Player Matchup

Apollo
Apollo
 
Apollo
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
Quezg1
Ne Zha
Level 40
God Stats
74W - 79L
1,477 SR
Queue Stats
260W - 288L
1,387 Elo+
Solo
Atlas
Atlas
Silenttrinity26
Atlas
Level 147
God Stats
0W - 1L
1,798 SR
Queue Stats
2W - 3L
1,577 Elo+
Solo
Mercury
Mercury
WhereTheTeamAt-
Mercury
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 45L
1,506 Elo+
Party 2
Nox
Nox
sust777igor
Nox
Level 45
God Stats
23W - 32L
1,492 SR
Queue Stats
424W - 489L
1,452 Elo+
Solo
Team Averages
Level 60
1,554 SR
1,484 Elo+

VS

Team Averages
Level 86
1,517 SR
1,467 Elo+
Ah Puch
Ah Puch
Devildog5196
Ah Puch
Level 12
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 30L
1,404 Elo+
Party 1
Sol
Sol
Kasper0ff
Sol
Level 106
God Stats
16W - 9L
1,473 SR
Queue Stats
120W - 106L
1,462 Elo+
Party 3
Thanatos
Thanatos
SNFxWeapon
Thanatos
Level 54
God Stats
3W - 2L
1,684 SR
Queue Stats
64W - 68L
1,437 Elo+
Party 1
Eset
Eset
shmiga08
Eset
Level 149
God Stats
8W - 2L
1,273 SR
Queue Stats
633W - 622L
1,428 Elo+
Party 3
Shiva
Shiva
sp1d3rjam
Shiva
Level 108
God Stats
3W - 2L
1,654 SR
Queue Stats
61W - 37L
1,605 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
9
0 / 0 / 0
5,353
1,071
0
763
185
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ne Zha
Quezg1
Ne Zha
10
0 / 4 / 1
5,612
1,122
1,569
7,965
2,292
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
1 / 3 / 0
6,437
1,287
4,545
11,540
9,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

9
0 / 1 / 0
5,290
1,058
640
1,519
349
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 2 / 1
5,672
1,134
1,983
6,760
1,837
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Team 1 Tickets

296

VS

Team 2 Tickets

427

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Devildog5196
Ah Puch
11
0 / 1 / 4
5,845
1,169
3,208
1,552
564
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 0 / 7
6,371
1,274
5,737
3,840
1,306
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
SNFxWeapon
Thanatos
12
5 / 0 / 3
7,158
1,432
5,762
2,869
1,022
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Eset
11
0 / 0 / 6
6,059
1,212
2,945
981
346
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shiva
sp1d3rjam
Shiva
11
4 / 0 / 6
7,172
1,434
6,910
4,168
3,559
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
36
1
Kills
10
10
Deaths
1
2
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
0
0
0
0
W
Ah Puch
Devildog5196
Ah Puch
0
1
4
2
W
1
0
7
4.5
L
Ne Zha
Quezg1
Ne Zha
0
4
1
0.13
W
Thanatos
SNFxWeapon
Thanatos
5
0
3
6.5
L
1
3
0
0.33
L
0
1
0
0
W
Eset
0
0
6
3
W
Shiva
sp1d3rjam
Shiva
4
0
6
7
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,737
Damage
24,562
28,547
Taken
13,410
13,809
Mitigated
6,797
615
Healing
7,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
0
0
0
0
763
185
0
258
481
0
2,636
W
Ah Puch
Devildog5196
Ah Puch
3,208
301
0
172
1,552
564
0
770
782
9,742
0
W
5,737
2,528
0
1,189
3,840
1,306
0
2,025
1,815
17,771
0
L
Ne Zha
Quezg1
Ne Zha
1,569
426
0
62
7,965
2,292
0
3,252
4,513
0
6,961
W
Thanatos
SNFxWeapon
Thanatos
5,762
573
0
2,628
2,869
1,022
0
1,508
1,361
0
9,690
L
4,545
2,076
0
425
11,540
9,146
0
5,132
6,078
16,374
0
L
640
192
0
0
1,519
349
0
710
781
0
2,259
W
Eset
2,945
33
441
238
981
346
0
535
446
10,262
0
W
Shiva
sp1d3rjam
Shiva
6,910
1,472
756
2,044
4,168
3,559
0
1,690
2,478
0
18,582
L
1,983
106
0
128
6,760
1,837
0
2,296
4,393
7,195
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,364
Gold Earned
32,605
70
Minions Killed
109
3
Camps Cleared
5
366,211
Distance Traveled
554,185
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
5,353
1,071
8
2
1
49,351
0
W
Ah Puch
5,845
1,169
21
4
0
99,324
0
W
Sol
6,371
1,274
31
6
3
106,162
0
L
Ne Zha
5,612
1,122
12
2
0
87,794
0
W
Thanatos
7,158
1,432
8
2
1
120,463
0
L
Atlas
6,437
1,287
22
4
1
93,128
0
L
Mercury
5,290
1,058
3
1
1
48,904
0
W
Eset
6,059
1,212
16
3
0
112,753
0
W
Shiva
7,172
1,434
33
7
1
115,483
0
L
Nox
5,672
1,134
25
5
0
87,034
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role