,436
37,674
0
L
Neith
Dachi96
Neith
8,515
3,508
0
856
13,791
4,780
210
7,401
6,058
0
15,327
L
Cthulhu
LiLbaculum
Cthulhu
8,999
748
545
1,323
18,394
14,566
0
7,193
10,882
18,808
0
W
9,717
4,566
0
4,439
10,614
3,362
1,899
4,975
5,317
25,221
0
L
6,723
722
871
663
11,253
3,267
0
8,690
2,049
25,574
0
W
Cernunnos
myszqa
Cernunnos
11,511
8,118
0
7,647
12,317
4,361
929
6,116
6,027
0
30,031

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,274
Gold Earned
29,966
77
Minions Killed
134
0
Camps Cleared
8
554,973
Distance Traveled
620,570
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
10,958
996
49
4
5
222,137
2
L
Neith
8,893
808
15
1
0
156,003
0
L
Cthulhu
7,424
675
17
2
0
205,282
3
W
Sol
9,096
827
33
3
2
195,439
0
L
Ra
6,957
632
45
4
0
193,688
1
W
Cernunnos
9,912
901
52
5
1
202,994
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role