Player Matchup

Aphrodite
Aphrodite
DETHgripGIRAFE
Aphrodite
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
139W - 114L
1,522 Elo+
Party 2
Mercury
Mercury
GuardianDave
Mercury
Level 152
God Stats
5W - 7L
1,603 SR
Queue Stats
444W - 411L
1,504 Elo+
Party 1
Chang'e
Chang'e
IM BIG TURBO
Chang'e
Level 79
God Stats
4W - 12L
1,375 SR
Queue Stats
340W - 333L
1,480 Elo+
Solo
Hachiman
Hachiman
Liquidocelot187
Hachiman
Level 145
God Stats
1W - 5L
1,138 SR
Queue Stats
175W - 168L
1,467 Elo+
Party 1
Osiris
Osiris
kdizzle24221220
Osiris
Level 106
God Stats
4W - 3L
1,500 SR
Queue Stats
90W - 88L
1,544 Elo+
Party 2
Team Averages
Level 114
1,423 SR
1,503 Elo+

VS

Team Averages
Level 118
1,582 SR
1,494 Elo+
Skadi
Skadi
Nerdsmackedu626
Skadi
Level 118
God Stats
151W - 140L
1,719 SR
Queue Stats
459W - 500L
1,529 Elo+
Solo
Achilles
Achilles
X3nov1a xD
Achilles
Level 122
God Stats
2W - 0L
1,500 SR
Queue Stats
190W - 206L
1,480 Elo+
Solo
Zhong Kui
Zhong Kui
jecksweg
Zhong Kui
Level 82
God Stats
29W - 27L
1,664 SR
Queue Stats
84W - 96L
1,512 Elo+
Solo
Fenrir
Fenrir
ooJiraiya
Fenrir
Level 159
God Stats
9W - 19L
1,526 SR
Queue Stats
262W - 266L
1,526 Elo+
Party 3
Bastet
Bastet
ooShifty_
Bastet
Level 107
God Stats
2W - 0L
1,500 SR
Queue Stats
55W - 69L
1,426 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
DETHgripGIRAFE
Aphrodite
10
1 / 8 / 2
6,389
456
4,584
10,879
4,181
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mercury
GuardianDave
Mercury
14
5 / 5 / 2
8,549
611
7,343
11,922
3,845
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Chang'e
IM BIG TURBO
Chang'e
13
1 / 3 / 3
7,754
554
6,438
9,970
3,325
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
11
1 / 4 / 2
6,898
493
5,946
9,456
2,256
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

13
0 / 4 / 1
7,564
540
8,562
12,124
10,590
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 1 / 4
8,406
600
5,968
7,711
2,163
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Achilles
X3nov1a xD
Achilles
14
3 / 2 / 1
7,707
551
7,502
13,126
10,344
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Zhong Kui
jecksweg
Zhong Kui
14
5 / 1 / 3
8,310
594
8,358
8,445
5,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
ooJiraiya
Fenrir
12
4 / 3 / 13
7,745
553
6,947
11,400
8,404
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bastet
ooShifty_
Bastet
14
7 / 1 / 7
8,025
573
7,820
12,408
4,244
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
51
8
Kills
23
24
Deaths
8
10
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
DETHgripGIRAFE
Aphrodite
1
8
2
0.25
L
Mercury
GuardianDave
Mercury
5
5
2
1.2
L
Chang'e
IM BIG TURBO
Chang'e
1
3
3
0.83
L
Hachiman
1
4
2
0.5
W
4
1
4
6
W
Achilles
X3nov1a xD
Achilles
3
2
1
1.75
W
Zhong Kui
jecksweg
Zhong Kui
5
1
3
6.5
L
0
4
1
0.13
W
Fenrir
ooJiraiya
Fenrir
4
3
13
3.5
W
Bastet
ooShifty_
Bastet
7
1
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,873
Damage
36,595
54,351
Taken
53,090
24,197
Mitigated
30,208
15,820
Healing
20,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
DETHgripGIRAFE
Aphrodite
4,584
1,043
554
2,955
10,879
4,181
180
1,085
9,794
19,088
1,833
L
Mercury
GuardianDave
Mercury
7,343
3,863
0
345
11,922
3,845
0
3,555
8,367
0
48,768
L
Chang'e
IM BIG TURBO
Chang'e
6,438
523
454
4,041
9,970
3,325
0
2,851
7,119
45,820
0
L
Hachiman
5,946
2,379
0
2,463
9,456
2,256
854
103
9,353
0
34,747
W
5,968
3,262
279
5,010
7,711
2,163
0
1,136
6,575
0
64,255
W
Achilles
X3nov1a xD
Achilles
7,502
2,751
0
5,206
13,126
10,344
0
0
13,126
0
46,574
W
Zhong Kui
jecksweg
Zhong Kui
8,358
905
0
3,781
8,445
5,053
96
3,049
5,396
52,321
0
L
8,562
3,456
0
5,008
12,124
10,590
0
764
11,360
0
50,173
W
Fenrir
ooJiraiya
Fenrir
6,947
1,053
0
2,127
11,400
8,404
0
3,525
7,875
0
19,213
W
Bastet
ooShifty_
Bastet
7,820
1,756
0
4,579
12,408
4,244
0
3,041
9,367
0
48,278

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,154
Gold Earned
40,193
390
Minions Killed
428
0
Camps Cleared
0
1,291,548
Distance Traveled
1,372,191
10
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
6,389
456
34
2
0
210,515
2
L
Mercury
8,549
611
92
7
0
334,968
2
L
Chang'e
7,754
554
93
7
0
255,679
0
L
Hachiman
6,898
493
71
5
0
259,775
6
W
Skadi
8,406
600
110
8
0
253,162
1
W
Achilles
7,707
551
104
7
0
237,499
3
W
Zhong Kui
8,310
594
112
8
0
275,748
4
L
Osiris
7,564
540
100
7
0
230,611
0
W
Fenrir
7,745
553
19
1
0
286,903
8
W
Bastet
8,025
573
83
6
0
318,879
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role