Player Matchup

Tiamat
Tiamat
DaPopi
Tiamat
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 53L
1,417 Elo+
Solo
Chang'e
Chang'e
Ykcelon
Chang'e
Level 88
God Stats
3W - 4L
1,500 SR
Queue Stats
255W - 262L
1,494 Elo+
Solo
Hou Yi
Hou Yi
abdshanti3
Hou Yi
Level 102
God Stats
0W - 8L
1,019 SR
Queue Stats
260W - 269L
1,461 Elo+
Solo
Jormungandr
Jormungandr
chexurda
Jormungandr
Level 104
God Stats
1W - 3L
1,500 SR
Queue Stats
255W - 262L
1,393 Elo+
Solo
Xbalanque
Xbalanque
qwingT
Xbalanque
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,340 Elo+
Solo
Team Averages
Level 69
1,404 SR
1,421 Elo+

VS

Team Averages
Level 62
1,466 SR
1,443 Elo+
Bacchus
Bacchus
Eaker1000
Bacchus
Level 78
God Stats
2W - 0L
1,500 SR
Queue Stats
108W - 100L
1,430 Elo+
Solo
Skadi
Skadi
ML x TOWLEY
Skadi
Level 63
God Stats
10W - 6L
1,593 SR
Queue Stats
1,076W - 1,109L
1,433 Elo+
Solo
Geb
Geb
Mercy__NA
Geb
Level 69
God Stats
5W - 2L
1,563 SR
Queue Stats
293W - 312L
1,407 Elo+
Solo
Guan Yu
Guan Yu
Roitlam
Guan Yu
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
155W - 117L
1,592 Elo+
Solo
Charybdis
Charybdis
krum12
Charybdis
Level 70
God Stats
1W - 3L
1,173 SR
Queue Stats
120W - 131L
1,351 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
DaPopi
Tiamat
12
0 / 4 / 4
6,314
631
8,067
8,606
4,813
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chang'e
Ykcelon
Chang'e
9
0 / 6 / 2
5,877
588
2,920
8,054
2,624
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hou Yi
abdshanti3
Hou Yi
14
3 / 4 / 1
7,359
736
6,606
9,471
3,369
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Jormungandr
chexurda
Jormungandr
13
2 / 6 / 4
7,572
757
6,246
12,953
10,676
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Xbalanque
qwingT
Xbalanque
15
3 / 5 / 4
8,076
808
15,440
10,700
4,189
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Eaker1000
Bacchus
16
6 / 2 / 11
9,403
940
7,970
11,254
17,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

13
4 / 3 / 13
8,239
824
11,212
10,631
4,650
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

16
7 / 1 / 13
9,886
989
11,862
10,479
11,589
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
Roitlam
Guan Yu
15
5 / 1 / 17
8,975
898
7,676
13,488
11,249
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Charybdis
krum12
Charybdis
15
3 / 1 / 14
8,427
843
8,092
8,345
4,012
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
93
8
Kills
25
25
Deaths
8
15
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Tiamat
DaPopi
Tiamat
0
4
4
0.5
W
Bacchus
Eaker1000
Bacchus
6
2
11
5.75
W
4
3
13
3.5
W
7
1
13
13.5
W
Guan Yu
Roitlam
Guan Yu
5
1
17
13.5
L
Chang'e
Ykcelon
Chang'e
0
6
2
0.17
L
Hou Yi
abdshanti3
Hou Yi
3
4
1
0.88
L
Jormungandr
chexurda
Jormungandr
2
6
4
0.67
W
Charybdis
krum12
Charybdis
3
1
14
10
L
Xbalanque
qwingT
Xbalanque
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,279
Damage
46,812
49,784
Taken
54,197
25,671
Mitigated
48,951
12,653
Healing
32,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
DaPopi
Tiamat
8,067
471
457
2,232
8,606
4,813
0
2,496
6,110
12,523
0
W
Bacchus
Eaker1000
Bacchus
7,970
265
458
2,433
11,254
17,451
203
3,660
7,594
15,652
0
W
11,212
5,029
1,047
2,205
10,631
4,650
1,853
3,411
7,220
0
21,344
W
11,862
249
1,770
1,170
10,479
11,589
166
3,305
7,174
23,421
0
W
Guan Yu
Roitlam
Guan Yu
7,676
1,469
12,671
8,369
13,488
11,249
269
3,760
9,728
0
12,192
L
Chang'e
Ykcelon
Chang'e
2,920
533
1,755
1,074
8,054
2,624
0
3,758
4,296
4,470
0
L
Hou Yi
abdshanti3
Hou Yi
6,606
1,510
873
2,718
9,471
3,369
0
4,209
5,262
0
12,188
L
Jormungandr
chexurda
Jormungandr
6,246
1,458
670
412
12,953
10,676
0
5,134
7,819
17,208
0
W
Charybdis
krum12
Charybdis
8,092
3,484
873
1,392
8,345
4,012
372
3,097
5,248
0
15,072
L
Xbalanque
qwingT
Xbalanque
15,440
4,362
164
2,298
10,700
4,189
0
4,235
6,465
0
27,862

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,198
Gold Earned
44,930
72
Minions Killed
84
0
Camps Cleared
0
760,349
Distance Traveled
995,002
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,314
631
10
1
0
153,115
0
W
Bacchus
9,403
940
15
2
0
216,920
0
W
Skadi
8,239
824
24
2
0
184,430
1
W
Geb
9,886
989
21
2
0
199,829
1
W
Guan Yu
8,975
898
6
1
0
227,688
5
L
Chang'e
5,877
588
3
0
0
135,507
0
L
Hou Yi
7,359
736
11
1
0
157,658
1
L
Jormungandr
7,572
757
16
2
0
156,179
0
W
Charybdis
8,427
843
18
2
0
166,135
4
L
Xbalanque
8,076
808
32
3
0
157,890
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role